Post subject: PSXjin crashes when booting the CD
Player (213)
Joined: 9/14/2011
Posts: 349
I was trying to load a game called Rhapsody: A Musical Adventure. When I loaded bin file on the emulator, it crashed. It didn't pop up any warning window saying what I was doing wrong. It just closed instantly. Same thing happened on PCSX-rr. I can assured I have a correct rom because it works very well on ePSXe. I wonder whether I'm missing something, or the emulator wasn't just compatible yet.
Post subject: Re: PSXjin crashes when booting the CD
Joined: 1/26/2009
Posts: 558
Location: Canada - Québec
Odongdong wrote:
I can assured I have a correct rom because it works very well on ePSXe. I wonder whether I'm missing something, or the emulator wasn't just compatible yet.
It's probably not compatible yet, but pcsx-reloaded can run this game just fine and it is open source. The core isn't probably the same anymore, but there's certainly a fix for it. edit: There seem to be a remake of the on DS as well.
Post subject: Re: PSXjin crashes when booting the CD
Player (213)
Joined: 9/14/2011
Posts: 349
I see, then does it mean I copy & paste some files from pcsx-reloaded to PSXjin and everything'll work fine? Sorry, I'm ignorant at how the emulator performs. If it involves some sort of programming magic, it's out of my ability.
BadPotato wrote:
edit: There seem to be a remake of the on DS as well.
DS port is different from original in genre way. It also lacks English vocal.
Post subject: Re: PSXjin crashes when booting the CD
Joined: 1/26/2009
Posts: 558
Location: Canada - Québec
Odongdong wrote:
I see, then does it mean I copy & paste some files from pcsx-reloaded to PSXjin and everything'll work fine?
Since there's no active dev for the PSX emulator, it's hard to evaluate how easily this kind of task can done. Personally, I managed to fix Harvest Moon : Back to Nature in pcsxrr simply by grabbing some code used in this pcsxr fix(discussion) and compile the source code with visual studio. Sadly, this fix doesn't work with Rhapsody : A Musical Adventure. That said at some point, it might just be easier to directly make a request to the pcsx-reloaded team for adding TAS tools... or wait for the bizhawk psx-core, but it doesn't seem to be seriously started.
Player (213)
Joined: 9/14/2011
Posts: 349
I was late... So, all I can do is to ask and wait... That gonna take some time. I'll look for other games then. Thanks for detailed explanation!