AngerFist used to request HQ encodes with overkilled settings for some TASes: lossless audio and overscaled video. The file size was respective. RGamma was making such encodes for him lately.
Today I published Super Metroid with usual 10bit encode, but used q10 ogg audio, just for AngerFiset (regards only the alternate encode). He said that he sees and hears no disadvantage over the usual HQ encodes he requests, just is surprized by the file size.
I propose using better audio settings for 10bits, since they already have lossless video, having near-lossless audio is logical. People can resize the encode with pixel filter and see the same lossless video they see in emulator. But audio was always suffering. Why not make it better?
The only question is, what setting is the best? Since it is a chiptune, neither lossless, nor q10 are really needed. But what would be the
transparent minimum?