MyJapanese Use GoogleTranslation And Use Technique and Glitch pirohiko's NES Final Fantasy III "Glitched" in 39:37.27

Game objectives

  • Allow Left+Right / Up+Down

About this version

Final Fantasy3 Famicom(NES) JPN only

Inventory Glitch

1. Open and close the status screen at the place one-step north of the town in the overworld.
2. Play the piano at the right.
3. Buy Potion (1), Eye Drops (2), Antidote (2), Leather Shield (20), Dagger (20), Longsword (1).
4. Set the items in the inventory in the order of: Leather Shield (20), Dagger (20), Eye Drops (2), Antidote (2), Empty, Longsword (1), Potion (1).
5. Have the second character equipped with a Leather Shield on each hand; a knife then falls into the fifth slot of the inventory.
6. Make a battle in the village (it's necessary to do it in the map where we can't save, such as towns or dungeons).
7. The first character uses a knife in the inventory.
8. The second character puts on/off Daggers and Leather Shields iteratively to fill the inventory with those.
9. After filling the inventory, cancel all the characters' commands.
10. The knife which the first character used tries to go back to the inventory, which is already full, so it goes into the "33rd slot", which indeed is meant to be the first character's job.
11. Now the first character's job is glitched. Cancel commands twice to select the second command of the first character, which makes the end of battle.
12. Can call the ending for some reason, possibly because the memory addresses are widely rewritten when the job is glitched. The details are still unknown, however.

Special Thanks


Noxxa: Judging.
Noxxa: Overall well received run (especially when looking at the votes). Accepting for Moons as an improvement to the published Final Fantasy 3 run.


Joined: 11/17/2005
Posts: 278
Location: Massachusetts, USA
And another RPG goes down to a menu glitch leading to memory corruption. :)
Final Fantasy III was the first of three consecutive Final Fantasy games to be released only in Japan, leading to the sixth game in the series being released to the rest of the world as Final Fantasy III.
No such gap of three consecutive games exists. FF 1, 4, and 6 were all released in the United States. Six was called 3 because four was called 2. However, 3 was the last of the classic games to see eventual release in the United States. (If you need some other trivia to open with.)
PoochyEXE
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Joined: 12/5/2010
Posts: 32
I have to ask: Why those character names? Do the raw values form a "jump to credits" series of instructions in assembly? I can't make any sense of them otherwise; the only thing that looks like a word in there is まもる down the left column.
Player (108)
Joined: 8/4/2013
Posts: 84
Location: Japan
PoochyEXE wrote:
I have to ask: Why those character names? Do the raw values form a "jump to credits" series of instructions in assembly? I can't make any sense of them otherwise; the only thing that looks like a word in there is まもる down the left column.
We are playing in the range with no loss because it does not participate character name
Joined: 11/15/2004
Posts: 804
Location: Canada
Catastrophe is right. Whoever wrote that must have thought that the US FF2 was the Japanese FF2 and that FF3, 4 and 5 were only released in Japan, but our FF2 was a SNES game, not the Japanese NES game. It should say: "Final Fantasy III was the second consecutive Final Fantasy game to be released only in Japan, leading to the fourth game in the series being released to the rest of the world as Final Fantasy II." The conversion, for those following along at home is: FF1 -> FF1 FF2 -> N/A FF3 -> N/A FF4 -> FF2 FF5 -> N/A FF6 -> FF3
TASing or playing back a DOS game? Make sure your files match the archive at RGB Classic Games.
Editor, Expert player (2080)
Joined: 6/15/2005
Posts: 3284
OK, I fixed the publication description. Next time, please make it clear that it is the publication description that needs fixing.
Post subject: Thanks for correction
Player (108)
Joined: 8/4/2013
Posts: 84
Location: Japan
FractalFusion wrote:
OK, I fixed the publication description. Next time, please make it clear that it is the publication description that needs fixing.
I did not know that you can edit the page
Joined: 11/22/2004
Posts: 1468
Location: Rotterdam, The Netherlands
Hi there, since Ilari is no longer around I thought I'd post this here instead of sending a PM. I think there might be something wrong with the Youtube encode, which was made by Ilari. It appears to be an upscaled version of a chroma subsampled source. You can clearly see it in the numbers here. (Screenshot taken at the highest quality setting.) But do check out the video itself, you'll see what I mean. Just thought I'd put this here so that some perfectionist can come in and redo this movie someday.
ALAKTORN
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Joined: 10/19/2009
Posts: 2527
Location: Italy
Dada wrote:
Just thought I'd put this here so that some perfectionist can come in and redo this movie someday.
Was it redone?
Joined: 2/1/2008
Posts: 347
ALAKTORN wrote:
Dada wrote:
Just thought I'd put this here so that some perfectionist can come in and redo this movie someday.
Was it redone?
Judging by a similar menu shot in the video around 3:55 and the fact that it is still encoded by Ilari, nope.
<ccfreak2k> There is no 'ctrl' button on DeHackEd's computer. DeHackEd is always in control.