1 2
11 12 13
18 19
Joined: 6/6/2004
Posts: 223
Mega Rush will not stack with Power Rush. If you have both and 1 HP, you only get the +4 from Mega Rush.
Joined: 8/18/2011
Posts: 15
Location: Vancouver, BC
TheKDX7 wrote:
I do not know if he always works above but snark on TASed the prologue and the chapter 1 prologue: http://www.youtube.com/watch?v=BTQKK5ENo6k&feature=plcp chapter 1: http://www.youtube.com/watch?v=gStTDkkZruw&feature=plcp
thanks a lot kdx7 I was looking for some TAS WIPs for this game. BTW does anyone know if running in japanese would save time and if it would around how much time. I could give english subtitles in order to not lose out on the entertainment value for english speaking viewers
Joined: 8/18/2011
Posts: 15
Location: Vancouver, BC
Mr. Pwnage wrote:
Mega Rush will not stack with Power Rush. If you have both and 1 HP, you only get the +4 from Mega Rush.
Oh really, that sucks, without stacking mega and power rush there is no quick way to beat bowser in 2 moves (24 bp would take 7 level ups and then I wouldn't have enough fp, I would need to get a quick change and a 2nd power plus badge) thanks for the notification
Joined: 2/14/2007
Posts: 128
Mr. Pwnage wrote:
Can Sushie hit for 9 with TAS rapid fire?
Tidal Wave's power maxes out at 13 damage. The animation is quite long, however, so it probably won't be used in a TAS. Also, to answer a few other questions, an excerpt from an old post of mine (originally found here): And just to dash any hopes, you can't skip the 3-minute Twink vs. Kammy cutscene. If you do at least 99 damage to Bowser #3 in the first two rounds of battle (which is possible to do), he simply keeps fighting at 0 HP. When you return to the battle after the cutscene, he has 1 HP, allowing for a very quick finish. I came about the above situation by abusing Merlee's battle boosts, which appear to not be random at all. I saved in Bowser's castle and started to fight enemies, making sure that Mario used a Hammer or Jump attack every round. I noticed that after a certain number of rounds (the number of battles didn't matter), Mario received the +3 attack boost from Merlee. After resetting, Mario would once again get the attack boost on the specified round, even if it was a different battle. If Mario didn't use a Hammer or Jump attack on that particular round, nothing would happen, and he wouldn't get the boost on the next round either. So what I did was fight until the round before he was supposed to get the boost (time the current battle to finish at the right time), and then save and go fight Bowser. Sure enough, I got the +3 attack boost in the first round of battle. So I equipped both Power Plus's, All or Nothing, P up-D down, and Mega Rush, and started the battle at 1 HP. I had Watt use Turbo Charge on Mario before Mario attacked on the first round. Combined with the attack boost from Merlee, this meant that the first 5-hit Power Bounce did 55 damage (13 + 12 + 11 + 10 + 9). The next round, Watt did 5 with Electro Dash, and Mario did 40 (10 + 9 + 8 + 7 + 6). In case you're wondering, I had to use Close Call to have Bowser's attack miss. I was annoyed to find (after Tattling) that he had 0 HP.
Joined: 5/9/2005
Posts: 752
http://www.twitch.tv/iateyourpie As of typing, two skips adding to about 1min 30seconds (according to the runner) found in the volcano. Skipping the block pushing puzzle to the super hammer room, and skipping the boulder that opens up the Heart block room.
TheKDX7
He/Him
Player (118)
Joined: 7/9/2011
Posts: 392
Location: Switzerland
Joined: 8/27/2009
Posts: 159
Location: California
Are there flawless plugin settings to use for this game as of yet? Even with a non-Mupen emulator?
Joined: 5/11/2012
Posts: 14
There are no flawless plugin settings. For any game. Not in any existing N64 emulator.
Patashu
He/Him
Joined: 10/2/2005
Posts: 4042
It looks like some new OoB clips have been discovered.
http://www.youtube.com/watch?v=WP_aZltS3uY New shop clip. Gets into storage room without key to get toy train and http://www.youtube.com/watch?v=Pn79zzwl01U OoB can skip to chapter 4
 
http://www.youtube.com/watch?v=zzfrje341fo Blue house skip. Skips straight to chapter 5
 
Both of these would be done right after getting Parakarry in Chapter 2.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Editor, Experienced player (859)
Joined: 8/12/2008
Posts: 845
Location: Québec, Canada
Antoids wrote:
Are there flawless plugin settings to use for this game as of yet? Even with a non-Mupen emulator?
Try glide64 'final': http://down.emucr.com/v2/tz4cxeaimdy3t23 http://www.emucr.com/2011/12/glide64-final-10th-anniversary.html
Editor, Experienced player (570)
Joined: 11/8/2010
Posts: 4035
It's great to see these skips. Does the game allow you to skip chapters 3 and 4 like that and just give you the Star Spirits and party members you skipped?
Joined: 2/22/2006
Posts: 43
CoolKirby wrote:
It's great to see these skips. Does the game allow you to skip chapters 3 and 4 like that and just give you the Star Spirits and party members you skipped?
no, it doesn't give you partners/star spirits. you have to partially play through the chapters to get the partners if theyre necessary.
Joined: 11/11/2007
Posts: 242
Location: the 1950s
I'll just leave this here: Link to video
Currently working on: -Possibly the Wily Tower (Mega Man the Wily Wars)
Player (210)
Joined: 7/7/2006
Posts: 798
Location: US
lol? http://www.twitch.tv/anatomyz/c/2020690 Don't know why you're leaving us a video that isn't the current console record.
Patashu
He/Him
Joined: 10/2/2005
Posts: 4042
There is an any% TAS being worked on of this game at Nicovideo: Link to video Link to video It has a LUA hud and is aware of the major sequence breaks thus far (black toad skip via OoB, the 'pie double jump' in chapter 1). Hopefully he will do lava pirahna skip, etc :D If you haven't been keeping up with any% of this game, the lava pirahna skip means you do almost nothing in chapter 5 - you get sushi, glitch into the volcano, glitch out of the volcano without fighting the boss and peace out to chapter 6. Link to video
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Active player (335)
Joined: 1/19/2010
Posts: 383
Location: Texas
My thoughts on the Japanese TAS so far: 1. It might be faster to grab 2 Goomba nuts (giggity) in the village instead of just 1 from the tree. You can grab 1, leave the village, come back in, and grab another. It would eliminate 2 attack phases in the Red/Blue Goomba fight by eating it mid fight to use the Power Bounce move again for 3x damage. Reentering the village may take too long, but it's just a thought. 2. He should have bought 1 extra fright jar at the shop to deal with the enemies in the sewer to avoid an unnecessary fight. It is only 5 coins, which can easily be earned back from the spinning fire in the fortress. Those things drop 10 coins, which means Mario can avoid collecting 5 coins elsewhere. 3. I hope he collects enough money to buy magic from the wizard Merlee at Desert Outpost. If summoned during battle, she makes Mario do 2x damage, which would make any boss be 1HKOd.
TheKDX7
He/Him
Player (118)
Joined: 7/9/2011
Posts: 392
Location: Switzerland
SoulCal wrote:
My thoughts on the Japanese TAS so far: 1. It might be faster to grab 2 Goomba nuts (giggity) in the village instead of just 1 from the tree. You can grab 1, leave the village, come back in, and grab another. It would eliminate 2 attack phases in the Red/Blue Goomba fight by eating it mid fight to use the Power Bounce move again for 3x damage. Reentering the village may take too long, but it's just a thought. 2. He should have bought 1 extra fright jar at the shop to deal with the enemies in the sewer to avoid an unnecessary fight. It is only 5 coins, which can easily be earned back from the spinning fire in the fortress. Those things drop 10 coins, which means Mario can avoid collecting 5 coins elsewhere. 3. I hope he collects enough money to buy magic from the wizard Merlee at Desert Outpost. If summoned during battle, she makes Mario do 2x damage, which would make any boss be 1HKOd.
I think that the road used in the TAS is faster. And in a TAS any% he will not visit Merlee, the chapter 2, 3 and 4 are skipped.
Joined: 5/9/2005
Posts: 752
Patashu wrote:
There is an any% TAS being worked on of this game at Nicovideo:
Thanks for posting this.
Editor, Experienced player (570)
Joined: 11/8/2010
Posts: 4035
I also want to thank Patashu for posting this. This is even better than the any% run snark was working on, and it looks like there are optimizations everywhere. I really hope the runner continues working on this.
Joined: 11/11/2007
Posts: 242
Location: the 1950s
Kirkq wrote:
lol? http://www.twitch.tv/anatomyz/c/2020690 Don't know why you're leaving us a video that isn't the current console record.
Haha my bad. I just hadn't seen a post in a while and I'm really looking forward to a PM Tas, it's one of my favorite games, just trying to help
Currently working on: -Possibly the Wily Tower (Mega Man the Wily Wars)
Patashu
He/Him
Joined: 10/2/2005
Posts: 4042
The nicovideo TASer doing any% put out part 3: Link to video Note that the thumbnail is for chapter 6. In part 2 we only just finished chapter 1. ;)
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Editor, Experienced player (570)
Joined: 11/8/2010
Posts: 4035
So beautiful. I just love this TAS. I just hope the runner finishes it, but I really hope he/she submits it if and when it's finished.
TheKDX7
He/Him
Player (118)
Joined: 7/9/2011
Posts: 392
Location: Switzerland
It is incredible I look forward to seeing the next part!
Spikestuff
They/Them
Editor, Publisher, Expert player (2631)
Joined: 10/12/2011
Posts: 6435
Location: The land down under.
Patashu here is my mind, please blow it up for me.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Patashu
He/Him
Joined: 10/2/2005
Posts: 4042
Spikestuff wrote:
Patashu here is my mind, please blow it up for me.
I had actually seen any% runs so I knew all the chapter 5 skips, but the TAS way of getting past the tree blew my mind lol
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
1 2
11 12 13
18 19