Could someone explain to me the idea of that game? Because it would be rather trivial to win every single round if you wanted (just write the word). I don't really get it.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Link to video
Zelda Skyward Sword - Beat the Game in 10 Minutes!
Someone should make a TAS out of it. It's as legit as DKR "Glitched NewGame+", but who cares?
I have been thinking: We actually don't know, and will probably never know, what was going on inside Morimoto's head when he published that SMB3 video.
As I see it, it is, in fact, perfectly possible that he had discovered this new form of creating a run of a NES game by using slowdown and rerecording in an emulator, allowing for almost superhuman feats, and then thought it would be fun to publish a video to impress people about his "incredible skills", and that he deliberately did not mention the methods by which he created it. He probably didn't think of it as such a big deal, and just thought it would be a bit of fun, and therefore there was no actual malice and overt intent to deceive the general public for fame and glory, but nevertheless the misinformation (or rather, not telling how the video was produced) could perfectly well have been intentional at first. (In a later post somewhere he casually mentioned the emulator tools he used, again probably because he didn't think that it was such a big deal, and that it was just a little fun and nothing more.)
If that is actually the case, then calling the video a "fake" would in fact not be all that wrong because it would fulfill perfectly well the description: Deceiving the viewer into thinking it was something that it's not (ie. a genuine real-time run through the game using incredible skills.) He might not have had any outrageously ill intentions with it, and he probably did not do it to gain notoriety or be perceived as a player with almost superhuman skills, and instead probably thought it would be just a fun little exercise with little consequences (and which would probably not be noticed by anybody), but that still wouldn't make it any less of a "fake" in this sense. If there was even the slightest mentality of deceiving the viewer by concealing the methodology, even if for just innocent fun, it can still be accurately called "fake".
This is the impression I get but as said, we will probably never know for sure.
If there was even the slightest mentality of deceiving the viewer by concealing the methodology, even if for just innocent fun, it can still be accurately called "fake".
You forget that SMB3 wasn't his first movie, it's only the most famous one. Do you honestly think that he kept making different movies hoping that people will continue to perceive every one of them as a realtime playthrough? I doubt he was that stupid. It's more like he didn't know/care about the western concept of legality in speedrunning, he considered his methodology to be obvious and exoteric.
Anyway, this second-guessing leads you nowhere. The animator guy just casually called SMB3 video fake because he felt like it, and you're trying to rationalize emotions.