Post subject: Simpsons Hit And Run
Player (58)
Joined: 2/2/2013
Posts: 317
Location: Where the world can see me.
I thinking of doing a TAS on this game because I enjoyed the game for many years, so I want to do it again :)
Perception is the greatest deception. nitrogenesis: 04:43:04: but TAS is life nitrogenesis: 04:43:23: TAS everyday Currently Trying to TAS: On Hold: (Yeah, these are NOT getting finished!!) The Incredibles (GC) The Incredibles: Rise Of The Underminer (GC) Future: (GC) Egg Mania: Eggstreme Madness (Wii) The Adventures of Tintin: The Secret of The Unicorn Mario Kart Wii 32 Track GP
Post subject: Re: Simpsons Hit And Run
Emulator Coder, Skilled player (1144)
Joined: 5/1/2010
Posts: 1217
DaBlackBoi1 wrote:
I thinking of doing a TAS on this game
Unfortunately, PS2 rerecording is really unstable and bad (and not accepted on the site). Fortunately, that game was ported to GameCube, which is TASable (using Dolphin). For GC version of the game, there is a forum topic: Thread #13321: The Simpsons: Hit and Run Unfortunately Dolphin is one of the legendarily bad emulators encoding-wise...