Post subject: Crash Bandicoot: XS/Huge Adventure/Advance - Time Trial
Spikestuff
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Joined: 10/12/2011
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I'm going to ignore the basses of WR and say that we should do a time trail of any level and try to get our own PB and compare it to someone else in the forums. There are 3 different titles to this game for each region XS (PAL)/ Huge Adventure (NTSC)/ Advance (JAP) all time trail clocks are the exact same since the fps are all 60 (compared to Crash Warped). The levels are set in order so if you got confused which level you did just look here: Warp Room 1 Jungle Jam, Shipwrecked, Temple of Boom, Frostbite Cavern & Just in Slime Warp Room 2 Snow Crash, Rocket Racket, Just Hangin', Shark Attack, Ruined Warp Room 3 Snow Job, Ace of Space, Sunken City, Down the Hole, Blimp Bonanza Warp Room 4 Star to Finish, Air Supply, No-Fly Zone, Drip,Drip,Drip (Damn Commas!), Final Countdown When you do the levels mention next to your time if you used Running shoes (RS) or did slide-spinning (SS) as it shows a different playing field and they're both fast (Running Shoes is faster than Slide-spinning i know). Rules: * Obviously no rerecords * No slowdowns * Emulators are allowed * If you are using an emulator you must livestream the entire session of it (Alternate method of showing the border of vba with bandicam/dxtory/camtasia can be used fraps full screen for you bunch) * If you cannot upload video you can use a SRAM save and it show here (state which version you used) (yes I am joining in this)
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Player (127)
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Location: In X position=50 y position=20
how can we know if slowdowns are used
Jungon wrote:
if I was to have a Tool-Assisted real life ... I'd.. I could abuse death, just to see if it saves time ..
Guga
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Joined: 1/17/2012
Posts: 838
Location: Chile
Warp Room = ???
Spikestuff
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Joined: 10/12/2011
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Marx wrote:
how can we know if slowdowns are used
livestreams (Thanks for reminding me what I missed)
Guga wrote:
Warp Room = ???
wat.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Guga
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Posts: 838
Location: Chile
Warp Rooms in this game are like the Worlds in Mario? Because I don't want to do this challenge if I don't even know what that means.
Spikestuff
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Guga wrote:
Warp Rooms in this game are like the Worlds in Mario? Because I don't want to do this challenge if I don't even know what that means.
Warp Rooms carry out each individual level. It's a selection. (searches internet) They look like this Guga:
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Guga
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Posts: 838
Location: Chile
Okay, I took a look at this game. First of all, the hitboxes are baaaaaaaad. Secondly, the autoscroller sections can be such a bitch since the stuffs don't appear until its in your bitch. <_< And finally, the physics are meh.
Spikestuff
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Joined: 10/12/2011
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Location: The land down under.
Guga wrote:
Okay, I took a look at this game. First of all, the hitboxes are baaaaaaaad. Secondly, the autoscroller sections can be such a bitch since the stuffs don't appear until its in your bitch. <_< And finally, the physics are meh.
1. Never noticed it 2. Never noticed it 3. Typical Crash games especially the ice/oil physics
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.