After 5 years of work, it's finally here!

This is an improvement of 09:04.17 over the previous movie by Rikku.
For comparison, the fastest non-TAS run (by Siglemic) is 1:44:23 (as of 11/12).

Game Objectives

  • Emulator used: Mupen64 0.5 re-recording v8
  • Uses death to save time
  • Takes damage to save time
  • Manipulates luck
  • Uses game-breaking glitches
  • Abuses programming errors
  • Genre: Platform

Comments

MKDasher's Comments

Yay, done at last! I didn't start TASing this game that long ago, so I have the least experience, but I really want to thank the rest of the team for letting me join and participate in this great project. It's been a really nice experience for me and I'm hoping that everyone enjoys watching the run as much as we did making it!

Nahoc's Comments

Yo, yo, yo! I must say, like Jeremiah and David, I'm really happy to finally see this completed run in the workbench. I had a blast TASing this awesome game with such awesome people.
I'd like to point out that a big part of this project was done by the Japanese TASers. When they were working on the "120 Stars" TAS, they used to go back a lot to redo and improve earlier stars, since they were working on a "perfect" TAS. We (sonicpacker and myself) got tired of being left aside the project, seeing how slow the progress on it was and decided to go along and do our own TAS. MKDasher later joined us. Not gonna lie, we used a lot of their inputs during the making of this movie (but always with permissions) and "quickly" finished the masterpiece that you're about to watch. Of course, some improvements were found during the 3-month period we worked on the project, but it's nothing too big.
We would like to thank all the Japanese SM64 TASers for their hard work and hope they will be able to improve this movie with a more "perfect" v2. Good luck guys!

sonicpacker's Comments

Well it's about damn time. No, but really, working with the community towards finishing this run has given me the best time of my life and I couldn't have asked for a better way to spend my teenage years. I've met so many awesome people and have had the best partners to work with. I'm thankful beyond words and I hope everyone that watches the TAS has a great time! I could go on and write a book about it, but I'll let the run speak for itself. And remember, SM64 isn't even near dead. Stay tuned, haha!

Tricks

See this page [dead link removed] for a brief description of all the tricks used in this run.

Star Times

Here's a comprehensive list of all the star times. It also includes a time comparison with Rikku's run.
[dead image link removed]
Star(s)Time(s)Rikku's Time(s)Difference
Cool, Cool Mountain Time Saved: 18"43
Wallkicks Will Work (with text)5"57 (6"10)10"904"80
Slip Slidin' Away25"0326"351"32
100 Coins & Big Penguin Race (with 3 stars text)1'00"12 & 1'16"751'20"533"78
Frosty Slide for 8 Red Coins36"0340"934"90
Li'l Penguin Lost16"2019"032"83
Snowman's Lost his Head35"3736"170"80
Whomp's Fortress Time Saved: 27"12
Blast Away the Wall (with text)7"17 (8"60)9"430"83
Fall onto the Caged Island9"2010"871"67
100 Coins & Red Coins on the Floating Isle47"33 & 53"7368"0714"34
Chip Off Whomp's Block27"6330"933"30
To the Top of the Fortress10"5714"954"38
Shoot Into the Wild Blue7"8710"472"60
Bob-omb Battlefield Time Saved: 1'47"95
Find the 8 Red Coins (with text)29"40 (30"53)51"6021"07
Mario Wings to the Sky21"8331"8710"04
Big Bob-omb on the Summit35"7345"9010"17
100 Coins & Footrace with Koopa the Quick1'19"40 & 1'35"472'27"7052"23
Shoot to the Island in the Sky14"4024"9010"50
Behind Chain Chomp's Gate9"1313"073"94
Dire, Dire Docks Time Saved: 39"53
100 Coins & Pole-Jumping for Red Coins1'31"58 & 1'38"952'04"6325"68
Chests in the Current26"7031"534"83
Collect the Caps...47"2247"450"23
Through the Jet Stream34"8839"935"05
Board Bowser's Sub31"9834"572"59
The Manta Ray's Reward14"0315"181"15
Hazy Maze Cave Time Saved: 1'17"47
Metal-Head Mario Can Move!17"5230"1312"61
A-Maze-ing Emergency Exit10"7011"030"33
Watch for Rolling Rocks14"1015"301"20
100 Coins & Elevate for 8 Red Coins1'36"40 & 1'41"3746"23 (-100 Coins)+55"14
Swimming Beast in the Cavern14"871'50"97 (+100 Coins)1'36"10
Navigating the Toxic Maze13"3335"7022"37
Shifting Sand Land Time Saved: 1'19"89
100 Coins & Pyramid Puzzle1'17"12 & 1'23"181'52"7029"52
Shining Atop the Pyramid6"137"070"94
Stand Tall on the Four Pillars47"3753"135"76
In the Talons of the Big Bird13"3316"403"07
Inside the Ancient Pyramid12"1827"2215"04
Free Flying for 8 Red Coins34"971'00"5325"56
Lethal Lava Land Time Saved: 26"36
Elevator Tour in the Volcano (with text)17"35 (17"88)20"672"79
Boil the Big Bully14"3719"375"00
Red-Hot Log Rolling7"4313"175"74
8-Coin Puzzle with 15 Pieces13"2714"701"43
Bully the Bullies18"2724"406"13
100 Coins & Hot-Foot-It into the Volcano56"97 & 1'03"201'08"435"23
Jolly Roger Bay Time Saved: 1'50"82
Treasure of the Ocean Cave18"431'45"65 (+100 Coins)1'27"22
Blast to the Stone Pillar11"7318"716"98
Plunder in the Sunken Ship31"3253"7822"46
100 Coins & Red Coins on the Ship Afloat1'15"73 & 1'20"5753"00 (-100 Coins)+27"57
Through the Jet Stream8"7020"1711"47
Can the Eel Come Out to Play?24"5734"8310"26
Big Boo's Haunt Time Saved: 1'02"66
Go on a Ghost Hunt (with text)39"26 (39"80)55"7715"97
Big Boo's Balcony22"3328"676"34
Eye to Eye in the Secret Room25"8328"332"50
Secret of the Haunted Books10"6011"731"13
100 Coins & Ride Big Boo's Merry-Go-Round1'15"87 & 1'20"501'32"7312"23
Seek the 8 Red Coins29"7754"2624"49
Tiny-Huge Island Time Saved: 45"00
100 Coins & Wiggler's Red Coins1'04"25 & 1'08"851'35"5526"70
The Tip Top of the Huge Island16"2021"435"23
Five Itty Bitty Secrets17"0019"102"10
Pluck the Piranha Flower23"3323"700"37
Rematch with Koopa the Quick42"2348"506"27
Make Wiggler Squirm40"9845"314"33
Snowman's Land Time Saved: 44"87
In the Deep Freeze5"335"930"60
Whirl from the Freezing Pond12"5714"702"13
Chill with the Bully11"8312"700"87
Snowman's Big Head7"9710"502"53
Into the Igloo13"451'31"08 (+100 Coins)1'17"63
100 Coins & Shell Shreddin' for Red Coins1'04"55 & 1'12"6533"76 (-100 Coins)+38"89
Tall, Tall Mountain Time Saved: 1'05"37
Breathtaking View from Bridge10"4318"578"14
Mysterious Mountainside6"9010"173"27
100 Coins & Scary 'Shrooms, Red Coins1'22"25 & 1'29"751'50"6820"93
Scale the Mountain11"5019"538"03
Mystery of the Monkey Cage31"8051"0319"23
Blast to the Lonely Mushroom5"4311"205"77
Wet-Dry World Time Saved: 58"59
Secrets in the Shallows & Sky27"771'17"61 (+100 Coins)49"84
Top O' the Town12"2016"574"37
100 Coins & Go to Town for Red Coins1'15"93 & 1'20"701'00"63 (-100 Coins)+20"07
Shocking Arrow Lifts!11"6314"182"55
Express Elevator--Hurry Up!7"1019"4312"33
Quick Race Through Downtown!31"8341"409"57
Tick Tock Clock Time Saved: 20"53
Stop Time for Red Coins12"2316"804"57
100 Coins & Stomp on the Thwomp42"80 & 49"501'04"1314"63
Get a Hand5"209"103"90
The Pit and the Pendulums7"8712"404"53
Timed Jumps on Moving Bars11"5318"376"84
Roll into the Cage6"579"432"86
Rainbow Ride Time Saved: 2'03"08
Cruiser Crossing The Rainbow15"1322"577"44
The Big House in the Sky39"431'57"371'07"94
100 Coins & Somewhere over the Rainbow1'05"78 & 1'09"951'36"2026"25
Tricky Triangles!9"0014"235"23
Swingin' in the Breeze11"1712"831"66
Coins Amassed in a Maze19"4724"034"56
Castle Secret Stars Time Saved: 56"33
Princess' Secret Slide under 21 Seconds20"4320"730"30
Bowser in the Dark World Red Coins (with text)33"1745"0311"86
Princess' Secret Slide24"4724"800"33
Tower of the Wing Cap (with text)20"4322"572"14
Bowser in the Fire Sea Red Coins45"7753"337"56
Cavern of the Metal Cap43"7851"057"27
Vanish Cap under the Moat26"1329"733"60
Secret Aquarium40"1242"522"40
Wing Mario over the Rainbow51"9358"606"67
Bowser in the Sky Red Coins49"771'03"9714"20

Known Improvements

Of course, in every long TAS, even with the highest standards and level of optimization, nothing is ever perfect. Here's a list of the known improvements. Most were discovered when we were already too far into the run to go back. They will be included in a new version made by a different team of TASers.
[dead image link removed]
  • CCM:
    • About 18 frames can be saved on "Frosty Slide for 8 Red Coins".
    • 3 frames lost on "Li'l Penguin Lost".
    • 1 VI/s is savable during the "100 Coins" star.
  • BoB:
    • About 1 second can be saved on the "100 Coins" star with better coins manipulation.
  • WF:
    • "Chip Off Whomp's Block" is improvable by 3 frames.
    • "To the Top of the Fortress" is improvable by 7 frames.
    • 2 frames lost on the "100 Coins" star due to luck manipulation.
  • DDD:
    • 0"30 seconds lost due to random lag.
    • Extra frame lost for better lag manipulation.
  • LLL:
    • 1 frame lost for better luck manipulation.
  • HMC:
  • BBH:
    • 1 frame lost for better luck manipulation.

YouTube Channels of the Authors (in alphabetical order)

Here are the YouTube channels of every authors having inputs in this TAS. Subscribe to them for more SM64 superplays!

Special Thanks (in alphabetical order)

We worked hard to add everyone that has contributed to this run is some way in this list. Hope we didn't forget anybody!
Thank you so much for all the good years.

Suggested Screenshot

Phew... too many highlights in this run for a single screenshot! Here is our favourite:
[dead image link removed]
Feel free to suggest more screenshots!

Final Thoughts

[dead image link removed]
Enjoy the run and share it with your friends!

Want more SM64 action? See these other submissions:

Nahoc: Added YouTube module.
Baxter: Great improvement over the currently published TAS with many creative timesavers. Accepting for publication.
Aktan: Processing... wait a bit...


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Player (34)
Joined: 3/8/2012
Posts: 398
Location: Windfall Island
Gratz on publication, love the screenshot! I'm so glad to see this work of art completed.
IronSlayer wrote:
Your counterargument would be like me saying that the Earth is round and then you telling me that I need to show it's flat so I can "prove us all wrong".
Seems legit.
Editor, Experienced player (860)
Joined: 8/12/2008
Posts: 845
Location: Québec, Canada
Thanks for the kind words, guys. Also, huge thanks to Aktan for encoding the run! ^o^/
darkszero
He/Him
Joined: 7/12/2009
Posts: 181
Location: São Paulo, Brazil
Congratulations on having this published, after all your hard work! Yeah, the screenshot is perfect :)
Joined: 10/5/2008
Posts: 11
now the « frame war » ! OH WAI-
Editor, Experienced player (570)
Joined: 11/8/2010
Posts: 4036
Perfect publication screenshot, and the encodes look great.
Experienced player (658)
Joined: 5/16/2009
Posts: 235
Thanks for the encodes Aktan!
Skilled player (1741)
Joined: 9/17/2009
Posts: 4981
Location: ̶C̶a̶n̶a̶d̶a̶ "Kanatah"
This is probably a stupid question, but why is there no encode of this in the TASVideosChannel like every other submission? Just curious.
Emulator Coder, Skilled player (1113)
Joined: 5/1/2010
Posts: 1217
jlun2 wrote:
This is probably a stupid question
It definitely is not.
jlun2 wrote:
but why is there no encode of this in the TASVideosChannel
Either Aktan didn't upload it or marked it as hidden and linked the author-provided one...
Guga
He/Him
Joined: 1/17/2012
Posts: 838
Location: Chile
This is the first time I see a movie with 9.9 rating.
Publisher
Joined: 4/23/2009
Posts: 1283
Thanks for the compliments, but it was only possible by the authors!
Active player (426)
Joined: 9/21/2009
Posts: 1047
Location: California
To whoever keeps changing the YouTube link on the movie page, leave it alone for now. I had a conversation with staff last night and we agreed that the author encode will be the only YouTube one. Thanks.
Skilled player (1741)
Joined: 9/17/2009
Posts: 4981
Location: ̶C̶a̶n̶a̶d̶a̶ "Kanatah"
sonicpacker wrote:
To whoever keeps changing the YouTube link on the movie page, leave it alone for now. I had a conversation with staff last night and we agreed that the author encode will be the only YouTube one. Thanks.
Wait, how come you get an exception to this rule? 0_o Edit: Youtube
sonicpacker wrote:
The true encode is still on my channel. There's some confusion with the staff of TASVideos, but this video won't be up much longer. :)
Why take it down? So he can make cash off TASing?
Active player (426)
Joined: 9/21/2009
Posts: 1047
Location: California
jlun2 wrote:
sonicpacker wrote:
To whoever keeps changing the YouTube link on the movie page, leave it alone for now. I had a conversation with staff last night and we agreed that the author encode will be the only YouTube one. Thanks.
Wait, how come you get an exception to this rule? 0_o
Be patient.
TheKDX7
He/Him
Player (118)
Joined: 7/9/2011
Posts: 392
Location: Switzerland
Why ToT is not mentioned in the publication?
Publisher
Joined: 4/23/2009
Posts: 1283
TheKDX7 wrote:
Why ToT is not mentioned in the publication?
It got cut off, thanks for pointing that out.
Former player
Joined: 12/1/2007
Posts: 425
sonicpacker wrote:
To whoever keeps changing the YouTube link on the movie page, leave it alone for now. I had a conversation with staff last night and we agreed that the author encode will be the only YouTube one. Thanks.
Honestly, the clouds look terrible with the texture filter you used in your encode. Aktan didn't make that mistake. So it's a bit of a shame if other uploads won't be allowed on YouTube, for no good reason (?) This image shows what I mean: http://bildr.no/view/1342187
Active player (426)
Joined: 9/21/2009
Posts: 1047
Location: California
Johannes wrote:
sonicpacker wrote:
To whoever keeps changing the YouTube link on the movie page, leave it alone for now. I had a conversation with staff last night and we agreed that the author encode will be the only YouTube one. Thanks.
Honestly, the clouds look terrible with the texture filter you used in your encode. Aktan didn't make that mistake. So it's a bit of a shame if other uploads won't be allowed on YouTube, for no good reason (?)
It's not a mistake. In fact, it's entirely intentional and that's only your opinion. Well over 50% of people like the way the filters look and I get far more positive comments than negative ones regarding quality. Edit: I mean, look at the first 2 comments of the TVC one. Speaks for itself.
Former player
Joined: 12/1/2007
Posts: 425
Perhaps I came off as arrogant. To me, the clouds look completely wrong with your filters. I just think people should have the choice of which version to watch, which they will have if other uploads are allowed.
Active player (426)
Joined: 9/21/2009
Posts: 1047
Location: California
You did. And the other encode streamed through here gives people that option.
Skilled player (1741)
Joined: 9/17/2009
Posts: 4981
Location: ̶C̶a̶n̶a̶d̶a̶ "Kanatah"
sonicpacker wrote:
You did. And the other encode streamed through here gives people that option.
Why isn't there 2 youtube links instead? Why does the youtube link have to be your channel? Is it really a problem not linking to the TASVideos channel? What's the point of it if its not going to be used?
Experienced player (603)
Joined: 2/8/2009
Posts: 656
jlun2 wrote:
Why take it down? So he can make cash off TASing?
I will never understand why people regard "making cash off TASing" as an almost insane and totally absurd idea. You work very very very hard on a TAS in order to create something special and entertaining for other people and usually also for yourself. In the first place people create a TAS for the sake of the TAS and not to submit it to tasvideos.org. In most cases people will submit their runs any way, because it's kind of an honor to have your work published here. But in the end it is up to the TASer himself whether he submits his run, so this website should be happy about every new submission. I'm not doing any TASes because I love tasvideos, but because I love TASing, just something to keep in mind. Over the last year many TASers have managed to become partners on youtube (I haven't done so myself yet, so don't tell me I'm a money-grubbing asshole). This makes it easy to receive a bit of money as a reward for all the hours you invested just to entertain other people. Those people can still watch those runs for free, so the viewer doesn't get any disadvantages through this, while the creater of the run gets a little bonus. So all in all this new situation is clearly better than what we had in the past. Now tasvideos forces every creater of a new submission to not upload his run to his own youtube channel:
A second streaming link to the same content also on YouTube is not allowed
This means the available bonus of receiving a bit of pocket money for my work is kind of gone once I submit my run to this website. A TASer has now to decide between his extra pocket money and his run being published here. But why not allow the TASer to get both? The disadvantage tasvideos has by not publishing the run on the official youtube channel is negligible, because every TASer usually links to tasvideos on their youtube uploads any way. Other than that the official channel only has 2700 subscribers. If I now upload a run done by me to my own channel, way more people will view the submission and in the end way more people will end up here on tasvideos. It's kind of a WIN WIN situation. So why forbid people to upload their TASes on their own channels? Like I said before this is a big disadvantage for the TASer and in many cases even for this website.
jlun2 wrote:
sonicpacker wrote:
You did. And the other encode streamed through here gives people that option.
Why isn't there 2 youtube links instead? Why does the youtube link have to be your channel? Is it really a problem not linking to the TASVideos channel? What's the point of it if its not going to be used?
The goal of the official tasvideos channel is to bring people from the official channel to tasvideos.org (simply to bring more traffic to this website). The channel is supposed to do so simply by linking to this website, so what's the big disadvantage of linking to the tasvideos.org from a different youtube channel, that is not the offical tasvideos channel? The result is the same. And linking from my own youtube upload to the upload on the official channel would be pointless as well, because that's just making the path for the viewer to finally end up here just harder. Only thing that would make sense would be people linking to the official channel itself (not to the same run on the official channel, but to the channel itself), so the viewer of my upload directly gets access to a huge amount of different TASes. Couldn't we just agree, that every youtube upload from the creaters of each run has to link to this website and also the official youtube channel? The website would benefit way more from that than it does from forcing people not to upload their own runs.
adelikat
He/Him
Emulator Coder, Site Developer, Site Owner, Expert player (3573)
Joined: 11/3/2004
Posts: 4754
Location: Tennessee
mrgrunz, while your logic sound, you are off base in your interpretation. The words you you quoted do not prohibit anyone from uploading their work to their personal youtube channel, nor does it prohibit you from promoting your work as you see fit (including submitting it to any other site). What it does say is that we will not be linking that upload on tasvideos.
It's hard to look this good. My TAS projects
Experienced player (603)
Joined: 2/8/2009
Posts: 656
MrGrunz wrote:
jlun2 wrote:
Why take it down? So he can make cash off TASing?
I will never understand why people regard "making cash off TASing" as an almost insane and totally absurd idea. You work very very very hard on a TAS in order to create something special and entertaining for other people and usually also for yourself. In the first place people create a TAS for the sake of the TAS and not to submit it to tasvideos.org. In most cases people will submit their runs any way, because it's kind of an honor to have your work published here. But in the end it is up to the TASer himself whether he submits his run, so this website should be happy about every new submission. I'm not doing any TASes because I love tasvideos, but because I love TASing, just something to keep in mind. Over the last year many TASers have managed to become partners on youtube (I haven't done so myself yet, so don't tell me I'm a money-grubbing asshole). This makes it easy to receive a bit of money as a reward for all the hours you invested just to entertain other people. Those people can still watch those runs for free, so the viewer doesn't get any disadvantages through this, while the creater of the run gets a little bonus. So all in all this new situation is clearly better than what we had in the past. Now tasvideos forces every creater of a new submission to not upload his run to his own youtube channel:
A second streaming link to the same content also on YouTube is not allowed
This means the available bonus of receiving a bit of pocket money for my work is kind of gone once I submit my run to this website. A TASer has now to decide between his extra pocket money and his run being published here. But why not allow the TASer to get both? The disadvantage tasvideos has by not publishing the run on the official youtube channel is negligible, because every TASer usually links to tasvideos on their youtube uploads any way. Other than that the official channel only has 2700 subscribers. If I now upload a run done by me to my own channel, way more people will view the submission and in the end way more people will end up here on tasvideos. It's kind of a WIN WIN situation. So why forbid people to upload their TASes on their own channels? Like I said before this is a big disadvantage for the TASer and in many cases even for this website.
jlun2 wrote:
sonicpacker wrote:
You did. And the other encode streamed through here gives people that option.
Why isn't there 2 youtube links instead? Why does the youtube link have to be your channel? Is it really a problem not linking to the TASVideos channel? What's the point of it if its not going to be used?
The goal of the official tasvideos channel is to bring people from the official channel to tasvideos.org (simply to bring more traffic to this website). The channel is supposed to do so simply by linking to this website, so what's the big disadvantage of linking to the tasvideos.org from a different youtube channel, that is not the offical tasvideos channel? The result is the same. And linking from my own youtube upload to the upload on the official channel would be pointless as well, because that's just making the path for the viewer to finally end up here just harder. Only thing that would make sense would be people linking to the official channel itself (not to the same run on the official channel, but to the channel itself), so the viewer of my upload directly gets access to a huge amount of different TASes. Couldn't we just agree, that every youtube upload from the creaters of each run has to link to this website and also the official youtube channel? The website would benefit way more from that than it does from forcing people not to upload their own runs.
EDIT: Did I misunderstood something? Is it really forbidden for an author to create his own youtube encode? If it's not then everythings fine. But I'd still say that the author should have the full control of his run, so if he doesn't want it to be uploaded on the official channel the run shouldn't be uploaded there, no matter what the reasons for this are, mainly because it's not a duty to submit a run here in the first place.
Banned User
Joined: 3/10/2004
Posts: 7698
Location: Finland
MrGrunz wrote:
I will never understand why people regard "making cash off TASing" as an almost insane and totally absurd idea.
I will never understand why so many people don't have any concern about attracting the attention of the copyright holders of the games. The copyright holders might, might, let the copyright infringement pass if you don't make money out of it. They may change their minds if you start earning with their property. (And yes, it is copyright infringement. The video game music has copyright protection, and most probably the graphics too. Just because the owners don't do anything about it doesn't mean it's not infringement. And "fair use" does not cover putting entire songs and large amounts of graphics on youtube.)
Experienced player (603)
Joined: 2/8/2009
Posts: 656
There are many gaming channels like Machinima, which have billions of views and thus gather thousands if not millions of dollars (yes, all those big gaming channels are partners), so I can't see how any TAS uploaded to youtube could make the gaming industry suddenly change their whole attitude towards youtube. Especially considering that even the most famous TASes usually don't even get close to reaching one million views (of course we've seen a few exceptions).
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