Post subject: How to link all splited movie files ???
Joined: 12/2/2012
Posts: 2
Hello every game lovers and TAS lovers. First forgive that i'm not good in english. thanks! I have made a test run video for a Genesis's game (emulator: Gens11svn. download from link that shown at Tasvideo homepage) but it had splited to 6 files. So what should i do to link all 6 files to a complete video? or able record whole playthrough without splited? (and I'm not ready upload this video because I don't know if that is shortest route or not and can't find any trick or etc on internet. I just want to learn more about TAS now)
creaothceann
He/Him
Editor
Joined: 4/7/2005
Posts: 1874
Location: Germany
Do they all have the same resolution? In that case it's easy with Avisynth:
Language: Avisynth

AVISource("1.avi", "2.avi", "3.avi", "4.avi", "5.avi", "6.avi")
Otherwise you have to convert them to the same resolution:
Language: Avisynth

Open("1.avi") +\ Open("2.avi") +\ Open("3.avi") +\ Open("4.avi") +\ Open("5.avi") +\ Open("6.avi") function Open(string FileName) { # Genesis resolutions: x=256,320; y=224,240,448,480 # 256 = 2 * 2 * 2 * 2 * 2 * 2 * 2 * 2 # 320 = 2 * 2 * 2 * 2 * 2 * 2 * 5 # final = 2 * 2 * 2 * 2 * 2 * 2 * 2 * 2 * 5 = 1280 AVISource(FileName) last = (Height==224) ? AddBorders(0, 8, 0, 8) : \ (Height==448) ? AddBorders(0, 16, 0, 16) : last PointResize(1280, 960) }
Note that this adds black borders to NTSC games, which you can cut off with Crop(0, 32, 0, 32) after the Open calls.
Joined: 12/2/2012
Posts: 2
Thanks for help! I have finish join video and upload to youtube: This is my TAS test run video Mamono hunter Touko ~dai 7 no keishou scene1~3 http://www.youtube.com/watch?v=ixRmadhIsV0 Mamono hunter Touko ~dai 7 no keishou scene4~5 http://www.youtube.com/watch?v=sM58cF2cv1Y and I'm making a real TAS now. Wish can get your help again if any question! ^^
creaothceann
He/Him
Editor
Joined: 4/7/2005
Posts: 1874
Location: Germany
No problem. :) Youtube reduces the quality of low-resolution videos more than necessary, so uploading a 1280x960 or 1280x896 video would look better. This game seems to have "60-Hz flickering" effects... You may want to use ng_deblink or TASBlend to make the flickering graphics visible on Youtube.