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WST
She/Her
Active player (490)
Joined: 10/6/2011
Posts: 1697
Location: RU · ID · AM
LOL, Oil Ocean is my favorite zone of S2 :) Btw, how do you think, is it possible to make a ringless run with Amy, or there are some places she cannot pass without taking rings?
S3&A [Amy amy%] improvement (with Evil_3D & kaan55) — currently in SPZ2 my TAS channel · If I ever come into your dream, I’ll be riding an eggship :)
Joined: 3/19/2012
Posts: 144
Location: CA
OK, I just wanted to let yall know that I can't really improve CPZ 2, let alone tie the record. So if somebody can do CPZ 2 again, please do so. I will post the new GMV when I have the time.
If you want to see some of my TASes, http://www.youtube.com/ltrp300
skychase
He/Him
Joined: 3/25/2007
Posts: 212
Location: Quebec, Canada
If someone wants to do Oil Ocean Zones, I'm currently loosing my mind.... >< (I just can't do anything good with Knuckles in this zone) I'll work on Metropolis for a moment and splice it later. Here's the gmv. http://dehacked.2y.net/microstorage.php/info/392624553/S2K%20noring%20WIP2.gmv
Joined: 1/22/2008
Posts: 319
Location: Brasil
I didnt know.... I was wondering how he would get through the casino stage I found out after watching the wip Man, I didnt know knukles could use those warp glitches. Good work
Run..Run...Run.....
Post subject: Sonic and knuckles 2 no rings: YouTube (mystic cave i + ii)
Joined: 3/18/2006
Posts: 971
Location: Great Britain
Link to video
skychase wrote:
If someone wants to do Oil Ocean Zones, I'm currently loosing my mind.... >< (I just can't do anything good with Knuckles in this zone) I'll work on Metropolis for a moment and splice it later. Here's the gmv. http://dehacked.2y.net/microstorage.php/info/392624553/S2K%20noring%20WIP2.gmv
WST
She/Her
Active player (490)
Joined: 10/6/2011
Posts: 1697
Location: RU · ID · AM
skychase wrote:
If someone wants to do Oil Ocean Zones, I'm currently loosing my mind.... ><
Sorry, I prefer Amy… By the way, if I want to try some level, how do I call level select menu in this game? The splash screen does not suggest options item, only says «press start»…
S3&A [Amy amy%] improvement (with Evil_3D & kaan55) — currently in SPZ2 my TAS channel · If I ever come into your dream, I’ll be riding an eggship :)
skychase
He/Him
Joined: 3/25/2007
Posts: 212
Location: Quebec, Canada
WST wrote:
skychase wrote:
If someone wants to do Oil Ocean Zones, I'm currently loosing my mind.... ><
Sorry, I prefer Amy… By the way, if I want to try some level, how do I call level select menu in this game? The splash screen does not suggest options item, only says «press start»…
up, up, up, down, down, down, left, right, left, right, a, start (if I remember correctly)
Player (100)
Joined: 12/29/2009
Posts: 10
skychase wrote:
WST wrote:
Sorry, I prefer Amy… By the way, if I want to try some level, how do I call level select menu in this game? The splash screen does not suggest options item, only says «press start»…
up, up, up, down, down, down, left, right, left, right, a, start (if I remember correctly)
That's it, but you need to hold A while pressing start.
WST
She/Her
Active player (490)
Joined: 10/6/2011
Posts: 1697
Location: RU · ID · AM
I don’t want to insult you, but I’ve just tried to play a random level and easilly improved it by 7 seconds (yep, not frames, but seconds), using the same route. I don’t want to say that my run is optimal (well, it is my second TAS with Knuckles ever — the first one was this), I only want to give an example of how improveable your run is (maybe excepting Aglar’s and Felipe’s parts which definitely look much better). If it’s a „just for fun” project then it’s okay. But if you are going to submit it, I doubt it will be accepted. Remember Felipe’s amazing „perfect bonus” run? Link to video http://dehacked.2y.net/microstorage.php/info/1378671855/wst-mcz1-no-rings.gmv P.S.: feel free to take my input, if you want, but you’ll need to include my credits in your run information then :-p If I have time, I will try Oil Oceans, but not this weekend, sorry.
S3&A [Amy amy%] improvement (with Evil_3D & kaan55) — currently in SPZ2 my TAS channel · If I ever come into your dream, I’ll be riding an eggship :)
skychase
He/Him
Joined: 3/25/2007
Posts: 212
Location: Quebec, Canada
WST wrote:
If it’s a „just for fun” project then it’s okay. But if you are going to submit it, I doubt it will be accepted. Remember Felipe’s amazing „perfect bonus” run?
The purpose of this project is to show the entertainement potential of this goal, hoping better TASers (Ex: you, Aglar, Felipe, Mike89, Marzojr, DMTM, LTRP, etc....) can help me with a run that I'm not good enough to do by myself.... while I'm learning ^^.
WST wrote:
P.S.: feel free to take my input, if you want, but you’ll need to include my credits in your run information then :-p If I have time, I will try Oil Oceans, but not this weekend, sorry.
Thanks for your help with the run. Don't worry, I have a lot of names to include in the credits and I won't forget yours ;P. At the end, I'll probably just be the one who looked for routes and spliced all these pieces of awesomeness together.
WST
She/Her
Active player (490)
Joined: 10/6/2011
Posts: 1697
Location: RU · ID · AM
Just checked out this to find out how to beat Oil Ocean zones. LOL @ pacifist Sky Chase, btw.
S3&A [Amy amy%] improvement (with Evil_3D & kaan55) — currently in SPZ2 my TAS channel · If I ever come into your dream, I’ll be riding an eggship :)
Banned User
Joined: 12/14/2009
Posts: 386
Location: Santiago, Chile
I see that this project is progressing. I could not stand idly by, so skychase, here I improved MCZ1's time. http://dehacked.2y.net/microstorage.php/info/1519089941/s2k-mcz_norings.gmv
Post subject: Sonic 2 and knuckles no rings: mcz1 improved: YouTube
Joined: 3/18/2006
Posts: 971
Location: Great Britain
Felipe wrote:
I see that this project is progressing. I could not stand idly by, so skychase, here I improved MCZ1's time. http://dehacked.2y.net/microstorage.php/info/1519089941/s2k-mcz_norings.gmv
Link to video
WST
She/Her
Active player (490)
Joined: 10/6/2011
Posts: 1697
Location: RU · ID · AM
Nice job! Do I still need to try OOZ?
S3&A [Amy amy%] improvement (with Evil_3D & kaan55) — currently in SPZ2 my TAS channel · If I ever come into your dream, I’ll be riding an eggship :)
Banned User
Joined: 12/14/2009
Posts: 386
Location: Santiago, Chile
Thank you but i think that can improve more. I will try to do it and also do MCZ2.
Expert player (3646)
Joined: 11/9/2007
Posts: 375
Location: Varberg, Sweden
Lets shave a few more secs of MCZ1 shall we? http://dehacked.2y.net/microstorage.php/info/440882441/Sonic%20and%20Knuckles%20%26%20Sonic%202%20%28JUE%29%20%5B%21%5DMCZ1_no_rings.gmv Lol, had to redo large parts of the act since I didn't notice I picked up some rings.
feos wrote:
Only Aglar can improve this now.
WST
She/Her
Active player (490)
Joined: 10/6/2011
Posts: 1697
Location: RU · ID · AM
Wew. Very impressive.
S3&A [Amy amy%] improvement (with Evil_3D & kaan55) — currently in SPZ2 my TAS channel · If I ever come into your dream, I’ll be riding an eggship :)
Joined: 3/19/2012
Posts: 144
Location: CA
Wow, this topic is more popular than I expected... Anyways, I found a way to shave off about 10 frames in CPZ 1. Even though I haven't changed barely anything, the fact still remains that it is an improvement. Here it is: http://dehacked.2y.net/microstorage.php/info/1137525851/S2K%20no-ring%20new%20WIP.gmv
If you want to see some of my TASes, http://www.youtube.com/ltrp300
Post subject: mcz improved wip2: YouTube
Joined: 3/18/2006
Posts: 971
Location: Great Britain
Aglar wrote:
Lets shave a few more secs of MCZ1 shall we? http://dehacked.2y.net/microstorage.php/info/440882441/Sonic%20and%20Knuckles%20%26%20Sonic%202%20%28JUE%29%20%5B%21%5DMCZ1_no_rings.gmv Lol, had to redo large parts of the act since I didn't notice I picked up some rings.
Link to video
Post subject: Chemical plant zone 1 improved: YouTube
Joined: 3/18/2006
Posts: 971
Location: Great Britain
LTRP wrote:
Wow, this topic is more popular than I expected... Anyways, I found a way to shave off about 10 frames in CPZ 1. Even though I haven't changed barely anything, the fact still remains that it is an improvement. Here it is: http://dehacked.2y.net/microstorage.php/info/1137525851/S2K%20no-ring%20new%20WIP.gmv
Link to video
skychase
He/Him
Joined: 3/25/2007
Posts: 212
Location: Quebec, Canada
New best In-game time: EH1: 0:18 (Aglar) EH2: 0:35 (Aglar) CP1: 0:25 (LTRP) CP2: 0:35 (Felipe) AR1: 0:25 (Felipe) AR2: 0:44 CN1: 0:28 CN2: 0:38 HT1: 0:32 (Felipe) HT2: 0:50 (LTRP) MC1: 0:29 (Aglar) MC2: 0:44 OO1: 0:38 OO2: 0:42 MZ1: 0:51 MZ2: 0:29 (Felipe) MZ3: 1:00 (Marzojr) SC: 2:05 WF: 1:52 DE: 0:40 (Aglar) Thanks everyone, you're doing and amazing job. I can't wait to splice all these gmv together ^^.
Banned User
Joined: 12/14/2009
Posts: 386
Location: Santiago, Chile
Not is much. But i have been trying of improve HTZ, here is my job. http://dehacked.2y.net/microstorage.php/info/56686096/s2k-htz_noring.gmv
Post subject: Hill top zone improved: YouTube
Joined: 3/18/2006
Posts: 971
Location: Great Britain
Felipe wrote:
Not is much. But i have been trying of improve HTZ, here is my job. http://dehacked.2y.net/microstorage.php/info/56686096/s2k-htz_noring.gmv
Link to video
Joined: 10/30/2011
Posts: 146
Location: Auckland, New Zealand
Great improvements on all those levels, just one thing I'd like to ask: It would be faster to keep hitting the HTZ boss by jumping from one of the walls to the sides and grab the wall again? I'm saying this because the first hits are not as fast as the other ones and maybe by doing what I said all of them could be as fast as possible. Just a guess since I'm not a specialist by any means
Joined: 3/19/2012
Posts: 144
Location: CA
Brian_pso wrote:
Great improvements on all those levels, just one thing I'd like to ask: It would be faster to keep hitting the HTZ boss by jumping from one of the walls to the sides and grab the wall again?
Not a bad idea, I suggest we should take that idea into consideration.
If you want to see some of my TASes, http://www.youtube.com/ltrp300
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