Submission Text Full Submission Page
Used FCE Ultra Ver. 0.98.15 with unchanged default settings, except for input control and hotkeys.
Used no warps or passwords.
Did not abuse any programming errors.
Did not lose a ball.
Aimed for fastest time to complete all 6 tables. During transition back to the first table, timer stops.
In the game, player must attain the highest score while progressing to different tables with obstacles.
Making of the movie wasn't difficult to a seasoned pinball player.

Truncated: Rejecting this movie because of poor feedback and because it doesn't make for a very interesting movie.
FractalFusion: Re-rejecting because it does not meet quality standards as detailed in the discussion thread.


TASVideoAgent
They/Them
Moderator
Joined: 8/3/2004
Posts: 15535
Location: 127.0.0.1
This topic is for the purpose of discussing #1029: KP9000's NES Pin-Bot in 03:30.32
Quietust
He/Him
Emulator Coder, Former player
Joined: 7/14/2004
Posts: 250
Maybe it's just me, but it looked like you could've handled some of those shots a lot more quickly than you did. The unusually rerecord count of 197 makes this even more apparent. The run wasn't terribly interesting, either. It's not your fault, though - some games just aren't very well suited for speedruns.
* Quietust, QMT Productions P.S. If you don't get this note, let me know and I'll write you another
Skilled player (1409)
Joined: 5/31/2004
Posts: 1821
- Could be more accurate. - Wasn't very interesting. - Stopped very unexpected. Therefor voting no. Maybe picking another game would be better.
Making of the movie wasn't difficult to a seasoned pinball player.
Being a seasoned pinball player shouldn't matter that much when making a tas. Having an analytical take on the game does. You should make a movie that is very difficult to make, since generally; the more time you put in to making a movie, the better it will look.
Banned User
Joined: 12/23/2004
Posts: 1850
Baxter wrote:
Being a seasoned pinball player shouldn't matter that much when making a tas. Having an analytical take on the game does. You should make a movie that is very difficult to make, since generally; the more time you put in to making a movie, the better it will look.
It does. Knowing about pinball helps playing pinball movies... playing SMB games helps with other platformers, since the physics are usually similar and other things. (though yes, a re-record count of ~200 is extremely low -- even my 6-level PQ run was somewhere above 500 ... Pinball would probably have less than normal (<5000) but still enough, since there are hundreds of angles and things you can use, and chances are you can tilt the table, too... ...perhaps I should try playing this game sometime)
Perma-banned
Player (25)
Joined: 4/23/2005
Posts: 435
Location: Germany
Vote meh. Already for month I have think, why there is no PinBot movie on this site. Now I see why. Its boring for a TAS. Not much entertainment. But its fast played. And some moves looks improvable as other already means. And the movie is stoped to late. Many second get lost here. But I like this game as I played it for years. Was a great Pinball game in the past. Strange, that it looks now so boring in this TAS.
Last TAS finished: Final Fantasy Adventure (4.0 Warp Glitch Run) WIP in the moment: Tail Gator (GB) Matty
Skilled player (1409)
Joined: 5/31/2004
Posts: 1821
XKeeper wrote:
It does. Knowing about pinball helps playing pinball movies... playing SMB games helps with other platformers, since the physics are usually similar and other things.
For a normal speedrun, I agree, but for a tas... I disagree.
Former player
Joined: 4/16/2004
Posts: 1286
Location: Finland
Voted no because the movie looks sloppy and boring.
TASVideosGrue
They/Them
Joined: 10/1/2008
Posts: 2783
Location: The dark corners of the TASVideos server
om, nom, nom... blech, stale!
Player (137)
Joined: 9/18/2007
Posts: 389
This movie is incomplete and sloppily played. It even fails in completing all tables -- if you walk through all tables for another time, the ball changes its shape again. I would prefer to see this run to be published, shouldn't be such a big problem with the rules of the Vault. (And I guess Inzult still has the input file around.) Just put this movie back to the "rejected" pile.
Editor, Experienced player (569)
Joined: 11/8/2010
Posts: 4034
I agree. This shouldn't have been unGrued.
Active player (434)
Joined: 9/27/2004
Posts: 650
Location: Canada
I could submit that run, if people want. I don't think it's very good though so I'd much prefer someone optimized it a bit. As for this run, it barely even looks like a TAS.
Player (137)
Joined: 9/18/2007
Posts: 389
Well, there are at least no major flaws in your (Inzult's) run. I think it is improvable, but not by much. If you want to, you can just upload it to the WIP storage or Microstorage, I will try to improve it then. (This would most likely take a few months or a year, I'm one of the slowest TASers around here.)