Joined: 4/2/2009
Posts: 376
Location: Porto Alegre - Brazil
I'd stick to the details and small things if I was to have a Tool-Assisted real life ... I'd..
- luck manipulate the bus to be on time for me..
- avoid "taking damage" from cigarettes and people in streets..
- use save states to get the girl..
- corrupt bank data to get a little extra money..
Some more things I could do when I wanted:
- I could go all bad-ass cop and destroying an entire crime organization alone, with an umbrella and a pillow as weapons..
- I could get to an airport and go wherever I want with a little more manipulation..
- I could save RAM addresses to remember things from childhood..
- I would do a piano concert without learning how to play..
- and I could abuse death, just to see if it saves time .. XD
And of course, I would go frame precise so my typing would be done 1 letter per frame.. xP
When I was reading on this page I realized that we might be able to have something that is at least very similar to real life TAS, in about 50-100 years, because if games and technology keeps evolving, we might have virtual reality environments that are virtually indistinguishable from reality, so doing a TAS in those worlds would be similar to a real life TAS. But for such virtual worlds, just playing around with save states (time travel) by yourself will probably be more interesting than watching someone else do a TAS of it.
TASers are people who manipulate time in games, but the reverse is not necessarily true (someone who manipulates time is not necessarily a TASer).
Watch the movie Next, he does that in the movie, and other things
Joined: 9/21/2009
Posts: 1047
Location: California
I don't know where else to put this, lol:
[1:45:43 PM] Jeremiah !! ソニックパッカー: i just applied tasing to my life in my head...
[1:45:50 PM] Jeremiah !! ソニックパッカー: i had to go to the kitchen to get my phone
[1:46:04 PM] Jeremiah !! ソニックパッカー: and instead of turning around and going back to my room after grabbing my phone
[1:46:08 PM] Jeremiah !! ソニックパッカー: i kept walking straight
[1:46:11 PM] Jeremiah !! ソニックパッカー: and through the kitchen
[1:46:17 PM] Jeremiah !! ソニックパッカー: then up the other way to my room
[1:46:30 PM] Jeremiah !! ソニックパッカー: because it felt like it was a speed/entertainment tradeoff..
Joined: 4/17/2010
Posts: 11475
Location: Lake Chargoggagoggmanchauggagoggchaubunagungamaugg
You don't need tools to TAS your real life. Just learn the complete lesson from every imperfect situation you get into (may require several "tests" if you're not that good learner) and it will repeat to allow you to do all perfect next time.
Thinking over all the possible versions of potential behaviour (until it's obvious whether the path is good or bad) helps a lot too. In every tiny task I get, that's unknown to me, new in any way, I industriously ask myself, how to do that in the best way. The answer appears, as it does during regular game TASing.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Joined: 1/16/2008
Posts: 358
Location: The Netherlands
You cannot predict every situation, so you cannot make the best choice in a TAS sense.
You don't know whether a lottery ticket is the winning one, you don't know whether you'll be happy with person X, etc. With TAS tools 'the right choice' amounts to the best outcome instead of some choice that incorporates all kinds of factors (risk)
Joined: 4/17/2010
Posts: 11475
Location: Lake Chargoggagoggmanchauggagoggchaubunagungamaugg
I meant discovering the best way to "actually act" by deep analysis of possible further developments. When you can't DECIDE what option of behaviour to choose for some PRESENT problem. Just imagine them all and develop in mind until the result guessed by common sense is obvious. Even if the situation makes you say to yourself: "WTH, I don't even!" - keep developing it. This is how TASing works. TAS is about testing actual choices.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
You're confusing TASing with hacking.
Indeed, it is about comparing actually accomplished choices. But until the choice is only in your mind, you cannot test it, because you lack the information and processing power to emulate it for certain.
On topic: If I had TAS tools in RL I would use them to research and develop more advanced TAS tools, and repeat the cycle until I get the powers to provide these tools to other sentinent beings.
Joined: 4/17/2010
Posts: 11475
Location: Lake Chargoggagoggmanchauggagoggchaubunagungamaugg
You apply to reality the best choice you come up with in mind. If it does not provide the result you want, it's experience would anyway be considered, as after applying it you widen your mental outlook. After all, you wouldn't test DYING every frame in a game you need to win just for the sake of experiment. Because common sense tells you it's stupid without any tests.
The aspect that makes life more complicated is that you have to WAIT for second chances. However, it's not stupidly random by itself, so it implies you had enough time to analyse the new experience and change the actions to change the outcome.
What I really believe in, is that in future we could study the true ways to achieve things never supposed to happen in reality (free levitation and stuff). Once we have an idea of some "impossible" ability, and put enough effort to think it over from the very depth, it might move from "impossible" rank to just "very hard". After all, no one knows what is REALLY impossible, and what just seems impossble for now...
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
I don't want to use TAS in real life, even if it's really possible. Real life isn't single-play, so what I have done with tools will affect the other people's living. TAS also includes luck manipulation, which means if I abuse tools to achieve goals, others will lost their opportunity. (there may be chance that both can get better with lots of luck maniputation, but life is usally zero-sum game, you know.)
However, if the universe has final boss, yes, I'll give a try to beat him with tools.
feos wrote:
What I really believe in, is that in future we could study the true ways to achieve things never supposed to happen in reality (free levitation and stuff). Once we have an idea of some "impossible" ability, and put enough effort to think it over from the very depth, it might move from "impossible" rank to just "very hard". After all, no one knows what is REALLY impossible, and what just seems impossble for now...
I hope I could see this scenario come true in my life, whatever it is.
I just hope nobody will use heavy memory corruption to jump to the credits or the "The End" screen. It would ruin the fun for the other players. (but I'd still like to see the credits, I'm curious)
I just hope nobody will use heavy memory corruption to jump to the credits or the "The End" screen. It would ruin the fun for the other players. (but I'd still like to see the credits, I'm curious)
I'm going to try to jump to the game over screen before I'm even aware I exist. (Die before any input)
Looks like I'm not the only one that often imagines TASing in real life. Seems like all TASers do in some level.
I would win a lottery ticket, and then do whatever I want.
More specifically, for example, I could eat whatever I feel like to, and not worry about my health or weight or my money.
I would use this super power to make a perfect man out of myself.
I would even manipulate luck to help my best friends to get their better lives, but I'm not going to tell anyone about my TASing power.
Sometimes I feel that it's really a pity that we can't TAS our real lives like we do on emulators. If we had make one wrong choice in our lives, we would probably go wrong for the rest of our lives, and that's cruel. So I'd really love to have TASing powers in real life, even imagine it for a while...
Recent projects: SMB warpless TAS (2018), SMB warpless walkathon (2019), SMB something never done before (2019), Extra Mario Bros. (best ending) (2020).
I would TAS a tribe of chimpanzees, and see if I could use them to beat humanity to Mars. Goals: Avoid contact with humans - build everything (infrastructure, tools, etc) from the ground up. Establish a self-sufficient base on mars as quickly as possible. I think this would require careful planning and be quite difficult to pull off. And if developing a space-capable industrial society in the African jungle without being detected by humans is unfeasible, going for weapons first might be the best choice.
I'd probably restrict myself to tossing and catching things. As in: whenever something needs to go in the bin, toss it. If your friend asks for a knife, toss it. Hang your keys on the hook, toss them. Obviously rerecording until you get it right (or at least until your friend isn't horribly injured).
And I'd teach my friends to just toss stuff towards me. Also, having school assignments done before we properly get told what we need to do.