I saved 453 frames over the currently published run in any%. I made this before I made 300% in order to experience MMX's motion of TAS.

GAME OBJECTIVES

  • SNES9X 1.43 movie
  • Aims for fastest time
  • Takes damage to save time

IMPROVEMENTS

gaintotalcomment
intro+4343
Buffalo+75118
Seahorse+76194
Rhino+172115frames lost in BIT fight
Tiger+59270
VAVA+42312
Catfish+32344
Crawfish+24368
Beetle-3365I saved 14frames in the level, however I lost 17 frames in BYTE fight. I didn't know why this caused.
Hornet+5370
Stage select-8362I didn't know why this caused.
Doppler 1+21383
Doppler 2+44427
Doppler 3+11438
Sigma+15453

Special Thanks To

FractalFusion for his currently published run. It sometimes helped me with my run especially boss fight.
Have fun and Wait for my next(MMX 100% or MMX3 100% GOOD ENDING) =^)

Mukki: Judging...
Mukki: Accepting as an improvement to the currently published run.
Nahoc: Processing!


Publisher
Joined: 4/23/2009
Posts: 1283
Here is a 10-bit 4:4:4 high bitrate encode as requested by AngerFist (MP4): http://www.mediafire.com/download.php?bpmvqu2ii86bqa3
Editor, Reviewer, Experienced player (980)
Joined: 4/17/2004
Posts: 3109
Location: Sweden
In AGDQ 2014, when this was run, what seemed like a new trick was shown. On the weird water boss (at 29:50 in the Youtube encode), he took a hit just as the boss died, which led to his sprite becoming glitched and then falling off the bottom of the stage. This led to the boss explosion being cut short. Video link: http://www.twitch.tv/speeddemosarchivesda/b/493407760 At 04:18:30. I'm not sure if this video will stay up, watch it while you can.