I have made some additions. New version:
http://codepad.org/OumadGDD (U mad?)
Updates:
- Allow dropping objects in locations other than the first room
- Keep track of keypresses needed to drop objects
This update adds keypresses for dropping objects, and adds the possibility of mixing x-y-roomno with object letters when you use spaces between commands. If there is a colon, the letters after it specify which objects to drop. Examples:
s - go to sword
HI7 - go to x=H, y=I, room number 7
s:G - go to sword and drop Gem
HI7:slwENG - go to x=H, y=I, room number 7, and drop sword, lamp, wand, Scepter, Necklace and Gem
The current route with this new format is:
x H R D k T J d:HRDkTJ s 1 l G 5 C KI7:l S 4 w O d:SOCG KI7 N 2 E:w 8 B 7 6:k F 3 X
5023 steps
As you can see (or maybe not) the drop of the lamp is moved to after killing top demon and getting Crown. Saves 10 steps. I am not sure that KI7 is the best position to drop the lamp, so if anyone wants to experiment, go ahead. In that case you need to replace both instances of KI7 in the string.
Another weakness of this route is that getting Necklace and killing the right Ogre is a detour of two rooms when heading towards the Scepter. Any ideas how to change the route to fix this?