Post subject: TAS of Flash games : possible ?
Joined: 12/15/2011
Posts: 3
Hi everyone, I searched a lot on Google/tasvideos/SDA, but I couldn't be able to find anything about this... I want to TAS a flash game (Binding of Isaac) because a friend and I thought a LOT about a perfect route, and we would be able to do the full game (true last ending too) under 2 minutes, no cheats. The problem is that HourGlass isn't compatible with the game (I can't make it work !) and I didn't find anything for passing through this "emulator". Do someone knows if flash games tools exist ? Or how can I do what I want to do (I only want to do some heavy, HEAVY manipulation luck) ? Thank you for reading/answering, it does matter for me. Sorry for my english if there's errors, I'm french.
Joined: 6/7/2008
Posts: 124
Location: Portugal
Funny, I was just thinking yesterday about the fact that there should be a TAS of QWOP already.
I'm Espyo from the SRB2 Forums. Current project: A Pikmin fan engine, Pikifen
creaothceann
He/Him
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Joined: 4/7/2005
Posts: 1874
Location: Germany
Maybe if Hourglass could TAS VirtualBox...
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Skarpaker, why are you using the Flash version and not the Steam version? Could Hourglass handle the Steam version?
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
Joined: 7/2/2007
Posts: 3960
IIRC Steam and Hourglass don't mix well, but in any event I was under the impression that the Steam version is implemented in Flash, so that wouldn't help anyway.
Pyrel - an open-source rewrite of the Angband roguelike game in Python.
Joined: 12/15/2011
Posts: 3
hegyak wrote:
Skarpaker, why are you using the Flash version and not the Steam version? Could Hourglass handle the Steam version?
I bought it, so I have it on Steam. It does not work when launched through HourGlass, there's a windows "The Binding of Isaac" ("TBoI" from now on) but it's full of white... The loading with Steam Cloud does not work, I think. The fact is that the game is in Flash, whatever the launcher is. However, I don't think HG would work on a cr*cked TBoI. I saw that there are (bad) speedruns on youtube made with a program that slowdown the CPU to have sort of a Frame Advance feature. Maybe there's one which can save states and pause the game ? ^^ Thank you for all the answers, it reminds me that I'm not alone on problems like that. (And, again, sorry for my english)