Post subject: Removing Text In AVI Recording
Joined: 1/4/2011
Posts: 16
Location: Mysterious Cities of Gold
So I just downloaded Gens 11a and all has been great, but how do I keep the "Movie finished" text from appearing in the AVI? I mean I want the messages to appear during gameplay and movie recording, but NOT in the actual AVI.
Editor, Emulator Coder, Site Developer
Joined: 5/11/2011
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Location: Murka
asked about it a while back, didn't seem to be a way. didn't try too hard though, as removing it wasn't really a high priority for me
Editor, Expert player (2080)
Joined: 6/15/2005
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Make a copy of the movie that is longer so that "movie finished" doesn't appear where you don't want it to appear.
Joined: 1/4/2011
Posts: 16
Location: Mysterious Cities of Gold
So in other words this is just something that has to be dealt with huh? I guess it's no big deal. I'll just allow my movies to record longer than they should when the game is over so that way I can just cut out the part in the AVI where the text shows up. Just something I have to get used to I guess. I normally used to stop the movie when the credits start to roll.
Joined: 6/7/2008
Posts: 124
Location: Portugal
Well, go to Options, General, Message, and uncheck enable. I hope you're not using this to cheat... I mean, I hope you aren't trying to pass off a tool-assisted run for a real time run, and the "Movie finished" message was giving you out.
I'm Espyo from the SRB2 Forums. Current project: A Pikmin fan engine, Pikifen
Joined: 1/4/2011
Posts: 16
Location: Mysterious Cities of Gold
Well, see when I record the AVI file while I'm actually playing and recording my commentary in Audacity, it causes my laptop to lag a bit and that affects my gameplay. However, when I just record the movie while I'm playing and recording commentary, there's no lag at all and I can game at 100% of my skills. Then all I have to do is play the movie back and record the AVI and it can lag all it wants because it's not going to affect what the movie recorded. Then once the AVI is done, I just add the live commentary to it and viola! I'm not the type to try and cheat viewers out of the real thing. If I use tool assist such as auto-fire or save states before a difficult jump or something like that, then I have no problem mentioning it in the actual commentary.
Joined: 6/7/2008
Posts: 124
Location: Portugal
Oh, I see. Well, I'm not sure if Audacity would be the leanest way to record your voice commentary. Maybe there are lighter programs somewhere.
I'm Espyo from the SRB2 Forums. Current project: A Pikmin fan engine, Pikifen