Game objectives
Emulator used: PSXjin v2.0.2
Movie length: 01:26
FrameCount: 5189
Re-record count: 4587
(Submit bar error, please correct!)
The video is the training model of X5,only one stage,is designed to allow players new to the game
are familiar with the operation,so this stage contains the commom terrain and
obstacles.
Dialogue is very annoying, in order to guarantee that no press leak, you can press a different
key then before for each frame.
Each dialogue to reach zero must be ground to begin, it must calculate the landing position of
Zero, jump to avoid excessive waste of time.
The fourth to the fifth dialogue between the landing time was significantly more,
because the fifth dialogue in front of the dialogue need to use the touch point
of time have escaped the invincible mobs in front of the bullet sent, after the end of the
dialogue can injury resulting from the use of bullets in front of strange over time
invincible, you can also get some injured forward.
After the seventh dialogue there are two use of sling, two climbing walls to
avoid.
Eighth dialogue, you need to find a suitable location to jump height of the platform, so the
first jump, fall into the proper position, the way to get rid of bullets in the take-off.
BOSS war, Zero dash to the BOSS,where injury is in order to close to BOSS,and slash BOSS with
Zero’s Z saber, because
zero does not produce invincible time to BOSS by using first and second slash.
This my first submission,excuse for my poor English and enjoy the run !
DarkKobold: Rejecting due to a corrupt movie file. Grunt even attempted to fix this movie. We can't accept something we can't play back.
FractalFusion: As a courtesy, switched "rejected" to "cancelled".
Please note that the submission can be given another chance if new evidence appears that someone else can play back the movie file.