Hey everyone! I'm a long-timer lurker here, I absolutely love TASes and I feel it's time to get into the art and learn how it's done!
I understand this is a very lofty goal and maybe not the best way to begin, but I'm learning SNES9x TASing using Mega Man X, comparing my times with FractalFusion's currently published run. One thing that's really confounding me is lag and the Lag Counter feature, though.
Near as I can tell, lag is definitely happening -- there are certain frames where absolutely everything freezes and no values change. That's lag, isn't it? I have the Lag Counter on and reset it at the beginning of making my movie, but it never does anything. It's always at zero and never changes, leaving me to go frame-by-frame checking for lag and then testing to see if it can be avoided.
I uploaded the movie in case it would be helpful:
http://dehacked.2y.net/microstorage.php/info/1582445038/Mega%20Man%20X%20%28V1.1%29%20%28U%29%20Ianthraxx.smv
If someone can point out where I'm going wrong here, I'd greatly appreciate it! Criticism of any kind is also welcome (apologies if this isn't the forum for that, maybe I should ask in the SNES forums?) but learning to understand lag is my primary concern. Thanks again!