OK, so, we have two boss battles to fix up before we can document and submit this. While we do this, we have one more concern that might be above our heads:
I was trying to edit in some more points to this run as I know that there are some tokens we've skipped and some enemies we could have defeated without losing time. I did this and succeeded. However, when I got to Cyclops' stage, it desyncs. I figured "Oh, I have to add a frame to fix this, so this improvement must be ignored." Quite to the contrary, this actually saved a frame. I'm trying to figure out why. I think there's some variable in the background that decides when the "Good job, Hero!" screen shows up, and that perhaps it is dependent on score. Could someone help me figure out what caused this improvement so I could find others?
http://www.mediafire.com/?5a85gy8pwt3q9a8
Update: I have saved 4 seconds from the Black Queen fight. I am convinced it is perfect, which is very surprising as I never thought I'd find a strategy that allowed me to hit both of her arms constantly, always keeping her stunned. My
TAS repository is now public, so feel free to check out the current version. I'm sure we'll have more improvements before submitting, but jaysmad seems to be busy right now, so I'll have to realistically shoot for a submission at the end of July.