Joined: 1/13/2007
Posts: 343
Well, it seems the question of TAS on real hardware has been answered by NESBot. :) Provided a game doesn't abuse the DMC channel or uninitialized RAM, it's tasable on hardware.
AnS
Emulator Coder, Experienced player (728)
Joined: 2/23/2006
Posts: 682
zaphod77 wrote:
Provided a game doesn't abuse the DMC channel or uninitialized RAM, it's tasable on hardware.
SMB3 uses DMC but it was replayed on hardware. The problem with "Blades of steel" and some other KONAMI games is in their RNG that depends on free CPU cycles.