This is a better version of previous run I made before. 51 drawings on the Calculations X 100 mode were replaced by new ones. No change on Brain Age Check mode.

Spoiler warning

This submission text tells you what I draw. I recommend you not to read it before watching the movie!

Game objectives

  • Emulator used: desmume-0.9.6
  • Abuses programming errors
  • Is a demonstration
  • Manipulates luck
  • Uses game restart sequence
Note: The replay is not quite deterministic. If the replay runs desync,
1, Save at frame 117 during playing the movie.
2, Load the savestate slot.
3, Play the movie from beggining again and it will run well.

About the game

Have you ever had an interest in art or wanted to learn how to draw? Well now you can with the Brain Age software for the Nintendo DS system. Brain Age is a fun, interactive, and portable training software that will teach you how to draw, much as you would learn in Calculations X 100.
Hehe, I told a lie. The real description is as follows.
Brain Age is a puzzle game to exercise your brain a little each day. It is inspired by the research of Professor Ryuta Kawashima. You will play a variety of puzzles to train your brain. Although there has been controversy over the scientific effectiveness of the game in keeping your brain active, the game got very popular.

About the run

This run shows you how you can abuse the number recognition program by secretly drawing the number answer in each picture. You can see random characters on Brain Age Check mode, and video game stuff on calculations X 100 mode. The latter mode, the run ignores the game time and fails to launch a rocket. This time, it takes 5 minutes to solve the entire math problem, and it is slower than the previous run. This is because the run aims to be as entertaining as possible.

Examples of how to abuse the recognition program

List of drawings

AnswerDrawingAppearance
10MarioSuper Mario Bros. (NES)
0LuigiSuper Mario Bros. (NES)
27KirbyKirby’s Adventure (NES)
32PikachuPokémon Red / Green (GB)
9National PokédexPokémon Red / Green (GB)
2Ray GunSuper Smash Bros. (N64)
12Fox McCloudStar Fox (SNES)
3Donkey KongDonkey Kong Country (SNES)
0Dungeon MapThe Legend of Zelda: Ocarina of Time (N64)
18ControllerNintendo 64
1GulliverAnimal Crossing (N64)
14Haunted HouseSuper Mario World (SNES)
48Captain FalconF-ZERO (SNES)
13WandaMario & Wario (SNES)
6NessEarthBound (NES)
21Nintendo 64 SymbolNintendo 64
7AlphaCubivore: Survival of the Fittest (GC)
1Piranha PlantSuper Mario Bros. (NES)
6Mars DjinnGolden Sun (GBA)
11Dream LandSuper Smash Bros. (N64)
7JigglypuffPokémon Red / Green (GB)
15YoshiYoshi’s Story (N64)
3MedliThe Legend of Zelda: Wind Waker (GC)
7ShellSuper Mario Bros. (NES)
5GenoSuper Mario RPG: Legend of the Seven Stars (SNES)
24DaroachKirby: Squeak Squad (GBA)
8HookshotThe Legend of Zelda: Ocarina of Time (N64)
30R. O. B.Stack-Up (NES)
14MushroomSuper Mario Bros. (NES)
9TetrisTetris (GB)
8Treasure BagPokémon Mystery Dungeon: Explorers of Time / Darkness (DS)
8LugiaPokémon Gold / Silver (GB)
9Game BoyGame Boy
72LinkThe Legend of Zelda: Ocarina of Time (N64)
4RaphaelSuper Mario World 2: Yoshi’s Island (SNES)
16GordoKirby’s Adventure (GB)
1OlimarPikmin (GC)
0BombchuThe Legend of Zelda: Ocarina of Time (N64)
28GoombaSuper Mario Bros. (NES)
5NanaIce Climber (NES)
24BowserSuper Mario Bros. (NES)
8Deku ScrubThe Legend of Zelda: Ocarina of Time (N64)
63GanondorfThe Legend of Zelda: Wind Waker (GC)
3MewPokémon Red / Green (GB)
5RoyFire Emblem: The Binding Blade (GBA)
5Blue FalconF-ZERO (SNES)
6Game CubeGame Cube
12Poltergust 3000Luigi’s Mansion (GC)
27Marx SoulKirby Super Star Ultra (DS)
0Nintendo DS LiteNintendo DS Lite
6Princess PeachSuper Mario Bros. (NES)
6LaprasPokémon Red / Green (GB)
5PitKid Icarus (NES)
3Home-Run ContestSuper Smash Bros. Melee (GC)
10MewtwoPokémon Red / Green (GB)
9Stitchface VegetableSuper Smash Bros. Melee (GC)
7WarioSuper Mario Land 2 (GB)
10Tetris AttackTetris Attack (SNES)
48Chef KawasakiKirby Super Star (SNES)
14Sabure PrinceKaeru no Tame ni Kane wa Naru (GB)
4RickKirby’s Dream Land 2 (GB)
8Wave BeamMetroid (NES)
5KururinKuru Kuru Kururin (GBA)
24Kanto RegionPokémon Red / Green (GB)
5MagikoopaSuper Mario World (SNES)
24SamusMetroid (NES)
6MagonWario World (GC)
35WiiWii
4ReznorSuper Mario World (SNES)
10Master SwordThe Legend of Zelda: A Link to the Past (SNES)
0Star Fox EmblemStar Fox 64 (N64)
9Spike TopSuper Mario World (SNES)
13Super Happy TreeYoshi’s Story (N64)
9Fairy BowThe Legend of Zelda: Ocarina of Time (N64)
2MarthFire Emblem: Shadow Dragon and the Blade of Light (NES)
6PichuPokémon Gold / Silver (GB)
27Hot WingsKirby’s Epic Yarn (Wii)
9Zora’s SapphireThe Legend of Zelda: Ocarina of Time (N64)
30Pirate ShipYoshi’s Topsy-Turvy (GBA)
17ShiekThe Legend of Zelda: Ocarina of Time (N64)
14CresseliaPokémon Diamond / Pearl (DS)
12ArmankSuper Smash Bros. Brawl (Wii)
6Cheep-CheepSuper Mario Bros. (NES)
4Minuet of ForestThe Legend of Zelda: Ocarina of Time (N64)
8Falco LombardiStar Fox (SNES)
11Mr. SaturnEarthBound (NES)
0PotionPokémon Red / Green (GB)
4Mr. Game & WatchBall (G&W)
3AerodactylPokémon Red / Green (GB)
4SnivyPokémon Black / White (DS)
8DragoonKirby Air Ride (GC)
13ArwingStar Fox (SNES)
9Battle Against Master HandSuper Smash Bros. (N64)
21K. K. SliderAnimal Crossing (N64)
6Samurai GorohF-ZERO (SNES)
14Shine SpriteSuper Mario Sunshine (GC)
7HanenbowElectroplancton (DS)
2Hylian ShieldThe Legend of Zelda: Ocarina of Time (N64)
4VinceArt Academy (DS)
45Ho-ohPokémon Gold / Silver (GB)

Professor Ryuta Kawashima’s message

Special thanks

  • ISM, Kuromitsu, Magi, 890, 0xwas, and WaddleDX, for their runs.
  • Boombafunk, for telling me that the Minuet of Forest I drew was incorrect.
  • jlun2, for suggesting a title of the movie. It helped me come up with the branch name I used here.
  • Writers of Nico Nico Pedia, for their article
Hope you enjoy the movie, thank you!

Suggested screenshots

6702, 9246, 11318, 17692, 19928, and 20894

Flygon: Rigged up a YouTube module.

adelikat: Claimed for judging!

adelikat: There was a lot of divided opinions on this submission and while there were a lot of really good points, this one resonated the most with me. As such, I am accepting this an as improvement to the currently published movie.
(Further documentation of my decision here.)
sgrunt: I'll publish this shortly.


Sir_VG
He/Him
Player (40)
Joined: 10/9/2004
Posts: 1913
Location: Floating Tower
HappyLee wrote:
THIS is ART!
Do you feel it's a PAINTING of the SOUL?
Taking over the world, one game at a time. Currently TASing: Nothing
Editor, Player (44)
Joined: 7/11/2010
Posts: 1029
Jungon wrote:
Voting Meh here =P Look, I know you got the drawing skills, but this version just isn't as entertaining as the old (and awarded) one, .. even with the "different ending", I think (of course not considering a No vote) that if you want to do an Art Academy version, you'll have to get a 100 new images to draw, because seeing the same as before was just less than expected ...
I disagree with this opinion (haven't voted yet because I haven't watched it yet, btw). In tool-assisted speedruns, you often get obsoletions improving routes, improving optimisation, using new tricks to gain a few frames, even though much of the input nevertheless stays the same. This is the same idea for an entertainment-based tool-assisted superplay; even if it isn't the entertainment equivalent of an entirely new route (which might well make the finished TAS less entertaining...), it just makes incremental improvements and leads to a better product overall. Really, "has it been done before" isn't the right question to ask; rather, "is it the best version of this run". When I watch the run, I'll be voting on whether the art as a whole is more or less entertaining than the previous version.
Experienced player (702)
Joined: 2/19/2006
Posts: 742
Location: Quincy, MA
Voting no. Reason: In this case, I preferred quantity over quality in some ways. Also, it had a very similar (if not the same opening). I feel like you could have either done something a bit more interesting with this, and the main part of the run. I probably wouldn't feel this way if I hadn't watched the first TAS, but some of the drawings are the same (a lot of them?).
Super Mario Bros. console speedrunner - Andrew Gardikis
adelikat
He/Him
Emulator Coder, Site Developer, Site Owner, Expert player (3573)
Joined: 11/3/2004
Posts: 4754
Location: Tennessee
If the author is trying to improve upon his previous work, why is it a problem that some are the same?
It's hard to look this good. My TAS projects
Experienced player (702)
Joined: 2/19/2006
Posts: 742
Location: Quincy, MA
adelikat wrote:
If the author is trying to improve upon his previous work, why is it a problem that some are the same?
With a run that offers the amount of variety that it does, why does it need to be improved if hardly any new material is added? and especially when it makes the TAS longer. EDIT: Thing is, I could care less about the actual art seen in the TAS (no offense). it's really good work, I'm just not into that kinda thing. The first TAS I liked a lot because of the novelty of it. But not only because of that. This new run just takes too long drawing some of the pictures, sure it's better work, but I don't see why that makes it better. I liked that the previous run would sometimes draw so quickly and it was just more amusing. Also the progression, I enjoyed how the last TAS ended with a very complex drawing when most of the other ones were a bit simpler
Super Mario Bros. console speedrunner - Andrew Gardikis
Joined: 7/2/2007
Posts: 3960
TL;DR nostalgia for the "OMG WTF" factor is causing people who have seen the previous run to think that the new run is less interesting, solely because they already know what to expect. If you had not seen the previous run, would you like the new run? That's the important question here, IMO. Obviously the new run cannot be as surprising as the previous run for us here.
Pyrel - an open-source rewrite of the Angband roguelike game in Python.
sgrunt
He/Him
Emulator Coder, Former player
Joined: 10/28/2007
Posts: 1360
Location: The dark horror in the back of your mind
I haven't viewed this as yet, but I feel obligated to make a comment on where I feel the discussion on the decision stands at present. Right in the submission text, the author stated his intention that this is a "better version" of the old run - in other words, it's intended to replace the old run. Publishing both runs would go against the wishes of the author and should be discarded immediately as an option. This leaves us with "obsolete the old movie" or "reject", and the question becomes whether this is more entertaining than the previous run. At present the votes suggest people are enjoying this, but is that enjoyment of the run on its own or enjoyment of the run in the above context? I have no real way of knowing that. Were I a judge, I would be leaning towards acceptance for obsoletion in light of the above and the current tally... but I'm not, so that's more or less irrelevant.
adelikat
He/Him
Emulator Coder, Site Developer, Site Owner, Expert player (3573)
Joined: 11/3/2004
Posts: 4754
Location: Tennessee
Before making my decision on this divided issue, I'd really appreciate some feedback from Ryuto. I'm curious what he thinks about the response to this TAS.
It's hard to look this good. My TAS projects
Skilled player (1652)
Joined: 11/15/2004
Posts: 2202
Location: Killjoy
sgrunt wrote:
Were I a judge, I would be leaning towards acceptance for obsoletion in light of the above and the current tally... but I'm not, so that's more or less irrelevant.
Unfortunately, the current tally goes against the comments in the thread - a large percentage being "this is entertaining, but less so than the published." However, many of them still voted yes, to say "Publish both!" The comment by pepness stated it really well: "How does a TAS that solely aims for entertainment get obsoleted?" Really, I don't think there is any precedent for that. See River City Ransom Play-around, or Super Mario Bros 3 play-around. To my knowledge, no play-around has ever been even contested. So, it falls on adelikat to determine the precedent for decisions based purely on entertainment. Have fun with that one!
Sage advice from a friend of Jim: So put your tinfoil hat back in the closet, open your eyes to the truth, and realize that the government is in fact causing austismal cancer with it's 9/11 fluoride vaccinations of your water supply.
Player (210)
Joined: 7/7/2006
Posts: 798
Location: US
Arguments that I don't think are valid: 1: This isn't different enough 2: This isn't novel any more The goal of the site in the case of a playaround is probably something along the lines of "this is the most entertaining movie." As such, if previously drawings were entertaining, they can most certainly be preserved in the new movie. Just because you didn't like watching the same thing twice is essentially irrelevant because most of the people viewing the run from now on will be new viewers. Arguments I think are valid: 1: The movie pace is less preferable 2: The replacement drawings are less preferable. I like some of the new drawings, and many of the good ones were also preserved. I think the movie is maybe 1 minute too long for my attention span, but I'm sure results vary. A new viewer probably has a slightly higher attention span for this than me, who has watched the old video at least 2-3 times and the new video 2 times now.
pepness wrote:
When I seen this new run I was kinda torn in a sense and a few others I showed it to felt the same. While the pictures do indeed look a lot better and more detailed, by 3 minutes into the video it was more of wondering what you were going to draw next vs. what you were actually accomplishing. It was like toward the end the original meaning of the video was lost to me seeing a video of someone drawing pictures in a game rather then the actual message of the game accepting your pictures as correct answers.
Pepness makes a very good argument about the pace of the movie changing the perception of the purpose of the run. I definitely can agree with this argument. Regarding "Picture Drawing" vs Tricking Number Recognition: There are games much better suited to drawing cool pictures than Brain Age. Art Academy first comes to mind. A TAS of Art Academy should aim to be as "artful" as possible Another point I'd like to make is that I think the wishes of the author should be considered here. If Ryuto had never submitted version 1, we would only have version 2 to choose from. Ryuto could have held back his version 1, knowing that he could perform a version 2 more preferable to himself. I've tried to consider some key issues. I think my conclusion is as follows 1: Brain Age should aim for cheesy number recognition abuse with pictures because there are other games much better suited to being "artful." This run digresses slightly in the wrong direction from the old one on that spectrum in my opinion. 2: The pace of the new movie is a bit worse due to length in my opinion. 3: Ryuto's opinion on two movies he produced should probably weigh in. I think setting a precedence of overriding author opinions on seemingly minor changes between two movies may be poor. 4: In general, if two runs were approximately equal in entertainment, perhaps the newer run should obsolete the older in order to provide the most entertaining material on the site. As you can see I have very mixed opinions. I am rather fine with either obsoleting or rejecting, but I think since the changes aren't terribly major, perhaps it is best to respect the author's wishes in this case. I think all of these points are worth considering, though maybe my perspective is not the best.
Editor
Joined: 3/10/2010
Posts: 899
Location: Sweden
Remember guys, this is the third movie for brain age. There is one that was made and not submitted here. You can find it on youtube. It's more abstract shapes in that one. But it does launch the rocket.
Joined: 4/3/2005
Posts: 575
Location: Spain
There is a quote from Kristine Kathryn Rusch that might be interesting to post here:
Very few writers—I don’t care who they are—have the skills to both write a story and to revise it properly. Those are two different skills. Usually writers ruin their stories by revision—and I say that as a writer, a woman who has taught writing, and as an award-winning former editor. I can tell stories—and indeed I did at Chattacon last weekend—about writers who nearly lost their first story sale to me when I edited at The Magazine of Fantasy & Science Fiction by their inability to take instruction, and revise only the small thing I asked them to revise.
No.
Joined: 1/25/2011
Posts: 17
Location: Lazytown
Well I decided to come back after talking to my GF about this since we both watch TAS videos time to time together and her opinion on viewing both of these for the first time was that the "short video" would be the preferred video to keep since it holds more valid on what a TAS is so to speak. Its quick and gets the job done in a minimal time. As she said, "It just seemed like in the second version he just added more detail to the pictures or drew the bodies on them." And yes, I showed her the "long" movie first then the "short" one after so she came blind into the situation. Another thing that sparked in my mind is how I made the comment about a run obsoleting another run because someone added something different but the run essentially works the same way like the "color a dinosaur" run it makes me wonder what would happen if someone redid the "Family Feud" run with more whitty answers like the "TAS LOSERS CYA DOPES". If the answers were more funny would that make the original run not valid cause someone had a better sense of humor? I must admit having more time to think about it that prolly the best deed of action would to simply edit the text under the entry for the origional entry to say something along the lines of
Brain Age is a puzzle game designed on the premise of exercising your brain. In this run, for example, the idea is to solve a series of simple mathematical puzzles. And yet, the answers given... are not exactly what you'd expect. You can also go *here* to see a longer version of this run where the author improved upon the quality of the picture sacrificing time for art and entertainment.
Those are simply my opinions on the situation with the topic. In the end the final call really is up the the author since he in a sense is contesting himself and the staff here to warrant a longer run with better art to obsolete his current run. Im going to wait to see what the author of the run has to say from this point further since I would like to know his thoughts on the topic and his wishes after reading everything stated so far. In the end both runs are good but just like the judicial system, if you let a run that obsoletes another run over another run on the basis of art or more witty answers then I myself might take a stab at the Family Feud run cause some of my friends thought of some funny answers other then the ones that were given. Just something to think about in the long run of things.
Joined: 3/3/2010
Posts: 87
miseiler wrote:
DrJones wrote:
This version has more merit, but I kind of like the original pacing, as if you were an artist having to draw a cartoon for each one of a very long line of fans.
I was honestly a bit disappointed. One of the cool parts about the last submission was the fact that it was TAS-fast AND it made loads of awesome pictures. We'd get one beautifully detailed artwork and then 10 quick ones. This run was beautiful and amazing, but just dragged compared to the last one. Voting meh.
My sentiments exactly. Sure the new drawings are nice, but the pacing is what puts me off.
Skilled player (1543)
Joined: 5/31/2009
Posts: 86
Location: Japan
Kirkq wrote:
1: Brain Age should aim for cheesy number recognition abuse with pictures because there are other games much better suited to being "artful." This run digresses slightly in the wrong direction from the old one on that spectrum in my opinion.
Right. But I think drawing pictures in an unsuitable game like Brain Age can make viewers funnier and more impressed than do it in a suitable game. People who watch Art Academy TAS would expect something will be drawn. On the other hand, first viewers of Brain Age TAS wouldn't expect that complex pictures can be drawn. And I have to say that non-assisted players can never imitate abusing number recognition progaram with complex drawings.
Kirkq wrote:
2: The pace of the new movie is a bit worse due to length in my opinion.
The main purpose of the run is aiming to be as entertaining as possible, and it doesn't aim to fastest time.
Kirkq wrote:
4: In general, if two runs were approximately equal in entertainment, perhaps the newer run should obsolete the older in order to provide the most entertaining material on the site.
If the run is accepted, I would like you to obsolete the old run. You know, the new run is more entertaining than the old one and it has some of same pictures I drew in the old one.
Joined: 5/13/2009
Posts: 141
I find speed entertaining. Waiting for pictures, pretty though they may be, is less so.
Banned User
Joined: 3/10/2004
Posts: 7698
Location: Finland
pepness wrote:
Well I decided to come back after talking to my GF about this since we both watch TAS videos time to time together and her opinion on viewing both of these for the first time was that the "short video" would be the preferred video to keep since it holds more valid on what a TAS is so to speak. Its quick and gets the job done in a minimal time.
No disrespect, but the argument seems odd. It would mean that a more simplistic version of the run (one which draws less) would be preferrable to the currently published one. If the run went for speed, if would simply draw the minimal amount of lines enough to fool the program to think it's the correct number. That's not really the point of the run.
Joined: 1/25/2011
Posts: 17
Location: Lazytown
Warp wrote:
pepness wrote:
Well I decided to come back after talking to my GF about this since we both watch TAS videos time to time together and her opinion on viewing both of these for the first time was that the "short video" would be the preferred video to keep since it holds more valid on what a TAS is so to speak. Its quick and gets the job done in a minimal time.
No disrespect, but the argument seems odd. It would mean that a more simplistic version of the run (one which draws less) would be preferrable to the currently published one. If the run went for speed, if would simply draw the minimal amount of lines enough to fool the program to think it's the correct number. That's not really the point of the run.
None taken, but not everyone understands what a TAS is hence the descriptions on every vid. I chose her point of view cause she would represent the casual viewer thinking TAS = Speed using tools. This is almost to the point of just being a playaround I would imagine and not so much of a 'speed run'. Its like building patterns in Tetris I suppose.
Banned User
Joined: 3/10/2004
Posts: 7698
Location: Finland
pepness wrote:
None taken, but not everyone understands what a TAS is hence the descriptions on every vid. I chose her point of view cause she would represent the casual viewer thinking TAS = Speed using tools. This is almost to the point of just being a playaround I would imagine and not so much of a 'speed run'. Its like building patterns in Tetris I suppose.
Well, the images are drawn as fast as possible. The main goal is to draw the images, rather than to finish the test as fast as possible (which is only a secondary goal).
Personman
Other
Joined: 4/20/2008
Posts: 465
When I first watched this, my reaction was "OMG BRAIN AGE GOT EVEN MORE AMAZING OBVIOUSLY PUBLISH AT ONCE". However, reading this thread has actually kind of swayed me towards voting no, and I really like pepness' suggestion that this movie be linked from the old movie's page. For me at least, this movie worked really well as a follow-up to the first. I don't think it works nearly as well for a first-time viewer, for the pacing reasons that others have pointed out. The 'ding ding ding' pace of the original as it pumped out answers that were also drawings just at the edge of too fast to recognize them added a lot to the excitement and novelty of the run, and the more complex drawings at various points broke it up and allowed the author to show off a little more. This new run really feels less like "Ahahaha I broke the game wheeee" and more like "Seriously, check out how much control I have over this, and how much artistry I can work into these drawings while still staying within the restriction of having the game accept them as answers." In short, I think viewers are best served by seeing the first movie first, and this one later, though it muddies the issue that almost half of it is the same - I would have preferred a movie that only solved 50 puzzles with all new, more complex drawings.
A warb degombs the brangy. Your gitch zanks and leils the warb.
Joined: 1/25/2011
Posts: 17
Location: Lazytown
Warp wrote:
Well, the images are drawn as fast as possible. The main goal is to draw the images, rather than to finish the test as fast as possible (which is only a secondary goal).
Maybe im stating my point of view to vague. Say someone does a run using more of a comical style using internet meme's like longcats, mudkipz and pedobears. That run would have a bigger chance of going viral then what has been done so far. Using emulators you have all the time in the world to make sure your images are outstanding. Hell, with my WACOM I could do this kinda easy as tracing. The point im making is where do you draw the line on what is more entraining without loss of attention span? The reason I bring up the meme idea is that during my vent convo with a few gaming clan mates we could only imagine how awesome it would be to see 50 pictures of noticeable meme's flying by on a game being broke by tools from the internet being mocked by meme's from the internet. Another note that was brought up tonight when passing along this thread was that "less is sometimes more" and I think this is one of those situations. As Personman said, "the 'ding ding ding' pace of the original as it pumped out answers that were also drawings just at the edge of too fast to recognize them added a lot to the excitement and novelty of the run" and that is simply lost in this new run just for the sake of almost doubling the run time and to make pictures more detailed. I guess another thing for me and prolly one of the reasons I even bothered making a account to post my thoughts after all these years is that this is about a run that has received a star for new visitors of the site being suggested to view. If you look at the runs in that category they either have outstanding achievements in speed such as Mario64, use of tons of glitches like Super Metriod/LTTP, or groundbreaking effects at the time like 2 Mega Man's at once. The short version of the Brain Age should be there cause it is the first time I have seen someone use a unique idea of drawing franchise characters for answers. When you start discussing obsoleting it just for the sake of better artwork and two and half mins of more time just to add more pics to it seems more like a addition rather then a improvement. In all honesty there was nothing wrong with the run to begin with and I can understand Ryuto wanting to improve his pictures more and do more pics to add to the overall powerfulness of the run, in the end it just falls a little flat to me on a obsolete level. When its all said and done you and people who can actually have voting power and staff on this site make the ultimate call on it to which I will agree with either way. But its almost to the point of having that star run being.. 1. "Ding, Ding, Ding, What?! Mario?! How! Omg.. What! HOOKSHOT!" 2. "Ok, he's drawing... ahh, Its Starfox. Ok next is... Oh, its Link. KK, go to the next please...." For me, and for others this run isn't about art skill or about how good the pictures are. It's about the impact of what was done during the play time. The end time justifying what was done during the run time. I guess if the first run never existed none of this would even mater hence the catch22.
Banned User
Joined: 3/10/2004
Posts: 7698
Location: Finland
Personman wrote:
This new run really feels less like "Ahahaha I broke the game wheeee" and more like "Seriously, check out how much control I have over this, and how much artistry I can work into these drawings while still staying within the restriction of having the game accept them as answers."
Are you sure your opinion is not colored by the fact that when the currently published run was submitted, it was the first of its kind, and very surprising, but when you watched this submission, you already knew what to expect, it was nothing new nor innovative? I suppose that what I'm trying to say is: Suppose that this run had been submitted and accepted first (and got the awards), and then months later the run that is currently published was submitted and you were now considering that one. Would you still think it was better?
Experienced player (702)
Joined: 2/19/2006
Posts: 742
Location: Quincy, MA
@warp^ I wouldn't have enjoyed watching this new version very much even if it were the first version. Main reason being the pace of the run. I agree with pepness 100% on this. Basically, that's exactly my reasoning on rejecting this run.
Super Mario Bros. console speedrunner - Andrew Gardikis
Player (146)
Joined: 7/16/2009
Posts: 686
The discussion in this thread and watching the movie multiple times made me think the previous version was better. Of course, due to the higher pace of it. However, after showing the videos in the long-short order to some friends, I've started to doubt. They all said they liked the longer version better, not just because there are more detailed pictures in there, but because the quality of the drawings (the simpler ones included) is much higher overall. I'm really starting to think that whichever one you're gonna watch first, that's the one you're gonna like the most. Of course, to test this I should show the movies to some friends in the chronological order and see whether they like the short version more, but... Yeah. But that still leaves the issue of which one should be published to the site. Both have very good reasons to be on there. The short one because it's short. Taking into consideration the average viral video, the length of it is just right to ensure that it keeps peoples attention all the way through. Also, the fact that the drawings are a lot simpler makes it a lot less likely (though it's still gonna happen) that people will start shouting hacks. The art in the second movie is so incredibly detailed that it seems impossible for the answer to be in there somewhere. Being TASers ourselves and me having made a speed-aimed Brain Age TAS, we know the kind of bull these systems accept. But for the lay audience, it's gonna seem suspect. The long one however, shows of much more drawing skills and is the preference of the author himself. If you really like Nintendo, this is easily the one you're gonna prefer. Moreover, this movie has the advantage that it's new. If we leave the old movie on the site, nothing happens, really. But refreshing a movie that is probably one of the most famous on the site is likely to get TASVideos a bigger audience. Anyway, these are just my two cents, do with them what you want. I still don't know what to vote.
Joined: 4/3/2006
Posts: 269
Wow! Very impressive with the drawing! Very entertaining to watch! Definitely YES!