-Gens9c
-no warps/passwords
-programming errors: collision detection
-takes damage, no deaths
-hardest difficulty (you'd never guess it though)
-aladdin: same as the snes version; a humble street rat on his way to becoming a prince but must tangle with a sorcerer along the way. unlike the SNES version, this one gives u a sword which is hella-nifty.
-movie making was FANTABULOUS (again)!!! there were 1 or 2 desyncs but nothing which made me over-the-top upset. i stumbled onto this game after not play for about 10 years and saw someone thought a Gens version should be done (the games are VERY different), so i figured, okie-doke.
Description:
um...well, its an adaptation of the Disney movie. the SNES page was no help either. sorry guys, aside from describing game, i don't know what to say about it.
also, Xerophyte, i use wobbling again. sorry bout that. ;)

Bisqwit: Processing.


TASVideoAgent
They/Them
Moderator
Joined: 8/3/2004
Posts: 15576
Location: 127.0.0.1
This topic is for the purpose of discussing #567: slash_star_dash's Genesis Disney's Aladdin in 14:19.73
Joined: 5/17/2004
Posts: 106
Location: Göteborg, Sweden
Eh, 's your video to play as you please. I'm just grumpy by nature :p Still a good run when 20 seconds shorter, so voting yes again.
Emulator Coder
Joined: 10/9/2004
Posts: 453
Location: Norway
hehe... improvements I saw you used in this version... Rope jumping. Better use of when to take damage. Better bossfights. Avoiding some stops. Added up to 20 seconds even with harder difficulty, very nice.
Former player
Joined: 11/18/2004
Posts: 37
Does this desync at the Jafar battle for anyone else?
Former player
Joined: 8/1/2004
Posts: 2687
Location: Seattle, WA
I don't understand why this hasn't been accepted yet. It plays the game effectively enough and sets a good record for a non-time attacked movie. Voting yes.
hi nitrodon streamline: cyn-chine
Joined: 3/2/2005
Posts: 18
Location: Linköping, Sweden
Now that I finally got a Genesis emulator I can start judging some games in the submission queue that I have been waiting for. This game is so easy that this timeattack, although being fast and all, doesn't provide much entertainment. Voting meh.
Editor, Active player (297)
Joined: 3/8/2004
Posts: 7469
Location: Arzareth
I agree it's somewhat bleah, but since it's the highest ranking Genesis movie in the submission queue with 14 "yes" votes and 0 "no" votes, I'm processing it now.
Joined: 3/2/2005
Posts: 18
Location: Linköping, Sweden
By "easy" I didn't just mean easy to finish, but easy to play fast. This video looks pretty much what it looks like when I'm playing it myself (except perhaps the jumping in the first stage). Since I didn't vote "no", I can't say I'm opposed to your decision. This run is not nearly as boring as World of Illusion (unpublished) or Castle of Illusion (published). Unlike those games, Aladdin has a few passages where the time attack and normal playing are not always the same.
Post subject: Movie published
TASVideoAgent
They/Them
Moderator
Joined: 8/3/2004
Posts: 15576
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This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [341] Genesis Disney's Aladdin by slash_star_dash in 14:19.73
Joined: 4/29/2005
Posts: 7
i dont konw which rom should i use to play this movie?
no more
Editor, Reviewer, Experienced player (979)
Joined: 4/17/2004
Posts: 3109
Location: Sweden
See the submission description. The filename of the ROM used was Aladdin_(U)_[!].bin.
Joined: 4/29/2005
Posts: 7
o i see. thanks
no more
Joined: 1/14/2006
Posts: 17
Tinister wrote:
Does this desync at the Jafar battle for anyone else?
Same here, same spot. I'm using the right rom and Gens gens_movie_9f...Did you find the problem?
I drank what?
jaysmad
Other
Experienced player (932)
Joined: 12/1/2006
Posts: 629
Location: Mom's
I had never seen the sega version of aladdin, it looks pretty hard next to the one on the snes. the carpet ride is so much cooler. I did a run on the snes and wanted to see if i could make one on the genesis but your run is so damn good that.... ill leave that to that... nice going dude!!!
Former player
Joined: 10/27/2004
Posts: 518
u can improve it. believe me, i know you can improve it. this was done sometime before frame advance became availible, so i wouldnt be surprised if quite sometime could be saved.
Joined: 6/4/2009
Posts: 570
Location: 33°07'41"S, 160°42'04"W