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I have been looking for improvements to popular games for a long time. Recently, when I tried to do the flagpole glitch at walking speed, andrewg_ came up with the PAL version and also pointed out an useful glitch that only works on that version. I started working on this run as a fun project to take a break from my other projects, which I'm not very motivated to do.
The trick above never got used since I managed to do the flagpole glitch with Mario stuck in front of it, so there was no need to enter a floor (and no need to use a bullet bill in 8-2 either). Later, I also managed to enter the wall in 1-2 which prevented me from continuing on this project for a while. Chances were good that this run would save much time over the NTSC TAS.
I'm not sure about the attitude of people towards this TAS which uses the PAL version in order to save time. I don't think it would be very well-received, but since there's no harm in submitting a finished TAS, here it is!
Since this was only a fun project, I didn't bother much about the 21-frame rule. There is also a lag frame in 8-1 that I couldn't remove. I think it's still a pretty good run. I wanted to make this run a little different than the published TAS and I used some different ways of doing things. Maybe you will like it.
So I will leave this one here. Maybe it can be linked from the published movie. (I would like TASvideos to change its way of presenting its runs in the future. See here and here for places where I expressed this. This PAL TAS would be a candidate to put onto a page along with other Super Mario Bros TASes)

adelikat: Claiming for judging. The verdict (either way) will potentially set a precedent for future submissions so I want to handle this one. I hope for lots of votes, comments, and pedantic opinions on this one.

adelikat: Author is improving this movie and some of the possible improvement would have a direct impact on a potential verdict so I am setting this to delayed for now.

mugg: I'm setting this to canceled since I'm not trying to improve this anymore. To my knowledge, klmz is planning to make an improvement so there is no need for this to stay on the workbench.


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Senior Moderator
Joined: 8/4/2005
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That makes sense; I guess I was wrong.
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Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
Player (160)
Joined: 5/20/2010
Posts: 295
If this is accepted, (J) version of Lttp or FF6 will be acceptable because of the hammer dash glitch or equipping any item glitch. But maybe these won’t be accepted. I‘ll delay my vote until the update of the run but I’ll vote no because I wouldn't like to have double standard. Sorry. I am not personally interested in the little fast music, though I painfully understand (E) version is officially released.
NitroGenesis
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Editor, Experienced player (556)
Joined: 12/24/2009
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I'm sick of seeing this run in the queue. It just bothers me.
YoungJ1997lol wrote:
Normally i would say Yes, but thennI thought "its not the same hack" so ill stick with meh.
Joined: 7/2/2007
Posts: 3960
neo_omegon wrote:
If this is accepted, (J) version of Lttp or FF6 will be acceptable because of the hammer dash glitch or equipping any item glitch. But maybe these won’t be accepted.
Just because one run requires an exception to the rules to be published, doesn't mean that other runs can use that same exception to get published too. Exceptions are made on a case-by-case basis. That said, it's longstanding policy that if one version of a game has extra glitches, or better art/music, or other useful things that another version doesn't have, then that first version should be used, even if it's not in English. So those glitches you mentioned might well be a good reason to use the Japanese versions of LttP or FF6.
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TASVideosGrue
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Editor, Expert player (2364)
Joined: 5/15/2007
Posts: 3940
Location: Germany
I was looking through my old submissions and stumbled upon this one. My 2010 self canceled it because apparently klmz said he was going to work on a run but that never happened. I wonder what would happen if a new PAL run was made and submitted now. Well, I think most likely it wouldn't be received well. All the SMB runners and TASers have used the NTSC version, as far as I've seen. But I find it still funny there's this official released version of the game that runs faster than what everyone uses. If a new run was made, I would be curious if that "big mario falls through the ground" bug has usage.
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