Thank you, Bisqwit.
In FF5, I had better luck manipulation and improvements from samuraigoroh’s run except for encount and the first boss, Wing Raptor battle.
e.g.) skip Elven Mantle, skip healing jar when escaping Karnak, skip Ribbon, skip battle messages with the third Gilgamesh battle, etc.
I sometimes took slower but funny ways.
e.g.) the battle with Abductor at Solitary Island, Galuf vs Exdeath, etc.
The time beating Merugene is definitely faster than samuraigoroh’s run, though I’m too lazy to calculate.
I’m sorry that adjusting time after beating Merugene may be boring.
EDIT: !Flee with holding on LR is the fastest way to run, though I noticed it in endgame.
I’ll also post explanation about FF6 in this run in FF6’s thread.
Next post is about FF6.
In FF6, whole run is very identical with erokky’s run.
Improvements accomplished from erokky’s run are these:
-Changing magic order to six; Effect, Attack, Heal order.
-Templar battles with a Mithril Claw stolen from Vargas and a Hyper Wrist from a treasure box at the basement of South Figaro in Locke’s quest. This allows you to beat Templar with only one critical hit.
-Leo vs Kefka by using Fire Rods. This idea is originally from Catastrophe, and I improved it.
-Avoiding pre-emptive in some battles. Sometimes it is slower due to a message display. Especially, retaking Gau in WoR, Gau’s gauge is zero and it’s slower if you take pre-emptive.
(-using the glitch only in j version can be done. i.e. equipping Moogle Charm in any characters.)
And I took different strategy at some point from erokky’s run, though ideas are from people’ in FF6's thread.
-I got Cyan to Zozo alone. Running in each battle was faster, but changing equipments took some time. I don’t know which is faster, Cyan or Figaro brothers.
-I set the battle speed to one before the final Ultros battle. The final Ultros battle itself was faster, but at the next boss battle with Air Force, I can’t avoid MagTekLaser. So I don’t know which battle speed is faster.
-Before Banquet, erokky seemed to regret resting in toilet, but it’s the fastest because the timer is stopping during black screen, I think.
Known improvements are these: Money management due to surplus Fire Rods, to manipulate NPC’s movements, avoiding monster treasures like tonic, potion and x-ether. But I’m not interested in improving it, because my goal is less than four hours.
I hope you enjoy it.
Joined: 5/13/2009
Posts: 700
Location: suffern, ny
isn't it possible to skip the opening animations? would this save time, or is there some rule against it? and what is the fascination with playing two games at once?
[19:16] <scrimpy> silly portuguese
[19:16] <scrimpy> it's like spanish, only less cool
Most of the opening animations in both games are not skippable. The Final Fantasy V logo can be skipped at a certain point, and the Final Fantasy VI credits walk scene can be (and I believe was) skipped.
And the fascination came from a joke that started the X1/X2 video. But doing 2 long RPGs? Blows my mind.
Thank you for your feedbacks.
Concerning opening, if you have no save data, you can't skip title screen in FF5.
In FF6, if you have seen opening, you can skip it. i.e. You have to see opening at least once.
In RTA, start timing is starting New Game, but in TAS start timing is from reset. So we can't avoid seeing opening.
Actually, I don't know why I made this run.
There are many cutscenes, and major luckmanipulation is boss battles. Encountering bunch of enemies and running is just a routine work. So efforts might be smaller than you expected.
If it would be published, I would be honorable. But I'd like to listen to other persons' opinion. Could I have a permission to submit?
Thanks, Sticky.
Okay, I’m going to write a submission text. Maybe copy and paste my above posts work fine, but I’ll add more information, so it might take some days.