(I typed all of this up before knowing there was already a thread, keep that in mind while reading)
I'm planning on starting a run either today or tomorrow. I've done, I'd say, 5-6 test runs by now. Here's some information about what I've discovered, and what I still need to discover.
- The item drop order is ALWAYS the same. An enemy might not always drop an item(even though it can be manipulated into doing so), but the next item that drops will always be the next one in order. Here's the first 18 or so drops:
Money,
Key,
Money,
Gun Upgrade,
Money,
Money,
Money,
Money,
Money,
Gun Upgrade,
Money,
Money,
Light Bulb,
Money,
Money,
Key,
Money,
Gun Upgrade (...)
- There's an awesome
boss glitch that: gives you five invisible potions, kills the boss instantly, glitches the screen, and sends you to the next area. Not only is it much faster than actually killing the boss, but the potions can be used to get past any monsters in the way that you'd otherwise have to kill. The glitch cannot be used on the last boss, so yeah, have to save some invis potions for that.
(Note: that is my youtube and will most likely be posting WIPs on there).
- Whip upgrades/downgrades don't do a thing until you acquire the whip. Even so, it's undecided at the moment whether I'll be getting it or not. While at it's maximum level it does massive damage, it requires you to pause your movement while swinging.
- In fact, I don't think getting ANY of the 'house items' will be very useful unless something like Potions or extra Invis potions are absolutely not out of the way, and I have an extra key.
- I will be using a light bulb in every sewer. It will cost ~10 frames if they're not already selected, and then another ~10 to switch back to a key when I need to, but almost half of the game is in the sewers and wouldn't be entertaining at all if I didn't use them.