Details

  • Made on Gens v 11a
  • Aims for fastest time
  • Abuses glitches
  • Takes damage to save time
  • Plays at the hardest difficulty

About the run

I chose this game mostly because I haven't TASed anything for a while (for various reasons), and wanted to get back into it with a short and relatively simple run. It is an improvement of 740 frames over ideamagnates currently published run, and the improvement comes almost entirely from better movement optimization.

Thanks to

ideamagnate - Without his run I would probably not have found the glitch to pass through walls.

adelikat: Accepting as an improvement to the published movie.


TASVideoAgent
They/Them
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Joined: 8/3/2004
Posts: 15536
Location: 127.0.0.1
This topic is for the purpose of discussing #2592: Cpadolf's Genesis Jurassic Park in 02:31.03
Active player (279)
Joined: 4/30/2009
Posts: 791
I like how you are so fast that the screen struggles to keep up. Easy yes vote here.
nfq
Player (93)
Joined: 5/10/2005
Posts: 1204
a little bad design in the game that it allows you to outrun the screen. it would be nice to see what's going on. must have been harder to TAS too because you can't see what you're doing. funny how you can beat this in two minutes, i remember it took me hours to beat 16 years ago. i'd like to see someone make a TAS with grant instead of the raptor, that would be a little longer.
NitroGenesis
He/Him
Editor, Experienced player (556)
Joined: 12/24/2009
Posts: 1873
A horrible game made into a great TAS. The glitches were funny. Easy yes vote, and can I try to make a proper encode?
YoungJ1997lol wrote:
Normally i would say Yes, but thennI thought "its not the same hack" so ill stick with meh.
Skilled player (1098)
Joined: 8/26/2006
Posts: 1139
Location: United Kingdom
I remember trying to improve ideamagnate's run a while back, but this game desyncs massively and I gave up quickly. Did you find a way to fix this, out of curiosity? Anyway, great run and a yes vote. Swift and with some nice glitches thrown in too. It's good to see that this got done.
Joined: 5/13/2009
Posts: 141
I loved this game! Very well done, tons of glitches, definitely entertaining. Yes.
Skilled player (1443)
Joined: 7/15/2007
Posts: 1468
Location: Sweden
NitroGenesis wrote:
A horrible game made into a great TAS. The glitches were funny. Easy yes vote, and can I try to make a proper encode?
Yes, please do :)
Mukki wrote:
I remember trying to improve ideamagnate's run a while back, but this game desyncs massively and I gave up quickly. Did you find a way to fix this, out of curiosity?
I actually didn't get a single desync. Maybe it was fixed in a later revision of Gens.
Agare Bagare Kopparslagare
Skilled player (1510)
Joined: 4/28/2005
Posts: 240
Location: Finland
nfq wrote:
must have been harder to TAS too because you can't see what you're doing.
Yes, that's easy to deduce from relatively high re-record count :D Voted yes.
Projects: Warlock, Ren & Stimpy (impr) / Generations Lost (impr.)
Skilled player (1651)
Joined: 11/15/2004
Posts: 2202
Location: Killjoy
nfq wrote:
a little bad design in the game that it allows you to outrun the screen. it would be nice to see what's going on. must have been harder to TAS too because you can't see what you're doing. funny how you can beat this in two minutes, i remember it took me hours to beat 16 years ago. i'd like to see someone make a TAS with grant instead of the raptor, that would be a little longer.
Hah, I was never able to finish this game as a child. Every little thing causes you damage, the levels are not linear, and therefore it is easy to get lost... Very unforgiving controls. I loved to hate this game. Easy yes vote.
Sage advice from a friend of Jim: So put your tinfoil hat back in the closet, open your eyes to the truth, and realize that the government is in fact causing austismal cancer with it's 9/11 fluoride vaccinations of your water supply.
Joined: 11/4/2007
Posts: 1772
Location: Australia, Victoria
What a horrible game, yes vote. Now have a HD upload to YouTube! I am now encoding it in Standard Definition... it has been a while since I've had an actual video file of mine published and I would actually like to publish this movie, so... yeah. It's has been a while since I have seen something encode at 1fps... man, those HD settings Aktan gave me are so relaxed it isn't funny... actually, it is! This game sucks to get screenshots for by the way... preoptimized, yadayada. Edit: Aktan, not sgrunt... sorry.
Tub
Joined: 6/25/2005
Posts: 1377
12 seconds less of this horrible game must be a good thing.
m00
nesrocks
He/Him
Player (246)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
I really like this game... I liked the other run too, so an improvement must be a good thing.
Joined: 2/26/2007
Posts: 1365
Location: Minnesota
This wasn't much to see, especially for someone who never played the game. I did play the game, I remember having the game kick my ass. It was enjoyable to see it being dominated by a TAS. Going to have to vote yes for this submission. I also vote yes for flygon's publication photo.
adelikat wrote:
I very much agree with this post.
Bobmario511 wrote:
Forget party hats, Christmas tree hats all the way man.
Joined: 4/2/2008
Posts: 103
Location: The Netherlands
My word, that was a dinosaur on a mission! Perhaps he was looking for whoever stole his feathers? Looks polished, and the length keeps it from getting boring even to the untrained eye - yes vote.
Skilled player (1443)
Joined: 7/15/2007
Posts: 1468
Location: Sweden
I was going to update the submission text with some more info on the run, but I didn't really figure out anything worthwhile to say. So if there is something specific anyone think is questionable in the run, just ask about it.
Agare Bagare Kopparslagare
Joined: 11/4/2007
Posts: 1772
Location: Australia, Victoria
I'm highly amused that the YouTube link will always be higher quality than the publishable encode, and that there is nothing that can be done about it without doubling the resolution. Archive.org (19mb; 10mb video, 9mb audio) Dailymotion
Chamale
He/Him
Player (181)
Joined: 10/20/2006
Posts: 1353
Location: Canada
I'm in favour of almost any run that can go faster than the camera. Yes vote.
Former player
Joined: 8/1/2004
Posts: 2687
Location: Seattle, WA
You made a boring run shorter. Thanks, I guess. This run brings up three questions: 1) Does walking in a straight line for a certain amount of time actually increase your walking velocity, or am I just imagining that in the air ducts near the end? 2) Where were all of these armed guards in the movie? 3) Why would kicking a boulder cause a fossil to explode (with fire)? Anyways, Yes for an improvement.
hi nitrodon streamline: cyn-chine
Skilled player (1325)
Joined: 9/7/2007
Posts: 1354
Location: U.S.
I have to admit. I was confused when I saw the words "cpadolf" & "Genesis" next to each other. That was an ok watch. Nothing too exciting. :)
Skilled player (1443)
Joined: 7/15/2007
Posts: 1468
Location: Sweden
Zurreco wrote:
1) Does walking in a straight line for a certain amount of time actually increase your walking velocity, or am I just imagining that in the air ducts near the end?
No, you accelerate to max speed almost instantly. I think what happens is that the game starts to lag less due to not so much happening on screen, and therefore everything seems to go faster.
Agare Bagare Kopparslagare
Player (100)
Joined: 3/20/2008
Posts: 466
Location: Montreal, Quebec, Canada
I actually found the run quite painful to watch because of the raptor's jerky, discontinuous movements. Even though the run is probably quite polished, it still comes out looking sloppy because of the horrendous controls. I'd vote meh if this weren't an improvement.
Joined: 4/3/2005
Posts: 575
Location: Spain
That game was horrendous, but I kind of liked it. I remember the Raptor run being slightly better than the human one, and couldn't imagine both runs being published in this site (hell, even this one is borderline acceptable). Clear yes vote.
No.
Post subject: Movie published
TASVideoAgent
They/Them
Moderator
Joined: 8/3/2004
Posts: 15536
Location: 127.0.0.1
This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [1480] Genesis Jurassic Park "Raptor" by Cpadolf in 02:31.03
Player (81)
Joined: 3/11/2005
Posts: 352
Location: Oregon
Nice job with this. I knew about one major goof in the old version and I'm glad to see that you managed to improve it by so much.
ideamagnate| .seen aqfaq <nothing happens> DK64_MASTER| .seen nesvideoagent * DK64_MASTER slaps forehead