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Rolanmen1
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Good job. Wouldn't be faster if you make the enemy miss and you Slam him? doing this you could open the healing chest after the boss. Or you automaticly heal after or something? I can't remember
Mastania
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Which version of Snes9x was this done on? It says mine's the wrong version.
Waddle Waggle Wattle
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i switcvhed to 1.51, since I restarted the whole game
Wouldn't be faster if you make the enemy miss and you Slam him
in the end, probably not. I would have to wait even more to have Frog miss AND me do a critical hit. I do heal afterwards in a fountain
Rolanmen1
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Joined: 2/20/2009
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No, i meant on the first enemy you fight to get a level up, not Frog.
Mastania
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I'm guessing that gaining that level actually saves more time against Frog, as it basically lets Ryu take an extra hit or two and gives him an extra ~4 damage per slam hit. @ janus - Is it possible to ensure that somebody gets max stats at level up by delaying the input as they level? It seems like you did this in the first fight (to Lv2) but then after Frog you get some 1's for Strength and stuff. Getting max Strength and at every level could mean an extra point or two of damage in those fights where you only deal ~10, and max Luck will help for slams obviously. It could also save time by avoiding a stat growth of 1 happening altogether and skipping the message (again, like Ryu's Wisdom in that first battle, and lower Wis won't really hurt him). The odds of a slam hit are basically Fate/512, not sure if you knew the specifics on that. Fate is auto-set to 128 (i.e. a 25% chance) when a character is weakened, so if you're having trouble manipulating a lot of slams in one auto-battle that might make it easier. EDIT: Fate is rounded down to the nearest even number before dividing, not the final %, that was confusing.
Waddle Waggle Wattle
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I mainly look for HP and luck, and also agility. including strength also...
Mastania
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Ugh I need to remember to mention all this stuff at once. Putting a character in back row doesn't affect their damage but will still lower the damage they take. Maybe from back row you won't have to fight to reach Lv2, and so won't have to heal at the chest either. I don't know if you'll still need extra gear or not. Back row also decreases the chance of being targetted, so later on if you want certain people to get hit you could move them back to the front.
Waddle Waggle Wattle
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Posts: 900
raising a level is a big plus. I restarted and tested it : even in the back row, the weakest attack from the frog do 8 damage. Also, my critical attacks are more critical. Finally, the equipment I get does seem necessary, especially solo However, attack power does indeed seem unaffected by rows
Joined: 9/28/2009
Posts: 32
You planning on getting the DarkDR for Karn? It seems that it helps out a lot in terms of dealing damage, since Ryu and Karn can deal out a lot of damage combined.
Joined: 12/30/2008
Posts: 45
Location: Bubbling nearby...
janus wrote:
raising a level is a big plus. I restarted and tested it : even in the back row, the weakest attack from the frog do 8 damage. Also, my critical attacks are more critical. Finally, the equipment I get does seem necessary, especially solo However, attack power does indeed seem unaffected by rows
I take it you are not getting the equipment in the chests along the way? From my personal experience due to playing "low level games" a lot (especially in BoF1), if you take all the equipment in the chests along the way, Frog's weakest attack (the pink thing he throws or spits, can't remember) did occasionally as low as 5 damage to me, when in the back row, at level 1.
I lurk, okay?
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http://dehacked.2y.net/microstorage.php/info/1670217748/Breath%20of%20Fire%20%28U%29.smv i'm about to get bo. - I might retry level 1 against the frog but with equipment - adjusting strength was worthwile; i didn't need the e. key against the wizard. however, it appears that getting the bolt stone is too hard... - I will deposit my money in tuntar; deathwarp costs about 1/3 of the money - M. drop (inside karma tower) are worth 4500 each.
Mastania
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Ooooh. -That Knight fight really slows up in the middle, would it be faster to heal and manipulate slams instead? -In the thread on SDA someone found it was faster to use the attack items on Mortea rather than Talon, because they can be used in bulk instead of once per turn. You have an extra F.Stn as well, so I'm not sure where that would fit in. Morte isn't very hard, so maybe Wisp or Gremlin? -The Wizard's drop rate is microscopic. The odds of getting a B.Stn are 1/1024, so I wouldn't worry about it. -Straaange... I tested deathwarping once and it didn't cost any money, but dying around Tuntar did cost me 1/4 cash. I dunno D:
Waddle Waggle Wattle
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i think I will use my stones against gremlin; my attack should be high enough to kill talon quickly. as for the knight : maybe. right now, I'm testing what it takes to get 65k for the gold bar in auria. with the M drop, I might be able to skip the faeries
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http://dehacked.2y.net/microstorage.php/info/270438233/Breath%20of%20Fire%20%28U%29.smv i will be able to get the gold bar (by withdrawing my money before confronting the goblin) without the faeries!! I still have to figure if I need ALL the money I can find in Auria for defensive gears, though I will start back to know if I need this extra level against the frog
Mastania
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I know this isn't quite optimised yet since you're re-testing, but the use of ATK-Up seems effective in general. Some more notes: -Against Cloud, if you're going to auto-battle, it will probably be faster to have Nina die first. She could use ATK-Up on herself beforehand, which will up her damage to maybe ~14 per hit, but that doesn't seem worth it. -Before Gremlin you didn't give Ryu the Ring. -You could try using Fort in the Gremlin battle if you get a chance, it may let whoever you use it on take an extra hit, meaning less healing later on/more Fry's from Bo. The attack items seem to be very effective here, but I think the F.Stn you got from the Knight will save more time against Mortea, since it's a lot stronger relatively compared to Sr-2's attack than it is to Ryu's attack or the E.Key. -The PrisnCL (hidden in the water basin in the prison cell) give +20 to Fate, which would be nice for Bo, and let you sell his ArmPad for 165G. Or you could give it to Nina, and sell her Dress for 550G. This will also make her a lot faster, so if you want to keep her slower than Ryu you could either give her Bo's old SuedeHT or nerf her Agility at level-up.
Waddle Waggle Wattle
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unless I was unlucky, gremlin's special attack is immuned to fort... against mortea : the way the battle goes is perfect to have everyone die...
Mastania
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Another thing while I think of it - you will save a lot of time by depositing your cash in Windia rather than Tuntar. I don't remember where the game dumps you after beating the Wizard (and I can't check at this moment), but if it's outside the castle then that's probably the quickest time to do it. Otherwise you would have to do it before Ryu sets out, meaning you won't get a chance to deposit the Wizard's 700 GP and so lose 175 in the deathwarp after getting Bo (seems negligible). EDIT: Nope, it teleports you inside the castle.
Waddle Waggle Wattle
Joined: 1/30/2010
Posts: 6
janus wrote:
- M. drop (inside karma tower) are worth 4500 each.
It depends on where you sell them: different shops charge different amounts for their items, and the ones that charge higher prices will also pay you more when you sell them stuff. If you sell them at the shop in Auria that sells the G.Bar, M.Drops go for 6500G apiece. Also, you lose your 1/4 of your money for dying in battle before Gobi gets the Gills and joins up with the rest of your party. After that, you do not lose any money. Also, there is no penalty for dying in dragon battles (but that isn't useful anyway).
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yeah, I noticed. Also, I don't think I will need to bank my money. It's too much of a detour, and what I get inside Auria is sufficient Also, to win against Talon, I think I will harvest some C. Stones. They do 2x the damage of the E. Key. PLus, I will gain some experience. On the test run, I only did 11-12 damage with attak...
Mastania
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I dunno, can you really win a battle in the time it takes to use the E.Key once (what a C.Stn would save)? Bosses can drop them though, the two General fights and Wisp (been calling him Cloud, my bad) both have a ~1/60 to drop a C.Stn, which isn't too bad of a chance TAS-wise. Only 'downside' is that they still might be more useful against Gremlin :( Speaking of which: Gremlin himself drops a ProtnA, which apparently raise Attack in battle (or rarely a ProtnB, no idea if there's any difference). If Ryu uses that it might make his Slam attack more respectable (40-50ish?) and up his counter damage too.
Waddle Waggle Wattle
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Posts: 900
for some reason, the drop rate drops (!!) when I heal. After 10 tries, Knight still hasn't given me my fire stone. I will go up to 30; if it doesn't work, too bad
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Joined: 9/1/2005
Posts: 803
I recall in BoF 2 there being a memory value that I could watch which told me immediately if an enemy had a droppable item or not (and in combination with guide, which item it was), since it was determined at the start of the battle, not the end. Such a value probably also exists in the first game.
Joined: 7/16/2009
Posts: 39
Not sure if you've seen this or not, but I saw this post over on the SDA forum regarding the Gremlin's "second wind". Assuming the knowledge is accurate (I have very limited knowledge of the inner workings of this game), perhaps it could be useful in other battles as well...?
Joined: 2/1/2008
Posts: 347
I don't know if this would be helpful at all (or even work), but when I was playing the GBA version of BoF, at an early point in the game I somehow got the maximum amount of gold possible through a glitch. It could have been a hardware glitch though... but money was no object for the entirety of the game, besides the beginning. It happened when I was in a store trying to upgrade weapons and/or armor. I did this in the swap menu. I didn't have enough gold to swap an item, but I didn't notice it at first. I believe that I chose the item, realized that I couldn't buy the item, and chose no on the confirmation message (instead of choosing yes and having the game tell me that I couldn't buy it). That somehow gave me the maximum amount of gold possible. This happened in the second or third shop that you could buy weapons and/or armor in. I have no idea if this happens in the SNES version of the game (and I am not sure if I can replicate it in the GBA game), but it happened to me somehow.
<ccfreak2k> There is no 'ctrl' button on DeHackEd's computer. DeHackEd is always in control.
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i was told it's not working on SNES... however, I might have found a way to get more money. I read somewhere that when Bow hunts an animal, it drops something when the arrow is fired at the exact moment it jumps. I might look at that
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