Skilled player (1828)
Joined: 4/20/2005
Posts: 2161
Location: Norrköping, Sweden
Don't worry, I won't submit a Duck Hunt run or anything - I realize and agree that it's really not publish-worthy. Still, perhaps some people will enjoy seeing a Duck Hunt TAS - either way, you can't stop from making one and posting it in the forum! :) I have made a "2 ducks mode" TAS that aims for fastest possible time to get maximum score. Here is the .fm2. It gets 999999 points in 15 minutes. The score you get for each bird depends both on what round you are on and the color of the bird you shot. The bonus you get at the end of the round depends on what round you are on. Perhaps I'll do a 1 million points run of clay shooting later if I'm feeling up for it. In all game modes, after getting 999999 points, the score counter goes back to 0, as you can see in the movie. There are 99 rounds in all modes, and after that, the rounds counter turns to 0. So the only way to "beat" the game (in any game mode) is to beat 100 rounds so that you return to round 1. Any TAS that does this would be around 40 minutes long.
Former player
Joined: 8/31/2009
Posts: 236
Well that was silly. =P Repetitive of course, but neat that it's been done now.
Joined: 5/29/2004
Posts: 757
Actually, there's a kill screen for Duck Hunt, go figure. http://www.youtube.com/watch?v=sWfoUmCf0OI and no KS for 2 birds http://www.youtube.com/watch?v=wXoWn_e_7Ss Mr. Kelly R. Flewin
Mr. Kelly R. Flewin Just another random gamer ---- <OmnipotentEntity> How do you people get bored in the span of 10 seconds? Worst ADD ever.
Skilled player (1828)
Joined: 4/20/2005
Posts: 2161
Location: Norrköping, Sweden
Mr. Kelly R. Flewin wrote:
Actually, there's a kill screen for Duck Hunt, go figure. http://www.youtube.com/watch?v=sWfoUmCf0OI and no KS for 2 birds http://www.youtube.com/watch?v=wXoWn_e_7Ss Mr. Kelly R. Flewin
Huh, I didn't know that. This got me interested in doing a complete 1 duck run, just to reach (and beat if possible) this kill screen.
Dwedit
He/Him
Joined: 3/24/2006
Posts: 692
Location: Chicago
Can you play Duck Hunt with a joystick with TAS? Just send the correct patterns to indicate a hit.
Skilled player (1828)
Joined: 4/20/2005
Posts: 2161
Location: Norrköping, Sweden
Dwedit wrote:
Can you play Duck Hunt with a joystick with TAS? Just send the correct patterns to indicate a hit.
You mean like with a gamepad? Not to my knowledge, though it would be cool if it worked. I have done a 100 rounds TAS of the 1 duck mode. It clocks in at 1h 15min 12sec, and ends with a score of 4 664 100 (27 400 more than in the youtube video). I recorded it with a lua script, and thanks to that this movie only took me about 30 min to make. Not many TASes take shorter to make than to watch! It seems microstorage can't handle files of this size, so I uploaded it to Media Fire, and you can get it here if you actually want to watch it. Unfortunately, since this is a TAS, it doesn't show off the speed of the bird on round 0, but rather kills it just as fast as on the other rounds - you can watch the youtube video Flewin pointed to if you want to see just how fast the bird moves. You can now all rest assured that a 100 rounds movie has now been done.
Post subject: Re: Duck Hunt
Emulator Coder
Joined: 3/9/2004
Posts: 4588
Location: In his lab studying psychology to find new ways to torture TASers and forumers
Randil wrote:
Don't worry, I won't submit a Duck Hunt run or anything - I realize and agree that it's really not publish-worthy. Still, perhaps some people will enjoy seeing a Duck Hunt TAS - either way, you can't stop from making one and posting it in the forum! :)
I don't think we're against the idea of a short TAS for a repetitive game that doesn't have much of an ending. See Urban Champion for an example. Duck Hunt is also a classic, so perhaps someone would like to see a TAS for it, so it should be publish worthy. But in Duck Hunt, would a video show any more than some birds dropping as soon as they appear on screen?
Warning: Opinions expressed by Nach or others in this post do not necessarily reflect the views, opinions, or position of Nach himself on the matter(s) being discussed therein.
Player (121)
Joined: 2/11/2007
Posts: 1522
Triple run of SMB (original rom), duck hunt (from smb/duck hunt) and world class track meet (from the all three cart). :PPPP
I make a comic with no image files and you should read it. While there is a lower class, I am in it, and while there is a criminal element I am of it, and while there is a soul in prison, I am not free. -Eugene Debs
Post subject: Re: Duck Hunt
Skilled player (1828)
Joined: 4/20/2005
Posts: 2161
Location: Norrköping, Sweden
Nach wrote:
But in Duck Hunt, would a video show any more than some birds dropping as soon as they appear on screen?
This is exactly what a "fastest possible" run would look like (see my youtube video here to get the idea). Let's say that, in theory, I submit a Duck Hunt TAS, what do you think the goals should be? Fastest time to beat X levels? What should X be in this case? Should it perhaps sacrifice time to kill birds as late as possible, just for variaton?
Post subject: Re: Duck Hunt
Emulator Coder
Joined: 3/9/2004
Posts: 4588
Location: In his lab studying psychology to find new ways to torture TASers and forumers
Randil wrote:
Nach wrote:
But in Duck Hunt, would a video show any more than some birds dropping as soon as they appear on screen?
This is exactly what a "fastest possible" run would look like (see my youtube video here to get the idea). Let's say that, in theory, I submit a Duck Hunt TAS, what do you think the goals should be? Fastest time to beat X levels? What should X be in this case? Should it perhaps sacrifice time to kill birds as late as possible, just for variaton?
Well, just shooting them down instantly is rather boring, I doubt anyone wants to sit through more than one round of it. The only thing I can think of that would make this really entertaining is killing the dog, which many of the older crowd on this site would love to see. But that's not going to happen. There's also shooting the clay to consider. I think a TAS which kills all the birds instantly in round one, then resets the game switches to the clay and kills them instantly too won't be long enough to really bore anyone. What it would do however, it would serve as an excellent video demonstrating the power of TASing to people who aren't so familiar with the concept. This would be a TAS which we can say is flawless, and further, anyone can make an identical TAS without much effort! So people can get a feel for what TASing is all about. We don't have entrance exams for people looking to become a member, and start TASing and submitting their work. However we could say something along the lines of: "Till you master TASing (rerecording, frame advance, memory lookup) enough so that you can make a flawless run of Duck Hunt, don't even think about making TASs".
Warning: Opinions expressed by Nach or others in this post do not necessarily reflect the views, opinions, or position of Nach himself on the matter(s) being discussed therein.
Skilled player (1828)
Joined: 4/20/2005
Posts: 2161
Location: Norrköping, Sweden
Yeah, I agree with what you're saying. So 1 round in "1 duck" mode, reset, 1 round in "2 ducks" mode, reset, and then 1 round of clay shooting? It should be about 1-1.5 minutes long, so it certainly wouldn't be too long. Hmm, I'll see what I can do.
Emulator Coder
Joined: 3/9/2004
Posts: 4588
Location: In his lab studying psychology to find new ways to torture TASers and forumers
That sounds good.
Warning: Opinions expressed by Nach or others in this post do not necessarily reflect the views, opinions, or position of Nach himself on the matter(s) being discussed therein.
Dwedit
He/Him
Joined: 3/24/2006
Posts: 692
Location: Chicago
protip: Compress your FM2 files.
Joined: 5/29/2004
Posts: 757
I say a bit of a technical run would be nice where it shows a flawless 1 Duck score and starts playing Round 99 and then the KS, then resets and shows off the 2 Ducks and the clayshooting. Unless there was a way to link Round 99 with 2 Ducks in the same run via a save state or something. I dunno, that'd be a lot more interesting, imho. Especially the KS being owned. :) Mr. Kelly R. Flewin
Mr. Kelly R. Flewin Just another random gamer ---- <OmnipotentEntity> How do you people get bored in the span of 10 seconds? Worst ADD ever.
Skilled player (1828)
Joined: 4/20/2005
Posts: 2161
Location: Norrköping, Sweden
I think that's a nice idea, I proposed it in the submission thread, so let's see what everyone else thinks.
Player (84)
Joined: 8/18/2008
Posts: 80
in 1 duck mode, player 2 can control the ducks with the pad. may or may not be relevant to the kill screen stuff.
Dwedit
He/Him
Joined: 3/24/2006
Posts: 692
Location: Chicago
So it looks like it's possible to pass the kill screen in TAS only. Also -1 for not shooting the dog.
Joined: 5/29/2004
Posts: 757
Dwedit wrote:
So it looks like it's possible to pass the kill screen in TAS only. Also -1 for not shooting the dog.
You can't shoot the Dog in the NES version. Only in the Arcades [vs. Duck Hunt] Mr. Kelly R. Flewin
Mr. Kelly R. Flewin Just another random gamer ---- <OmnipotentEntity> How do you people get bored in the span of 10 seconds? Worst ADD ever.