Active player (426)
Joined: 9/21/2009
Posts: 1047
Location: California
Apparently I'm the only one who posts here, so sorry for the triple posting, but this is unrelated to the above posts. Probably not useful.
Joined: 6/4/2009
Posts: 570
Location: 33°07'41"S, 160°42'04"W
I would post but I can't mupen so all I can to is give feedback and I don't want to be like spammer. Every once in a while though I can post here and say that I like your videos ]
Editor, Experienced player (860)
Joined: 8/12/2008
Posts: 845
Location: Québec, Canada
This proves that we really don't need to open the cannon is Snowman's Land : http://www.youtube.com/watch?v=b3LAqpP51Nw It ties the old route.
Active player (426)
Joined: 9/21/2009
Posts: 1047
Location: California
Treasure of the Ocean Cave I hate this run. It looks like crap (mostly because it is). But read the description for why it's crap. :P
Joined: 1/1/2022
Posts: 1716
I just took a break from TAS'ing SM64 and I am now going into Yoshi's Island and SMW. http://www.youtube.com/watch?v=gk5UkjbIs3M Enjoy
Player (118)
Joined: 5/13/2009
Posts: 700
Location: suffern, ny
Please keep yoshi's Island posts and runs in the Yoshi's island thread.
[19:16] <scrimpy> silly portuguese [19:16] <scrimpy> it's like spanish, only less cool
Joined: 1/1/2022
Posts: 1716
Oops My Bad!! :P
Joined: 10/25/2009
Posts: 59
-BBH- Go on a Ghost Hunt 52'8 criticism would be much appreciated.
Joined: 1/26/2009
Posts: 558
Location: Canada - Québec
bzb95 wrote:
-BBH- Go on a Ghost Hunt 52'8 criticism would be much appreciated.
Hm, I din't play this game since a long time, but as far as I remember the big boo boss was on the top/outside of the mansion. Weird... Now, I'm just curious about what game version your actually playing... I got mine right with the nintendo64 in 1996, but back to the day I found weird that the game case had a different picture than my game.
Joined: 1/3/2006
Posts: 334
all in all there are three big boos in BBH. The first in the lobby after killing the smaller ghosts, second in the merry-go-round in the basement, again after killing all the ghosts in there and finnaly the third big boo, as you said, on top of the roof ;)
Player (210)
Joined: 7/7/2006
Posts: 798
Location: US
bzb95 wrote:
-BBH- Go on a Ghost Hunt 52'8 criticism would be much appreciated.
I feel like you shouldn't be ground pounding the little boos. 0:12 - Long jump past, turn around, sideflip, dive through boos 0:20 - Jump kick Maybe both of those don't actually work, but I feel that some other plan has to be faster. Fairly good execution, planning/strategy looks a bit mediocre.
Joined: 1/26/2009
Posts: 558
Location: Canada - Québec
Phallosvogel wrote:
all in all there are three big boos in BBH. The first in the lobby after killing the smaller ghosts, second in the merry-go-round in the basement, again after killing all the ghosts in there and finnaly the third big boo, as you said, on top of the roof ;)
!! Thanks, now I fully remember ^_^
Editor, Experienced player (860)
Joined: 8/12/2008
Posts: 845
Location: Québec, Canada
sonicpacker and me are fully working on this; as for Kyman, I don't really know. 15 stars so far.
Kaylee
She/Her
Editor, Active player (434)
Joined: 9/29/2008
Posts: 706
Location: Canada
Excuse me? We were talking last night and I told you what I was redoing. Also you guys are rushing stars IMO, but I guess I TAS differently than you two.
Active player (426)
Joined: 9/21/2009
Posts: 1047
Location: California
Well, first of all, I never said the stars I upload to YouTube are optimal. Nor did I say they will be put into the TAS. Secondly, no offense, but Kyle, whenever I talk to you about it, you seem very uninterested and usually change the subject. Lastly, I'm not rushing. I'm taking my time, trying to organize everything with Nahoc, usually on a day-to-day basis. Right now, we are trying to figure out which stars involve luck manipulation. I haven't TASed anything for over 2 or 3 days now.
Joined: 10/25/2009
Posts: 59
Kirkq wrote:
bzb95 wrote:
-BBH- Go on a Ghost Hunt 52'8 criticism would be much appreciated.
I feel like you shouldn't be ground pounding the little boos. 0:12 - Long jump past, turn around, sideflip, dive through boos 0:20 - Jump kick Maybe both of those don't actually work, but I feel that some other plan has to be faster. Fairly good execution, planning/strategy looks a bit mediocre.
I tested the first one it is slower the only way i see that diving could be quicker is to long jump to the back wall then wall kick off and dive. Second one(may be wrong) but i think i tested and it took the same amout of frames jumping as jump kicking again may be wrong on this one.
Editor, Experienced player (860)
Joined: 8/12/2008
Posts: 845
Location: Québec, Canada
Snowman's Big Head - 9"30 No cannon, but it's still as fast. Even if it ties there's no question as to which will be used for the 120.
Mitjitsu
He/Him
Banned User
Joined: 4/24/2006
Posts: 2997
I wish people wouldn't put "TAS WR" or "TWR" in their YouTube descriptions.
Joined: 6/4/2009
Posts: 570
Location: 33°07'41"S, 160°42'04"W
Nahoc you posted that on previous page. Howver I like it.
Active player (426)
Joined: 9/21/2009
Posts: 1047
Location: California
Mitjitsu wrote:
I wish people wouldn't put "TAS WR" or "TWR" in their YouTube descriptions.
I didn't used to put that, but then people would always comment, "WR?" and I got sick of answering.
Former player
Joined: 8/31/2009
Posts: 236
Sonicpacker's TASing knows no end. Keep it up, I love your TASes. =)