Post subject: Xena: the Warrior Princess
Editor, Experienced player (885)
Joined: 1/23/2008
Posts: 529
Location: Finland
After seeing parts of this playthrough, I just had to try out this game myself. My estimation for a possible TAS time is 6 minutes, based on the myriad of glitches I found while playing it. It's possible to leap through walls and over water, enabling an almost thorough humiliation of the game. Other (useful) tricks include superspeed during sidescrollers (using L+R at the same time) and glitching item pick up messages to resolve about hundred frames faster than normal. Unfortunately at the end we suddenly get a few trigger-protected doors. I can't see how we could get past those without having the sword (which would otherwise be utterly skippable). If all goes well, I will do a test TAS of this game in a short while. EDIT: here is a collection of various glitches from from throughout the game. However, I've saved the greatest ones for the TAS.
Editor, Experienced player (885)
Joined: 1/23/2008
Posts: 529
Location: Finland
As usual, as soon as I publicly report starting a new project, my interests shift. Some delay is to be expected. While messing with this game at a friend's house today, we discovered two new mysterious and promising glitches. 1. save menu+jumping towards a person (so that discussion begins) and getting pushed inside collision simultaneously causes Xena to enter a strange state during which she can move normally, but all collision checks/triggers are ignored (including drowning, level transitions, etc.) I've only done it at the bear, right at the second screen of the game. Entering save menu once ends the state. This trick would save time, if it could be done at the second water room of the route (from which you get to centaur village). EDIT: a vid. 2. at the ghosts right at the last dungeon of the game, we got the first key and unlocked the cage at upper right corner. All of a sudden we note that the sword we had carried with us had completely disappeared from inventory. Reproducing this didn't work. This is the first "item menu" glitch I've ever seen in this game... EDIT: I'm guessing this glitch has something to do with the above, since I got similar results (items disappearing/not getting picked up), albeit not always, at the beginning of the game, when I made the above vid. As a side note, I'm having some difficulties figuring out what's the secret to "The Kitchen's" exit door. It has something to do with elapsed time and/or the amount of pastry ammunition you get hit with, I guess. This would be useful to figure out to get the fastest possible time for TAS... I tried memory watch, but couldn't find an explanation (not too experienced with it). I wonder if some help could be recruited from among you?
Editor, Experienced player (885)
Joined: 1/23/2008
Posts: 529
Location: Finland
The first half of the TAS, completed in one minute thirty seconds. Quite a leap from the TV-serie. I'm still dreading the upcoming parts of the game.
Active player (315)
Joined: 2/28/2006
Posts: 2275
Location: Milky Way -> Earth -> Brazil
awesome game, dude. Really a perfect conversion.
"Genuine self-esteem, however, consists not of causeless feelings, but of certain knowledge about yourself. It rests on the conviction that you — by your choices, effort and actions — have made yourself into the kind of person able to deal with reality. It is the conviction — based on the evidence of your own volitional functioning — that you are fundamentally able to succeed in life and, therefore, are deserving of that success." - Onkar Ghate
Bisqwit wrote:
Drama, too long, didn't read, lol.
Editor, Experienced player (885)
Joined: 1/23/2008
Posts: 529
Location: Finland
Finally finished a run of this game. Final time is 3:38... (13090 frames) Should I submit this? I'm certain it's not perfect, but I doubt that its flaws are very significant, unless a strategy at some level is not optimal or there still exists new glitches that might speed things up. In the meanwhile, I'm going to try manipulating the last room to work out better.
Patashu
He/Him
Joined: 10/2/2005
Posts: 4045
If you can make it faster without extensive effort, you may as well do so now, rather than end up making another submission when you could have waited and made only one.
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