Joined: 11/11/2007
Posts: 242
Location: the 1950s
Edit: Never mind
Currently working on: -Possibly the Wily Tower (Mega Man the Wily Wars)
Joined: 11/11/2007
Posts: 242
Location: the 1950s
Currently working on: -Possibly the Wily Tower (Mega Man the Wily Wars)
Player (71)
Joined: 8/24/2004
Posts: 2562
Location: Sweden
Much better. Now, just do it during the endurance fight. :)
Joined: 10/16/2006
Posts: 174
I agree that it's better. Can't wait to see the rest.
Joined: 11/11/2007
Posts: 242
Location: the 1950s
http://dehacked.2y.net/microstorage.php/info/876795521/mknewveryhardTAS.gmv Through Next Reptile Fight. Note: Setting the 3rd flag makes shadows not appear after the First Pit Match. As a result, the movie was redone.
Currently working on: -Possibly the Wily Tower (Mega Man the Wily Wars)
Joined: 10/16/2006
Posts: 174
That link seems to be of the last movie file, not your latest. The timer says 6 mins+, but I'm only getting up until the first Reptile match, just like in your first movie.
Joined: 11/11/2007
Posts: 242
Location: the 1950s
shallow wrote:
That link seems to be of the last movie file, not your latest. The timer says 6 mins+, but I'm only getting up until the first Reptile match, just like in your first movie.
Really? Maybe you have the wrong rom. Anyway, I'll try to put it on Youtube. Edit: http://www.youtube.com/watch?v=hx1YJuNJrIw
Currently working on: -Possibly the Wily Tower (Mega Man the Wily Wars)
Joined: 11/11/2007
Posts: 242
Location: the 1950s
Currently working on: -Possibly the Wily Tower (Mega Man the Wily Wars)
Joined: 11/11/2007
Posts: 242
Location: the 1950s
bump
Currently working on: -Possibly the Wily Tower (Mega Man the Wily Wars)
Experienced player (614)
Joined: 4/24/2005
Posts: 612
There's some AI humiliation, deking them out at the last moment, making them think they can hit you "if timed right." That's a good start, right away. The fighting is a bit repetitive but that is to be expected when you can't pick someone else every round. It's also expected since it's a fighting game with many fights and not enough diversity built in the game (can't do much about that). This sticks out prominently, I'm afraid. I like your effort in the fighting though. You try to change it up by not doing the same or similar combos every fight; each fight felt like it had a different approach (again, as different as the game allows) which makes sense since the Enemy AI isn't always going to be the same. I'm not really fond of the fighting Reptile 3 times. I wonder if you could avoid that (by Blocking or taking damage) and just fight him during the Endurance fight? Can you avoid fighting him in The Pit stage if FLAG3 is ON? Lastly, the Boss fights were pure ownage and hilarity. It's always fun to just have "control" over them, isn't it :) . About submitting this run: You're really not getting much feedback in this thread so submitting it would likely gain you more feedback as to what people might like to see and not see (it's a bit unfair, for sure). If you decide to submit, make sure to include exactly what emulator you used because on the latest Gens it desyncs. Gens 9c worked fine. I imagine all versions before 9c would work too. Maybe a little LUA scripting could make this run more entertaining by having a script allow you to change characters every fight?
Joined: 11/11/2007
Posts: 242
Location: the 1950s
I know what you mean with fighting reptile every time, however everyone seems to love it. Maybe I could leave out the 2nd fight so there's still one in the endurance match. We'd all love to see someone fall into the spikes once in awhile. About the emulator and desyincs, if you are using Gens 11a, I can't help you. All I can say is that the rom is: Mortal Kombat (W) (REV00) [!].gen
Currently working on: -Possibly the Wily Tower (Mega Man the Wily Wars)
Joined: 11/11/2007
Posts: 242
Location: the 1950s
I've decided I will submit this.
Currently working on: -Possibly the Wily Tower (Mega Man the Wily Wars)
Joined: 11/11/2007
Posts: 242
Location: the 1950s
Just wondering if there's a Game Genie code that changes the characters you play as every fight. Or if it's possible to make one.
Currently working on: -Possibly the Wily Tower (Mega Man the Wily Wars)
Joined: 11/11/2007
Posts: 242
Location: the 1950s
http://dehacked.2y.net/microstorage.php/info/1606926258/mktas.gmv Made a run as Johnny Cage, I think he's one of (if not) the best combo/juggle maker. More entertaining than the last 2. No flags were set but I started on the pit and made Test your might every 2 matches. Enjoy
Currently working on: -Possibly the Wily Tower (Mega Man the Wily Wars)