Hello, all.
Awesome stuff, Dacicus. I particularly liked the one where you bounced it off the goalpost.
I made a movie of match 1 earlier. USA vs Morocco. I didn't really have a goal, so I just sort of I tried to hurt everyone (including myself) as often as possible while doing neat things. If it seemed interesting, I saved, otherwise, I loaded. I think the end result is something terrifically chaotic with a lot of senseless violence... I often hit people just because it's unexpected.
My movie is the (U) version, but has an incorrect checksum. The rom I used had hacked graphics, but works just fine. It'll immediately desync if player 2 is set to the zapper.
http://savefile.com/files/8355860
I have a lot of tips and general rambling I'd like to share. I don't know if they're already listed on gamefaqs or whatever, but I hope they're of some use to you, and that everyone will try making movies for more... esoteric games like this.
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-You can hit anyone you want, as long as the ball is in the possession of the opposing team. You can even hit the goalie using this method, but only if he's far enough out of the net, otherwise, he hits you instead. You can also hit people who are offscreen. Using this method, you can get 4 or 5 consecutive hits on the same guy
who never even had the ball.
-Goalies have trouble passing short-range when they're outside of their net. If you tell your goalie to pass to you when you're standing right behind him, he may very well hit himself in the face with the ball.
-On the options screen, setting your teammates to "pass" instead of "dribble" puts the control in the hands of the computer, and
reduces your own capacity to be random.
-Leaving the goalie in the net reduces the number of players at the enemy goal, and likewise will reduce your options.
-Having your teammates shoot "sometimes" actually makes things more random, I've found. You can't expect them to take your commands when they're that close to the goal regardless of what you set the options to. Shooting tends to be less predictable than just passing.
-If you have the ball, and your characte is at full HP (I.E., hasn't been hit, AND hasn't done any tackling to enemies) and one of the heavy hitters (the lower right two players on the positioning screen, I think) then you can allow the enemy goalie (or pretty much anyone, for that matter) to tackle you, only to hurt themselves. You can actually take out the goalie this way for the first few matches.
It's easiest to stand at the top or bottom of the white chalk rectangle around the goal post, and let him go at you vertically. If he contacts you at the last few frames of his thrust, he'll usually go down instead of you.
-If your goalie gets ahold of the ball while he's in the net, you can hit it in midair with a bicycle kick just after he kicks it. This doesn't work on the enemy goalie, of course...
There's one trick I never managed to reproduce:
I shot the ball just outside the enemy net, causing the goalie to jump and block it. Members of both teams rushed in and started tackling each other, myself included. The goalie stepped in, tackled me, and I somehow flew OUTSIDE of the field. I couldn't get back in until someone scored. I'm assuming that this is next to impossible because it requires being hit by the goalie while standing flat against the edge of the field, and that means NOT holding the ball, or else it'll just go out of bounds. Obviously, if you don't have the ball, then why is the goalie going to attack you?
When your own goalie is out of the net, you can hit him with a superkick. This will cause the enemy goalie to FLY INTO THE AIR as if he had been on the receiving end. This holds true even if the poor bastard is already down for the count.
-Even with all the tricks I just listed, there could be hundreds of other crazy things on 2-player mode. Who knows?
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A few things to avoid
-Passes where the ball is airborne.
-Catching the ball with your chest. It's a vulnerability, because as soon as the ball touches you you're open to being tackled. Try to let it land on your feet whenever possible.
-Similarly, pressing A+B+left/right when you stop the ball with your chest causes you to drop it and jump out of the way... perhaps so that an unwary Morrocan can run with it while you pummel his friends. :D
-Too many sprites in the same place causes lag and flickering- if you decide to KO the enemy team, make sure they don't all drop on the same part of the field.
-Don't KO the enemy team. Even if I wanted to see how quickly I could annihilate their side of the field, I'd be painting myself into a corner with nothing to do for the rest of that half of the match. What makes this game so much fun at times is the enormous for fast-paced and unpredictable action, and that means having opponents.