Post subject: Awesome independent game - ROM Check Fail
Active player (348)
Joined: 3/21/2006
Posts: 940
Location: Toronto, Canada
ROM Check Fail (developed by Farbs) Get it here! Think WarioWare with a ROM corrupter and add a heavy dose of nostalgia. The main idea behind this game is to clear all the enemies on screen in twenty levels. Sounds simple? It might have been, except that the game will often, without warning, "corrupt" itself and change the game mechanics, enemies, background, and physics based on old Nintendo games, and will often mix player characters, enemies and levels from separate games. Say, for example, you start off on one level playing as the ship from Asteroids facing off against Goombas in a Spy Hunter theme. You play that for a few seconds, but after ten seconds you're all of a sudden Mario fighting the aliens from Space Invaders in a Pac-Man maze, and after THAT you're playing as Link slashing Arkanoid blocks in the Mushroom Kingdom. The level design itself never changes, but the physics, controls and enemy patterns do (to match their appropriate games). This is definitely worth a shot, if only for the absurdity of it all, and for those who "get it", it can be HIGHLY addicting, with yours truly standing as testimony to that. Enjoy, and comment on your experience here!
My current project: Something mysterious (oooooh!) My username is all lower-case letters. Please get it right :(
nesrocks
He/Him
Player (247)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
I had played it before and enjoyed it a lot, but he should change the buzzzzz sound because it's too loud and irritating.
Skilled player (1417)
Joined: 10/27/2004
Posts: 1978
Location: Making an escape
I think this game got brought up about a year ago. Was it here? Was it IRC? Was it that forum I'm always lurking at? I don't recall. :( Fun as a novel distraction and little else I find. Always annoying when you're stuck as the space invader turret against a bunch of goombas right below you.
A hundred years from now, they will gaze upon my work and marvel at my skills but never know my name. And that will be good enough for me.
Skilled player (1099)
Joined: 8/26/2006
Posts: 1139
Location: United Kingdom
This is a pretty great game. I keep getting up to level 19 before dying, but I'm sure I'll come back to it to finish it off. Looks quite funny from a TASing perspective too; imagine manipulating the fastest character against the easiest enemies in the least laggy and most opportune environment (and the best music ;-))? Something for the 'hardest game to TAS' thread no doubt...
Joined: 10/3/2005
Posts: 1332
Mukki wrote:
This is a pretty great game. I keep getting up to level 19 before dying, but I'm sure I'll come back to it to finish it off. Looks quite funny from a TASing perspective too; imagine manipulating the fastest character against the easiest enemies in the least laggy and most opportune environment (and the best music ;-))? Something for the 'hardest game to TAS' thread no doubt...
I just got an out-of-bounds glitch, though I don't think it would be useful for TASing...
Player (206)
Joined: 5/29/2004
Posts: 5712
Ferret Warlord wrote:
I think this game got brought up about a year ago. Was it here? Was it IRC? Was it that forum I'm always lurking at? I don't recall. :(
Me too. I don't recall either. I think I just watched a video of someone playing it.
put yourself in my rocketpack if that poochie is one outrageous dude