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Active player (285)
Joined: 9/1/2008
Posts: 900
I didn't know TAS were so long... And I didn't know I would find new ways to save frames. I was able to complete the fight against Terapin in less than 8500 frames!! It must be at least the 5th time that I have to restart such a long way
Active player (285)
Joined: 9/1/2008
Posts: 900
Joined: 12/28/2004
Posts: 210
Is that a wip or a full run?
Former player
Joined: 9/1/2005
Posts: 803
It's a wip, and goes up to the uparupa cave. I'm surprised you managed to cut off 6k frames though. I take it a lot of those were mostly through shorter battle animations? Good idea on the rand roll to force a random battle too, I hadn't thought of doing that outside of the giant island. I also couldn't help but laugh at the fact you still had sten die terapin battle. Makes me wonder why we pick on that guy so much that he kills himself in it.
Active player (285)
Joined: 9/1/2008
Posts: 900
tricks for shorter runs 1) calculate exactly of much damage is caused to bosses. That's how I saved so much, starting with the joker 1.1) know how much HP a boss has. This way, I need fewer round, since I manipulate Katt (mostly) to do the required amount of damage with chopchop in the first round 1.2) Avoiding a hit rather than feeling it saves frames also 2) For some reason, during Terapin, I yielded more critical attacks from ryu when I pressed/didn't press (depends) turbo A when Terrapin controled a character 3) of course, killing useless characters as soon as possible is useful. I have no use for monkeys who have no magic left. 4) avoid using R and L. Rather, go to a place where you can change your characters and put the ones you do need in front (rand for rolling, sten to grab poles, spar to talk to trees...) 5) experiments as to when a battle occurs. I never had a single battle inside the uparupa cave; I only had 3 inside highfort. For my run, I was extremely lucky. I don't think someone can use fewer frames around the blue roached. I did notice that I should have shopped only once in simafort, but getting around the roaches actually used more frames... Also, I used a few of your strategies i hadn't noticed earlier : « exit » the whale, escape battles at the entrance of the witch tower
Active player (285)
Joined: 9/1/2008
Posts: 900
Also, when possible, enter and exit a room right away to avoid battles. It worked on mt maori
Active player (285)
Joined: 9/1/2008
Posts: 900
http://dehacked.2y.net/microstorage.php/info/566726440/Breath%20of%20Fire%20II%20%28U%29.smv yet another 2254 frames less. Man, I'm impressive And I still have a few things to test. I might publish another wip up to the Uparupa
Joined: 7/10/2007
Posts: 280
What version of 1.43 are you using to make these? Snes9x crashes horribly with this ROM.
Joined: 10/3/2005
Posts: 1332
Tristal wrote:
What version of 1.43 are you using to make these? Snes9x crashes horribly with this ROM.
You might try loading the ROM again with a default configuration- just delete (or temporarily rename) Snes9x's config file, which is named something like "snes9x.cfg". The most recent (and probably best) version of Snes9x is always here: http://code.google.com/p/snes9x143-rerecording/
Active player (285)
Joined: 9/1/2008
Posts: 900
janus wrote:
And I still have a few things to test. I might publish another wip up to the Uparupa
It happened. I was able to save 900 frames at the HArpy fight By pressing turbo A during battle dialogue (harpy, Dir-H, Katt...), the enemy acts more quickly
Active player (285)
Joined: 9/1/2008
Posts: 900
i'm now up to terapin, and i'M down 2100 frames
Former player
Joined: 9/1/2005
Posts: 803
That's yet another pretty big saving. How much faster is it now than the one I did at the same point?
Active player (285)
Joined: 9/1/2008
Posts: 900
if you mean in terms of time, i don't know. I calculate in terms of frames
Active player (285)
Joined: 9/1/2008
Posts: 900
if you want the precise advance I have, check at the very moment we get on the whale. Because you go get Bleu and on monster Island right after you get the whale, our quests diverge. When I got to the queen's body, I think i had 100k frames less
ventuz
He/Him
Player (125)
Joined: 10/4/2004
Posts: 940
You saved 27 minutes? That's pretty a lot.
Active player (285)
Joined: 9/1/2008
Posts: 900
I am now up to capturing the food in simafort. I have roughly 3000k frames less than the previous run. WHich means I have... 21k frames less than my very first wip!
Joined: 12/28/2004
Posts: 210
Jesus christ what an improvement.
Active player (285)
Joined: 9/1/2008
Posts: 900
http://dehacked.2y.net/microstorage.php/info/863482171/Breath%20of%20Fire%20II%20%28U%29.smv another 3778 less frames. I know, the witch fight is longer; that's because I couldn't get Katt high enough to make 38 damages. However, I got that 400 frames back; you won't believe how lucky I got in the blue roach trial!! With respect to atma's run (when he first got on the whale), the run has 38926 less frames
Editor, Player (54)
Joined: 12/25/2004
Posts: 634
Location: Aguascalientes, Mexico
Cool, will watch the WIP when I have time ^.^
I'm the best in the Universe! Remember that!
Former player
Joined: 9/1/2005
Posts: 803
janus wrote:
you won't believe how lucky I got in the blue roach trial!!
After watching and seeing it, I really can't believe it, that was pretty damn ridiculous.
With respect to atma's run (when he first got on the whale), the run has 38926 less frames
That's a pretty nice saving, although the difference after that is where it will really start as the routes we took differ, and time I might lose early might be partially made back later on-ish. The biggest question I have for you now: are you going to actually catch the uparupa, or start again? :P
Active player (285)
Joined: 9/1/2008
Posts: 900
I WILL catch it; however, I'm still looking for the ideal way to die. I can't have proper enemies to kill me after the uparupa battle. the sireen only cast tornado :x
and time I might lose early might be partially made back later on-ish
i do plan to visit monster isle, but after I get the bird. the whale is sooo slow. And I don't know if I will chase the golden sludges
Active player (285)
Joined: 9/1/2008
Posts: 900
http://dehacked.2y.net/microstorage.php/info/1511394902/Breath%20of%20Fire%20II%20%28U%29.smv fresh out of the monkey castle. I manipulated it enough to have only 3 random fights instead of four
Former player
Joined: 9/1/2005
Posts: 803
janus wrote:
fresh out of the monkey castle. I manipulated it enough to have only 3 random fights instead of four
That was quite impressive, I was surprised when you had trubo kill you off, only for it to progress the story. Nice find right there. I'm also glad you took what I mentioned a while back into account regarding the kmkz(?)bl, and using that to substitute having to level up to kill trubo. Also, I'm disappointed in your love for animal cruelty, you captured the uparupa :(
Active player (285)
Joined: 9/1/2008
Posts: 900
if you think i'm cruel with uparupas, wait till you see what I do with the monkey... http://dehacked.2y.net/microstorage.php/info/995241280/Breath%20of%20Fire%20II%20%28U%29.smv finally out of the fat bitch's body. that has got to be the most tedious quest for a speedrun. fortunately, there are fat cells...
Joined: 7/10/2007
Posts: 280
Is it possible to manipulate better fights in the Queen? Some fights are certainly better than others.
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