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Post subject: What the hell! Fceu versions beyond 0.98.12 have sucked!
Dwedit
He/Him
Joined: 3/24/2006
Posts: 692
Location: Chicago
FCEU versions released after 0.98.12 have all sucked, and had much less accurate emulation then versions released before then. This also includes FCEUX sucking. What the hell happened to make the emulation so inaccurate?
adelikat
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Emulator Coder, Site Developer, Site Owner, Expert player (3573)
Joined: 11/3/2004
Posts: 4754
Location: Tennessee
0.98.12 sucked.
It's hard to look this good. My TAS projects
Experienced player (828)
Joined: 11/18/2006
Posts: 2426
Location: Back where I belong
Sucking is such a relative term. 0.98.12 was absolutely horrendous for attempting to make an accurate TAS. FCEUX is much better, and is probably the most complete emulator around, with the most options (followed closely by Gens). If the emulation core has changed slowly over the version, then say so. Don't insult an emulator and those who have worked hard to make it better by making claims without backing it up with some sort of evidence.
Living Well Is The Best Revenge My Personal Page
Post subject: Re: What the hell! Fceu versions beyond 0.98.12 have sucked!
Active player (437)
Joined: 4/21/2004
Posts: 3517
Location: Stockholm, Sweden
Dwedit wrote:
FCEU versions released after 0.98.12 have all sucked, and had much less accurate emulation then versions released before then.
Care to give an example? Only problem I have with FCEUX is the sound when you are scrolling forward (so that is really a minor iusse). Besides, everything is adelikat's fault regarding everything.
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Post subject: Re: What the hell! Fceu versions beyond 0.98.12 have sucked!
Senior Moderator
Joined: 8/4/2005
Posts: 5777
Location: Away
AngerFist wrote:
Besides, everything is adelikat's fault regarding everything.
You killed my mother, adelikat. And my sister. And my dog.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
Dwedit
He/Him
Joined: 3/24/2006
Posts: 692
Location: Chicago
Micro Machines looks worse on the newer FCEUs, and Battletoads is highly glitched on level 6. Maybe we just need Nestopia Rerecording or Nintendulator Rerecording. NestopiaXDSP anyone?
Former player
Joined: 12/5/2007
Posts: 716
Define "worse".
Banned User
Joined: 12/23/2004
Posts: 1850
maybe instead of whining every second about how inaccurate the emulator is you could go contribute fixes to it oh wait
Perma-banned
Post subject: Re: What the hell! Fceu versions beyond 0.98.12 have sucked!
adelikat
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Emulator Coder, Site Developer, Site Owner, Expert player (3573)
Joined: 11/3/2004
Posts: 4754
Location: Tennessee
moozooh wrote:
And my dog.
Your dog sucked, imo.
It's hard to look this good. My TAS projects
Post subject: Re: What the hell! Fceu versions beyond 0.98.12 have sucked!
Former player
Joined: 12/5/2007
Posts: 716
adelikat wrote:
moozooh wrote:
And my dog.
Your dog sucked, imo.
It did indeed.
Senior Moderator
Joined: 8/4/2005
Posts: 5777
Location: Away
What do you want, I myself commanded that bitch to suck.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
Former player
Joined: 12/5/2007
Posts: 716
Then what are you complaining about, really?
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Joined: 8/4/2005
Posts: 5777
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He killed it.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
Joined: 4/25/2004
Posts: 498
This thread sucks.
Joined: 5/17/2007
Posts: 393
Location: Sweden
In what way is it less good than the version before it. I haven't really noticed any big differences from version to version.
"No love for the game gear"
Emulator Coder
Joined: 8/12/2008
Posts: 42
I you have a legitimate complaint about something, you're more than welcome to file it in the bug tracker. In my experience I've found fceuX to be equally accurate as fceu. FceuX also includes some mappers that weren't in fceu If a game isn't being emulated accurately file a bug in the tracker.
** FceuX SDL Developer/Maintainer ** get the latest source http://sourceforge.net/p/fceultra/code/
sgrunt
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Joined: 10/28/2007
Posts: 1360
Location: The dark horror in the back of your mind
As much as having the input of a developer helps, this thread was more than a year old. Your timing sucks. :D
Emulator Coder
Joined: 8/12/2008
Posts: 42
sgrunt wrote:
As much as having the input of a developer helps, this thread was more than a year old. Your timing sucks. :D
yeah; i didn't check the timestamp didn't know i was resurrecting this thread from the dead i didn't see that only like the first 6 threads or so were post-2008
** FceuX SDL Developer/Maintainer ** get the latest source http://sourceforge.net/p/fceultra/code/
Dwedit
He/Him
Joined: 3/24/2006
Posts: 692
Location: Chicago
The bugs I was complaining about are all fixed in development versions. Maybe we need a lock on this thread.
sgrunt
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Emulator Coder, Former player
Joined: 10/28/2007
Posts: 1360
Location: The dark horror in the back of your mind
Done.
adelikat
He/Him
Emulator Coder, Site Developer, Site Owner, Expert player (3573)
Joined: 11/3/2004
Posts: 4754
Location: Tennessee
Dwedit wrote:
I wanted to say thank you for the hard work fixing the bugs that I politely informed the developers about in this thread.
Your welcome :)
It's hard to look this good. My TAS projects

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