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Post subject: Gamecube and Wii wishlist
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Well seeing as fateful issue 502 is being considered and may be completed in the foreseeable future, I thought it would be appropriate to add this topic to the forums! For the first time ever (I believe) we may have a rerecording emulator for the current generation of consoles. anyways, Here's my list: Metal gear solid: any Super Mario sunshine Zelda: all Super smash bros. Brawl/Melee any FPS Yeh, just a few.
Measure once. Cut twice.
MezzoDragon
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Super Mario Sunshine is a must. The same can be said for Paper Mario: Thousand Year Door, Super Paper Mario, and Luigi's Mansion.
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not my personal opinion but I'm convinced a lot of people will want to see a Metroid Prime TAS :)
TASes: [URL=http://tasvideos.org/Movies-298up-Obs.html]Mr. Nutz (SNES), Young Merlin 100% (SNES), Animaniacs 100% (SNES)[/URL]
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Umbrella Chronicles. Not something everyone would think is a good idea, being a rail-shooter and all, but definitely something where a realtime gamer can never be as crack a shot as a TASer. It would be damn good, I think. Especially the Wesker chapters- he'll have an actual reason to be smug! :D
Joined: 12/10/2007
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I would like to see super mario sunshine, mario kart double dash, and luigi's mansion. Animal crossing is one of my favorite games as well but I don't think it would be much of a tas lol...
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Can't believe Super Monkey Ball 1/2/3 aren't mentioned yet. Other than that, Prince of Persia: The Sands of Time, Viewtiful Joe, and probably F-Zero GX. Also, Ikaruga with some interesting goal in mind (dot eater might work).
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Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
Sir_VG
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moozooh wrote:
Also, Ikaruga with some interesting goal in mind (dot eater might work).
Eh, not really. I think going for high score and maintaining a very high combo on the highest difficulty would be much more exciting then dot eater.
Taking over the world, one game at a time. Currently TASing: Nothing
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on the wii side of things, kororinpa would be great.
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Sir VG wrote:
Eh, not really. I think going for high score and maintaining a very high combo on the highest difficulty would be much more exciting then dot eater.
It's just that the game is so well-competed it's barely possible to squeeze even a dozen more hits in any given stage (some stages, like 1st and 5th, aren't even that hard to full-chain unassisted). I just realized that a hard mode "reverse dot eater" (not shooting and NOT eating any bullets if possible; essentially a low-score run) will probably be the best possible solution for TASing this game, because it's the one that has never been accomplished, to my knowledge.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Twilight Princess (GCN): It's faster to do it on that version because of an exclusive trick called the Long Jump Attack by using the Gale Boomerang and a faster Map Glitch. Super Mario Galaxy: I wonder how long it will actually take for Luigi (New Game+) to get 121 stars? All of the purple coin missions will look fun to watch. Don't forget that Metroid Prime 2 will probably recieve "New Wii Play control" edition that will have faster gun pointing but hopefully Retro hasn't tweaked the other mechanics/add invisible walls to prevent sequence breaking. If WiiWare Titles can somewhat be obtainable and work on Dolphin then: MEGAMAN 9 Both In-Game and Real times World of Goo
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Of Course! I can't believe I forgot to put down SM Galaxy.
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moozooh wrote:
Sir VG wrote:
Eh, not really. I think going for high score and maintaining a very high combo on the highest difficulty would be much more exciting then dot eater.
It's just that the game is so well-competed it's barely possible to squeeze even a dozen more hits in any given stage (some stages, like 1st and 5th, aren't even that hard to full-chain unassisted). I just realized that a hard mode "reverse dot eater" (not shooting and NOT eating any bullets if possible; essentially a low-score run) will probably be the best possible solution for TASing this game, because it's the one that has never been accomplished, to my knowledge.
I think TASing is about entertainment, and while your suggestion might not have been done before in realtime, it is probably the least attractive TAS to look at... especially for someone that hasn't played the game. Aiming for highscore on hard mode is probably the most interesting, and it would be interesting from another aspect too, and I think there were official tool assisted released, to show like the best possible game. It would be interesting if those would be beaten here. As for other games... I would in other cases mainly suggest games that are specifically suitable for TASing... but in this case, lots of the games don't even have speedruns, OR the speedruns aren't fully up to date... so I'd love to see a lot of runs: Mario sunshine and galaxy Metroid 1,2,3 F-zero GX Starfox adventures Beyond good and evil Okami Zelda WW and TP Mario Kart DD and Wii Ikaruga Resident Evil games Some Sonic game perhaps Maybe even Wii play - Tanks!
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moozooh wrote:
Can't believe Super Monkey Ball 1/2/3 aren't mentioned yet.
so right! I've watch some WR-compilations which look amazing so a TAS will either be incredible or pretty much the same as those WRs :D
TASes: [URL=http://tasvideos.org/Movies-298up-Obs.html]Mr. Nutz (SNES), Young Merlin 100% (SNES), Animaniacs 100% (SNES)[/URL]
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Baxter wrote:
I think TASing is about entertainment, and while your suggestion might not have been done before in realtime, it is probably the least attractive TAS to look at... especially for someone that hasn't played the game. Aiming for highscore on hard mode is probably the most interesting, and it would be interesting from another aspect too, and I think there were official tool assisted released, to show like the best possible game. It would be interesting if those would be beaten here.
You are probably talking about the Ikaruga Appreciate DVD. The good part is that it features absolutely amazing and polished gameplay. The bad part (for us here) is that it's absolutely unassisted, played using arcade sticks on arcade hardware. The Hard mode score on that DVD is 34,289,970 by Yusemi-SWY, the former world record. The current record is 35,445,270 by Gakki. The theoretical maximum is around 37 million (that's with perfect chaining and very extensive bullet eating, including eating through Tageri to last second). Both have been done separately in unassisted conditions, so such a TAS would barely be different from the (imo much more impressive) best examples of unassisted gameplay. Now dodging bullets without eating them… That's actually impossible in unassisted conditions. All the more impressiveness to the TAS.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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SSBM Mario Sunshine Paper Mario TTYD Luigi's Mansion Zelda - TWW F-Zero GX Zelda TP Super Mario Galaxy
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moozooh wrote:
Baxter wrote:
I think TASing is about entertainment, and while your suggestion might not have been done before in realtime, it is probably the least attractive TAS to look at... especially for someone that hasn't played the game. Aiming for highscore on hard mode is probably the most interesting, and it would be interesting from another aspect too, and I think there were official tool assisted released, to show like the best possible game. It would be interesting if those would be beaten here.
You are probably talking about the Ikaruga Appreciate DVD. The good part is that it features absolutely amazing and polished gameplay. The bad part (for us here) is that it's absolutely unassisted, played using arcade sticks on arcade hardware. The Hard mode score on that DVD is 34,289,970 by Yusemi-SWY, the former world record. The current record is 35,445,270 by Gakki. The theoretical maximum is around 37 million (that's with perfect chaining and very extensive bullet eating, including eating through Tageri to last second). Both have been done separately in unassisted conditions, so such a TAS would barely be different from the (imo much more impressive) best examples of unassisted gameplay. Now dodging bullets without eating them… That's actually impossible in unassisted conditions. All the more impressiveness to the TAS.
I thought there was something tool assisted out... Either way, Perfect bullet eating in combination with perfect combo's for a full run still seems most interesting to watch... certainly at the start, no bullet eating is somewhat boring, as you would just wait, as there isn't too much happening if the enemies don't even get shot. Either way... I somehow think that GC and Wii TASes are farther away than we might hope them to be... but since both runs are opposites, I think there is probably a place for them both.
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Let's not forget Resident Evil 4. ;D
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dartht33bagger wrote:
Animal crossing is one of my favorite games as well but I don't think it would be much of a tas lol...
Does it even have a defined end-point?
Dromiceius wrote:
Umbrella Chronicles.
Definitely, hell any rail shooters would be interesting to watch (for me, at least). I believe the Wii has a couple House of the Dead games for it.
adelikat wrote:
It started off fairly tame, but as more balls entered the picture it sure got a lot more entertaining.
MezzoDragon
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Seeing someone get 100% hits on a rail shooters will be cool to watch. Hopefully, those TAS's will appear soon.
Mitjitsu
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GameCube Games worth considering Agent Under Fire Baldur's Gate Eternal Darkness Gun Hitman 2 MK:DD Metroid Prime 1+2 Paper Mario 1000 year door Pikmin 1+2 Prince of Persia Resident Evil 1+4 Sonic Adventure 1+2 and Heroes Splinter Cell 1+2+3 Super Mario Sunshine Super Monkey Ball 1+2 Smash Bros Melee Tomb Raider Legend Tony Hawk's Pro Skater Viewtiful Joe Zelda Four Swords Zelda Twilight Princess There is probably 20-30 games which I've missed out.
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Melee--We've seen what's possible in Perfect Control, and all of it was very awesome. Brawl--Sure, why not? Metroid Prime--Sub-hour, anyone? Not needing to use save stations alone nets a small advantage, but a small advantage may be all that's needed. Also, a 21% TAS might be possible, as it seems the people at m2k2 were close. Metroid Prime 2/3--Sounds fun. I think we could manage a lower percent than 16 on MP2E. Sonic Adventure 2: Battle--I so want to TAS this. Having speedran it, I want to know the limit. All the other Sonic games--They all seem like they would look very good if TAS'd. Except maybe Shadow, but that could hardly be helped. Twilight Princess--Lots of neat glitches here and skippable cutscenes. Wind Waker's lack of these will probably make it less suited to TAS. Mario Sunshine--It may not be Mario 64, but it seems just as suited to TASing Mario Galaxy--I can just imagine the absurd gravity tricks a TAS could pull. Or maybe I can't. But it still seems like it'd be great. Fire Emblem: Radiant Dawn--Although we already sort of have one at SDA. The other FE would be good, too. Okami--I just like it Trauma Center (all)--Somehow I find the idea of trying to do surgery as fast as possible very funny. Plus I'd love to see the X missions TASed. I still can't even beat X-1. Zelda: Master Quest--Oh, wait... Anyways, that's all I can think of.
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Trauma Center* SSBM/SSBB Super Monkey Ball Pikmin Metroid prime Sonic Adventure Starfox Assault* Star wars Rogue Squadron Zelda TP, 4 swords *= I'd be interested in doing
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Tub
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petrie911 wrote:
Metroid Prime--Sub-hour, anyone? [..] Also, a 21% TAS might be possible, as it seems the people at m2k2 were close.
Less should be possible abusing the "secret worlds" (or whatever they call OOB travel). Why should a TAS subject itself to unassisted speedrunner's restrictions?
petrie911 wrote:
Twilight Princess--Lots of neat glitches here and skippable cutscenes. Wind Waker's lack of these will probably make it less suited to TAS.
I'd bet that WW has it's own share of glitches. It's just that the game is too crappy for anyone to bother looking for them. Resident Evil 4 largely depends on the RNG. If you can manipulate consistent fatal headshots and blaze through the game using your trusty starter pistol (+RL for bosses), that'd be cool.
m00
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Tub wrote:
petrie911 wrote:
Metroid Prime--Sub-hour, anyone? [..] Also, a 21% TAS might be possible, as it seems the people at m2k2 were close.
Less should be possible abusing the "secret worlds" (or whatever they call OOB travel). Why should a TAS subject itself to unassisted speedrunner's restrictions?
I don't think most secret worlds save any time in Prime. Ice Beam before Flaaghra was the only one I remember being discussed over at m2k2. If you're talking about lowering %, the only theory of 21% currently involves OoB, but it is extremely unlikely that the % could get any lower. Oh, and SDA lifted the OoB ban.
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petrie911 wrote:
Oh, and SDA lifted the OoB ban.
Sorry to be off-topic, but I'd really like to see a news post/explanation for this, since it's pretty big news.
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