New WIP:
Mute City 1, Lap 1, 17.10
Notes:
-After (seriously) 15 hours and 5k re-records of tinkering, I watched the WR frame-by-frame and figured out how he was taking the 3rd boost so fast...it uses the double-tap-right attack to swing around really fast; the trick is you then need to hold R for a certain time or the car will grip, causing a big loss of speed
-Late in the lap, note how I'm hiking up on the rail a bit during some turns...with precise control, one can do so without taking damage (and losing speed), and obviously being right on the rail has the advantage of being the shortest possible path around the turn. This wip doesn't take full advantage, but I'm moving on to lap 2 to make some more progress finding new strats
-The 1st half of the lap was also improved to get a bit more speed coming off the 2nd boost
-I finish with full energy, 0.33s ahead of the WR; as WMJ noted this is desirable as laps 2 and (more so) 3 are limited in the WR by energy, both for rail slides and boosts
-I promise the link works this time! Same settings as before.