Player (121)
Joined: 2/11/2007
Posts: 1522
Meh I suck ... maybe if you extend it a bit ;) Oh man I've got the perfect gens game for Lua...
I make a comic with no image files and you should read it. While there is a lower class, I am in it, and while there is a criminal element I am of it, and while there is a soul in prison, I am not free. -Eugene Debs
Joined: 4/25/2004
Posts: 615
Location: The Netherlands
I've created an EmuLua reference. You can find it at http://cbc.qfox.nl/emulua Please let me know if there are any problems or additions :)
qfox.nl
Joined: 4/25/2004
Posts: 615
Location: The Netherlands
Ok and the final big addon for the site is a rom/ram map database. Currently free for anyone to edit but soon you'll need to login to add stuff to it (viewing it remains public). There are still a few things I need to finish up before we can start, but I want to know whether you guys think these game choices are good, to prevent another fiasco like with Tennis. NES: Super Mario Bros SNES: Super Bomberman Genesis: ?? For smb I might use a random level generator as proposed and created by DarkKobold. If it can generate a suitable level, that is :) Nothing too difficult though. So single player points or speed. For bomberman I'm thinking 4 players (2 bots and 2 cpus). Multiplayer win and points. And I have no idea about genesis so if anybody has any ideas please say so. I think I can get things ready by next week. I need to add some small features to the forum, player profiles and allow multiple contests at the same time (the site currently asumes only one). I think :)
qfox.nl
Editor, Active player (297)
Joined: 3/8/2004
Posts: 7469
Location: Arzareth
Meh, my NES Bomberman disassembly goes waste :(
Joined: 4/25/2004
Posts: 615
Location: The Netherlands
The problem is that the NES doesnt do multiplayer and it seemed to me like this desire was expressed by some in this forum.
qfox.nl
Editor, Active player (297)
Joined: 3/8/2004
Posts: 7469
Location: Arzareth
qFox wrote:
The problem is that the NES doesnt do multiplayer and it seemed to me like this desire was expressed by some in this forum.
I'm aware.
Joined: 4/25/2004
Posts: 615
Location: The Netherlands
Now, if you could just hack the NES version to allow the bot to be controlled by a script ;) But I don't think it'll be as easy as to just manipulate the RAM at frameborder time.
qfox.nl
Joined: 4/25/2004
Posts: 615
Location: The Netherlands
Actually, we'll skip gens for now since there is no actual release of gens with Lua yet and I don't want to push them. And the first release of it is bound to have some Lua problems, etc.
qfox.nl
Joined: 4/25/2004
Posts: 615
Location: The Netherlands
Ok. My site is ready. I just need an ok on these games. SMB and SBomberman. Anyone any comments?
qfox.nl
Joined: 4/25/2004
Posts: 615
Location: The Netherlands
Guess not. I've started the contests. Good luck :)
qfox.nl