Post subject: Sonic Chronicles: The Dark Brotherhood (DS)
arflech
He/Him
Joined: 5/3/2008
Posts: 1120
a.k.a. Sonic RPG Is anybody else excited about this? It's about to be released in Europe and shortly thereafter in America and Japan.
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Player (80)
Joined: 7/7/2008
Posts: 873
Location: Utah
We don't even know if the game is capable of being a good TAS yet. But if you mean excited about the actual game itself then yes, I am excited about it.
Joined: 10/15/2007
Posts: 685
Not really, no. I loved the series when I was younger, but there isn't much that I loved about it still alive today. I may give it a try later, but the franchise as it stands today is a lot like seeing your childhood hero laying drunk and unwashed in the gutter of some red light district.
Kirby said so, so it must be true. ( >'.')>
Joined: 7/2/2007
Posts: 3960
Modern Sonic is a bit like watching a drunken platform diver. Sometimes they do something cool, but mostly you just end up wincing.
Pyrel - an open-source rewrite of the Angband roguelike game in Python.
arflech
He/Him
Joined: 5/3/2008
Posts: 1120
^That's true, and so is this:
superjupi wrote:
Not really, no. I loved the series when I was younger, but there isn't much that I loved about it still alive today. I may give it a try later, but the franchise as it stands today is a lot like seeing your childhood hero laying drunk and unwashed in the gutter of some red light district.
But seriously, this is a completely different mode of play; I've been waiting for a game like this since Super Mario RPG (though I would also be stoked if a proper sequel for this game came out and featured Sonic in some way).
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N._Harmonik
She/Her
Joined: 8/27/2006
Posts: 502
Location: Canada
AHEM. Hey, jaded Sonic Fans! You're either completely ignoring or forgetting (and, either way, it's a crime) about these recent gems, according to GameRankings: Sonic Advance: 83.4% Sonic Advance 2: 85.7% Sonic Advance 3: 80.0% Sonic Rush: 82.8% Sonic Rush Adventure: 80.2% Though I suppose I can't entirely blame you; after all, handheld Sonic games have been either ignored or forgotten since the very beginning.
Why, oh, why do I even <i>try</i> to understand my own species?
Player (80)
Joined: 7/7/2008
Posts: 873
Location: Utah
Not me man, I am so ready to own and enjoy Sonic Chronicles.
arflech
He/Him
Joined: 5/3/2008
Posts: 1120
N. Harmonik wrote:
AHEM. Hey, jaded Sonic Fans! You're either completely ignoring or forgetting (and, either way, it's a crime) about these recent gems, according to GameRankings: Sonic Advance: 83.4% Sonic Advance 2: 85.7% Sonic Advance 3: 80.0% Sonic Rush: 82.8% Sonic Rush Adventure: 80.2% Though I suppose I can't entirely blame you; after all, handheld Sonic games have been either ignored or forgotten since the very beginning.
I have neither ignored nor forgotten them, and I certainly wish they can finally make a 3D Sonic game with the design qualities of the 2D games.
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Joined: 3/3/2007
Posts: 53
It was a decent game, not FANTASTIC, but decent. Crappy sound/music and the annoying wlking with the touch screen, which sometimes doesn't react. Good try for Bioware for their first DS RPG. Now to wait for Sonic Chronicles 2.....
N._Harmonik
She/Her
Joined: 8/27/2006
Posts: 502
Location: Canada
I've discovered a glitch that could shorten the Tool-Assisted Speedrun of this game (when a decent DS emulator is created) by a few seconds...and possibly if this could occur elsewhere. After Prefect Charyb was defeated, I moved toward the left and a dialogue scene popped up when it shouldn't have! When I was done, I went outside and another dialogue scene immediately came up. When it was all done, I found myself teleported to Ix's lair. These particular dialogue scenes weren't supposed to appear until a little later. My guess is that the game confused the trigger points for them to appear with the earlier one involving activating the switch.
Why, oh, why do I even <i>try</i> to understand my own species?
Player (80)
Joined: 7/7/2008
Posts: 873
Location: Utah
Yeah, so I was thinking of doing a TAS on this. But my only problem is that when you leave Green Hill Zone, the game freezes right there. Is the problem the emulator, or do I have to have some certain settings and plugins?