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Former player
Joined: 9/1/2005
Posts: 803
OK, I finally finished the intro level (yeah, I'm taking my time) after a countless number of desyncs that made me rage; pxm here. Take note that as mentioned prior, I am doing this on the japanese version for a couple of reasons. You will need to have sub channel reading set in the cd plugin. Something I noticed about that however (despite the fact it caused my run to sync where it previously didn't originally) is that somehow that actually seems to not cause fmv's to not load, and auto skips them more or less. This is probably why OgreSlayeR's run initially desynced, fmv's were there. I know of one glaring mistake that I made in this which I didn't notice until I had completed the first level: I failed to press start to skip the "scrolling down" intro of sorts in the screen where you pick your stage, which probably cost me somewhere in the range of 100-300 frames. I shall youtube it or encode something later, as it's ridiculously late, and it took 2 1/2 hours to get the boss down nicely without desyncs.
Joined: 8/27/2006
Posts: 883
Two things :P 1- You should update you current projects list in your signature 2- You should encore this soon :P I'll be following your progress :) Good Luck
mz
Emulator Coder, Player (79)
Joined: 10/26/2007
Posts: 693
Atma wrote:
You will need to have sub channel reading set in the cd plugin. Something I noticed about that however (despite the fact it caused my run to sync where it previously didn't originally) is that somehow that actually seems to not cause fmv's to not load, and auto skips them more or less.
Most PS games are copy-protected in their japanese and european versions, that's why you need to enable subchannel reading for most of them to even work. On the other hand, you'll never need subchannel reading for american releases. I'm waiting for your encode too, as I only have the american MMX4 version. Good luck with that. :P
You're just fucking stupid, everyone hates you, sorry to tell you the truth. no one likes you, you're someone pretentious and TASes only to be on speed game, but don't have any hope, you won't get there.
Editor, Expert player (2073)
Joined: 6/15/2005
Posts: 3282
Cremator wrote:
How did you damage Owl constantly before he went off screen? I had no idea you could do that. How do you do that?
Storm Owl's recovery is strange. If you hit him with jump-slash, he won't become invincible unless you hit him again right away or in a short timespan (around 15 frames). So I make sure to contact him only once each slash, except on the last one before he leaves the screen. I threw in some SDCs as well.
Cremator wrote:
One thing, though: Wouldn't it be faster to use charged shots on the cannons in the first part of Storm Owl? Seeing shooting normally seems to stop you and all...
I never realized that one could charge the ride armor shot. Anyway, thanks for telling me.
OgreSlayeR wrote:
I just started my Test Run. It plays to the end of Magma Dragoon. Not sure if my strategy was the best against him. Hopefully it syncs properly.
Noticed a couple things: - In the intro stage, where two blocks drop on each side of you and you destroy the right block. I think it is faster to wall-jump from the left block onto the right block and then jump from there over the next wall, rather than destroying the right block and wall-jumping twice at the wall. - Against Magma Dragoon, you tried to fit in a fully charged shot along with the small charged shots. Unless the charged shot does 5 damage (I think it does 3), you should just use the small charged shots all the time. Otherwise, it looks good so far.
Active player (315)
Joined: 2/28/2006
Posts: 2275
Location: Milky Way -> Earth -> Brazil
This intro looks pretty cool, Atma.
"Genuine self-esteem, however, consists not of causeless feelings, but of certain knowledge about yourself. It rests on the conviction that you — by your choices, effort and actions — have made yourself into the kind of person able to deal with reality. It is the conviction — based on the evidence of your own volitional functioning — that you are fundamentally able to succeed in life and, therefore, are deserving of that success." - Onkar Ghate
Bisqwit wrote:
Drama, too long, didn't read, lol.
Former player
Joined: 9/1/2005
Posts: 803
I just finished uploading a youtube of the first stage, those who want to but dont have the JP iso, you can see it here. I added a tiny bit of silence to the loading between the stage portions so that the audio in the second half synced better.
Player (79)
Joined: 7/7/2008
Posts: 873
Location: Utah
Wow, this is way good Atma. Can't wait to see more.
Joined: 7/2/2007
Posts: 3960
Toh! Hu! Toh! Toh! Toh! Looking nice! Keep it up.
Pyrel - an open-source rewrite of the Angband roguelike game in Python.
Joined: 8/27/2006
Posts: 883
Wow, it looks much more fluid with Megaman, you take a lot less damage and it look more amazing than with Zero. Pretty nice :)
Active player (315)
Joined: 2/28/2006
Posts: 2275
Location: Milky Way -> Earth -> Brazil
what? Zero's just as good as Megaman's! There's that little pause whenever he hits something, but it's still awesome. I loved the berserk sword combo at the bosses... heheh nice, FractalFusion.
"Genuine self-esteem, however, consists not of causeless feelings, but of certain knowledge about yourself. It rests on the conviction that you — by your choices, effort and actions — have made yourself into the kind of person able to deal with reality. It is the conviction — based on the evidence of your own volitional functioning — that you are fundamentally able to succeed in life and, therefore, are deserving of that success." - Onkar Ghate
Bisqwit wrote:
Drama, too long, didn't read, lol.
Former player
Joined: 9/1/2005
Posts: 803
hooray for emulation bugs~ Turns out that enabling subchannel reading for this game in pcsx with pete's cdr plugin pretty well just halts the game from progressing after a certain point. This point in particular, for Rockman X4 is any boss fight. This point in particular for Megaman X4 would likely be the Colonel fight, or at the very least the Double fight. Basically, what happens is the boss makes his voiced comment, which occurs in MMX4 at the Colonel boss fights, the Double boss fight, the General boss fight, and the Sigma fights. In RMX4, it occurs at every boss fight including refights. So yeah, unless I had some incredible luck hexing the run back together, there'll be a bit of a delay before seeing some more progress from me (which is a pity, I made it up to magma dragoon before actually finding this out).
mz
Emulator Coder, Player (79)
Joined: 10/26/2007
Posts: 693
If you're using "Use subchannel SBI/M3S info file (recommended)", you need to create a SBI/M3S file first. Or, you can simpy select "Read subchannels (slow, etc...)". For either option, you need a drive with subchannel reading support (this shouldn't be a problem if you're using a virtual drive). Also, your CD image (if you're using one) needs to have the subchannel information dumped (the ".sub" file on CloneCD images, I think), which some of the rips available on the internet are missing.
You're just fucking stupid, everyone hates you, sorry to tell you the truth. no one likes you, you're someone pretentious and TASes only to be on speed game, but don't have any hope, you won't get there.
Former player
Joined: 9/1/2005
Posts: 803
mz wrote:
If you're using "Use subchannel SBI/M3S info file (recommended)", you need to create a SBI/M3S file first. Or, you can simpy select "Read subchannels (slow, etc...)". For either option, you need a drive with subchannel reading support (this shouldn't be a problem if you're using a virtual drive). Also, your CD image (if you're using one) needs to have the subchannel information dumped (the ".sub" file on CloneCD images, I think), which some of the rips available on the internet are missing.
I just tried ripping my mounted image with clonecd to make a sub file, and then converting that to a sbi file. Still didn't seem to work, so who knows.
Editor, Expert player (2073)
Joined: 6/15/2005
Posts: 3282
By the way, this is how the game freezes for me if I have subchannel reading on (for Mooby CDR plugin). http://www.youtube.com/watch?v=tkctcrh3eJA Fortunately, my movie does not use subchannel reading. I only used it intentionally.
Former player
Joined: 9/1/2005
Posts: 803
FractalFusion wrote:
By the way, this is how the game freezes for me if I have subchannel reading on. http://www.youtube.com/watch?v=tkctcrh3eJA Fortunately, my movie does not use subchannel reading. I only used it intentionally.
Yeah, I get the same, only it happens before the boss fight actually begins as all bosses have a comment or two that they say before you kill them. This is what I get for doing all my realtime testing in pSX and not pcsx I suppose.
Joined: 7/1/2008
Posts: 272
Atma, can i ask exactly what ytour reasons for using Rockman X4 are? cause if it's just a personal preference about sound, i hope you don't plan on submitting a run. i don't recall any region-specific glitches.
Active player (315)
Joined: 2/28/2006
Posts: 2275
Location: Milky Way -> Earth -> Brazil
Atma, I guess you have 2 options left: 1- get someone who has the original cd to make the required files for the plugin; 2- Switch to the US version, which doesn't require subchannel reading at all. Remember I said my Megaman X4 ccd image had a .sub file? It's useless, because I guess the recoreder the guy used to rip it wasn't capable of reading subchannels.
"Genuine self-esteem, however, consists not of causeless feelings, but of certain knowledge about yourself. It rests on the conviction that you — by your choices, effort and actions — have made yourself into the kind of person able to deal with reality. It is the conviction — based on the evidence of your own volitional functioning — that you are fundamentally able to succeed in life and, therefore, are deserving of that success." - Onkar Ghate
Bisqwit wrote:
Drama, too long, didn't read, lol.
Former player
Joined: 9/1/2005
Posts: 803
pirate_sephiroth wrote:
Atma, I guess you have 2 options left: 1- get someone who has the original cd to make the required files for the plugin; 2- Switch to the US version, which doesn't require subchannel reading at all.
I've already done option 3: restart the run on the same version I'm already doing while not reading subchannels. I'm already further than I was before, and haven't had a desync yet.
Satoryu wrote:
Atma, can i ask exactly what your reasons for using Rockman X4 are? cause if it's just a personal preference about sound, i hope you don't plan on submitting a run. i don't recall any region-specific glitches.
If the pxm format and pcsx are accepted, I would likely submit this movie upon completion, as I consider that if there's a sound that you're going to be hearing throughout the whole movie, I'd prefer one that's less annoying.
Active player (315)
Joined: 2/28/2006
Posts: 2275
Location: Milky Way -> Earth -> Brazil
But if you do it without subchannel reading, you won't get an ending fmv...wtf
"Genuine self-esteem, however, consists not of causeless feelings, but of certain knowledge about yourself. It rests on the conviction that you — by your choices, effort and actions — have made yourself into the kind of person able to deal with reality. It is the conviction — based on the evidence of your own volitional functioning — that you are fundamentally able to succeed in life and, therefore, are deserving of that success." - Onkar Ghate
Bisqwit wrote:
Drama, too long, didn't read, lol.
Former player
Joined: 9/1/2005
Posts: 803
pirate_sephiroth wrote:
But if you do it without subchannel reading, you won't get an ending fmv...wtf
The opposite is true, suchannel reading is what causes automatic fmv skips, having it disabled is what makes them show.
Active player (315)
Joined: 2/28/2006
Posts: 2275
Location: Milky Way -> Earth -> Brazil
so now we know that subchanel stuff is nothing more than some useless bullshit.
"Genuine self-esteem, however, consists not of causeless feelings, but of certain knowledge about yourself. It rests on the conviction that you — by your choices, effort and actions — have made yourself into the kind of person able to deal with reality. It is the conviction — based on the evidence of your own volitional functioning — that you are fundamentally able to succeed in life and, therefore, are deserving of that success." - Onkar Ghate
Bisqwit wrote:
Drama, too long, didn't read, lol.
Joined: 7/1/2008
Posts: 272
Atma wrote:
If the pxm format and pcsx are accepted, I would likely submit this movie upon completion, as I consider that if there's a sound that you're going to be hearing throughout the whole movie, I'd prefer one that's less annoying.
that's what i was afraid of. it'd be a shame to see such good work be put to waste because you'd be violating a rule.
Joined: 3/11/2008
Posts: 583
Location: USA
Improved entertainment sounds like a good reason to me. But I'm not a judge.
Active player (487)
Joined: 2/19/2007
Posts: 114
Use the (U) version of a ROM unless there is a good reason not to (as an example a shortcut/trick which only works in a different version, or superior music), or the version does not exist.
I dob't think there's any need to worry..
Former player
Joined: 9/1/2005
Posts: 803
I've finally gotten around to encoding the redo of the 2 stages that I've done thusfar. Sky Lagoon Volcano PXM In the Volcano I get hit in the air from one of the flaming boulders. I checked for a "first frame I can hit the door" from there on both getting hit in the air and on the ground, and it came up to be the same frame for both.
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