Ok, I was about to redo my Felix the cat time attack. Mostly cus I thought I could improve it. I also checked my last fmv and noticed that I did some unnecesarry mistakes. These are fixed and now everything is much smother. Also I figured about the fact that Felix is upgradable. He can transform to loads of stuffs. However, I couldn´t do this in the "running stages" because if I were to take the cat heads (coins really) I couldn´t pick the upgrade symbol without delay Felix for 0.5 second or something. So I choosed not to upgrade him here. In the flying stages it´s possible to upgrade Felix without losing speed, so I do this and I also found out that the airplane is faster then the balloon and the umbrella. However, and this is a concern of mine atm, I don´t pick every cat head right away (every 10 cat head gives me the upgrade symbol) and this is because I can´t pick them without losing speed. For example if I take some of them I will bang my head in the wall losing speed or end up on a different route which cost me more time. So I optimized my collecting in that point of view. However I don´t know if it´s faster to lose some time first and regain it with the plane. I think I did the right thing though. It looks shabby to me to play clumsy, even with purpose, when I can avoid it for pretty much the same reason.
Also, this time I use more "pipes". I have no idea how I could miss these in my first attempt but I did ;) This saved me MUCH time.
I also takes damage to save time, this is when I have transformed into something. At the end of each stage those hearts will count down and take some time before the timer will start to count down. So I have optimized that too. I don´t know if it is some frames faster to let the hearts count down but it didn´t feel right. Now it feels like the movie goes on without interuptions.
So here it is, almost 1 minute faster, smother and cooler, showing some things that Felix is capable of.
I takes damage to save time. It is as fast as possible. Some upgrades collected without losing speed, those dissapears from stage to stage though.
/Walker Boh

Bisqwit: Even though this is an improvement to a movie that has been already published, I don't like it. The game is a too typical platform game that doesn't look interesting at all. Similar games: Flintstones, Adventure Island series.
Since Phil encoded the first version, I let him encode this one too.
Phil: I will encode it.
Bisqwit: When's that going to happen?
Phil: Be patient.
Phil: Published.


TASVideoAgent
They/Them
Moderator
Joined: 8/3/2004
Posts: 15619
Location: 127.0.0.1
This topic is for the purpose of discussing #103: Walker_Boh's NES Felix the Cat in 23:14.00
Active player (411)
Joined: 3/16/2004
Posts: 2623
Location: America, Québec
No need to vote guys. It will be published.
Former player
Joined: 4/16/2004
Posts: 1276
Location: Uppsala, Sweden
Awesome ;) Thanks mate.
/Walker Boh
Post subject: Movie published
TASVideoAgent
They/Them
Moderator
Joined: 8/3/2004
Posts: 15619
Location: 127.0.0.1
This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [170] NES Felix the Cat by Walker Boh in 23:14.00
Editor, Player (69)
Joined: 6/22/2005
Posts: 1050
Current Projects: TAS: Wizards & Warriors III.