Post subject: James Bond 007, new WIP uploaded.
Joined: 5/17/2008
Posts: 212
Location: Virginia
Edit (July 5): I'm cancelling this, for a few reasons. 1. Viewer response hasn't been great, level 3 (which is also the longest in the game) has nearly 5 minutes of just running around, "take item X to person Y" kind of gameplay. Plus, the game forces me to backtrack after I get the diamond, instead of just letting me go back to the underground section. This kills about 2-3 minutes, and gets very repetitive to watch. 2. No damage isn't possible. I figured with the right movement at the end of level 3, I may be able to dodge taking damage and be able to proceed on to level 4 (Oddjob throws his hat at you, then leaves you to die in the Sahara). Nope. The level only ends once you hit a certain amount of health left, meaning I have to take damage there. But that's not all. There's not enough water to get through the Sahara level without taking damage on a screen transition. Even with optimal movement, you end the level barely alive. If anyone wants me to upload my final WIP, I'll be glad to do so. It's ~12 mins long, about halfway through the third level.
adelikat wrote:
It started off fairly tame, but as more balls entered the picture it sure got a lot more entertaining.
Post subject: Re: James Bond 007, new WIP uploaded.
Editor, Expert player (2331)
Joined: 5/15/2007
Posts: 3940
Location: Germany
Apo123 wrote:
If anyone wants me to upload my final WIP, I'll be glad to do so. It's ~12 mins long, about halfway through the third level.
If you're still here, please upload your wip. SDA run in 42:02: https://www.youtube.com/watch?v=cOuIrSQhHpY