Post subject: Game Project, in the Flash
Joined: 2/1/2007
Posts: 245
Location: Israel
Hey all. I hope this isn't considered advertising (if it is, I apologize). Anyway, I've been meaning to ask for quite a while since I saw that there are quite a few programmers here, but was always afraid because I wasn't sure if this is advertising and I hear from the "local expert" I know that Action-script isn't really considered a programming language. Now I'm just tired enough to have the courage to write this, but not too tired so as not to bother. I'm working on designing and producing a video game as a project for a course. I'm the designer/producer, I've already got a prospective artist or two, and a person who is too lazy to be a lead programmer, but is willing to help the one I do find. As such, I'm searching for that lead programmer. From what I understand, the most difficult specific part of the game's programming (a sort of arcade style 2D game. Basically without saying too much, imagine Missile Defense where you shoot the missiles, but a bit more complex) is supposed to be its control scheme, which resembles that from Black & White. Edit: Though it's not too hard to figure out I think, I guess I should explicitly mention that the game is supposed to be made in Flash. Anyway, if anyone is interested and available (and if this really isn't advertising) , I'd be happy if they contacted me through a PM or E-mail.
Active player (356)
Joined: 1/16/2008
Posts: 358
Location: The Netherlands
I disagree about some points... ActionScript since the changes last few years is concidered a programming language imo LeadProgrammer is not the hardest nor most timeconsuming job (in your project)..... I'd say getting everyone synched (e.g. model sizes, formats, etc etc) is the hardest part, ask any game studio. the most work would be creating content (well unless its programmed/generated content....) anyway I'm not available to help but i wish you good luck edit: as some hints... go to flash-gaming sites and ask around for general approaches and standards so your game can/will be published on their sites. (or you could hope it'll be a grand success and wont need a big site...)
TASes: [URL=http://tasvideos.org/Movies-298up-Obs.html]Mr. Nutz (SNES), Young Merlin 100% (SNES), Animaniacs 100% (SNES)[/URL]
Post subject: Re: Game Project, in the Flash
Banned User
Joined: 3/10/2004
Posts: 7698
Location: Finland
Mechuyael wrote:
I know that Action-script isn't really considered a programming language.
Where have you heard that?
Joined: 2/1/2007
Posts: 245
Location: Israel
Warp: If you read just two words before the line you quoted out of context, you'd see that it was a "local expert", which so happens to be the guy who is too lazy to be my lead programmer. DaTeL237: Thanks for the advice, though I'm not sure if I'll end up putting it on an online website for flash games. I'm still thinking of what exactly to do with it business-wise, as to be honest I wasn't really thinking of that when coming up with the game idea.
Former player
Joined: 3/30/2004
Posts: 1354
Location: Heather's imagination
If you're making it for a class why are you recruiting people outside of that class?
someone is out there who will like you. take off your mask so they can find you faster. I support the new Nekketsu Kouha Kunio-kun.
Joined: 2/1/2007
Posts: 245
Location: Israel
Because the teachers don't mind, and even if they normally did, this year's class is especially small.