Another interesting thing to consider is what about non rerecording emulators? Some games have a "replay" feature that essentially gives you rerecording abilities (assuming the emulator, regardless of stability, has savestates.) You merely play in frame advance, and use savestates to progress, then at the end for any one particular level or stage or what have you you use replay and it will show what you have done tool assisted.
In addition to this, (or more accurately, my initial question) is would this site be expandable to contain "TAS experiments"? I mean this like an entirely devoted section of the site that does not feature published .avi's of console TASes, but more of experimental TASes that work in theory, but don't work like:
a rerecording emulator, that has a ROM, that has a input movie file that anyone can replay and encode an avi from.
If such a sub section could include EVERY form of tool assisted demonstrations, not to be made as a full published speedrun that fully completes a game, such as:
-TASes from experimental new emulators, using any means necessary to achieve "TASing" like savestates, slowdown, even without rerecording (like the method I described above.)
-PC TASes, like Doom and
Worms Armageddon and the likes (where the source code of the game itself is modified to support TASing features
-DOS Box
-slowing the console down, like demonstrate said
-anything else I may have missed
The goal of this sub section would not be competition to have fully completed runs of video games, that are voted on whether they should be published or not, but to have downloadable .avi's that are made from various coders or the authors themselves, and instantly "published" (if they meet certain criteria) in order to promote awareness and existence of such forms of TASing, rather than a competition of perfection and voting on whether it's entertaining/publishable.
I'd love to see such a sub section of this site, and i think others would too.