Joined: 5/31/2004
Posts: 464
Location: Minnesota
I just started playing this game tonight. It's alot of fun, it's really strange how everyone calls gold, golds. It makes me giggle. Also how much all the NPCs blink... it's extreme. If I get anything usefull for you guys I will post it here. Ok here is some mediocre stuff I can say. Firstly, I think my eyes may have been playing tricks on me, but it seems like you accelerate if you walk and jump. I couldn't really put my finger on it. The fastest way I have found to kill the jumping skull heads is to hit them and then deluge them. Someone said that if you get hit you usually get knocked back. This is true, but if you hit the far side of the enemy he will actually bump you forward. This added with the invincibilty frames can make a pretty good technique. I know this is nothing super good, but if you guys didn't know these things...
JXQ's biggest fan.
Former player
Joined: 9/12/2004
Posts: 184
Location: Austria/Styria
Anyone still working on this? I loved that game as a kid and would really like to see a timeattack on it :)
Former player
Joined: 4/16/2004
Posts: 1276
Location: Uppsala, Sweden
I will do this eventually if noone makes it before me.
/Walker Boh
Player (36)
Joined: 9/11/2004
Posts: 2631
A Faxanadu run would be difficult to pull off. X_x;;;
Build a man a fire, warm him for a day, Set a man on fire, warm him for the rest of his life.
Former player
Joined: 4/16/2004
Posts: 1276
Location: Uppsala, Sweden
Im gonna start this game next week after my algebra test. So if everything goes fine it should be done in the end of next week.
/Walker Boh
Former player
Joined: 4/16/2004
Posts: 1276
Location: Uppsala, Sweden
It's done with a time of 37:30.
/Walker Boh
Player (36)
Joined: 9/11/2004
Posts: 2631
If there were a ASCII jaw drop emote I would use it here.
Build a man a fire, warm him for a day, Set a man on fire, warm him for the rest of his life.
Joined: 10/25/2004
Posts: 6
When will the video be put on the site?
Editor, Active player (297)
Joined: 3/8/2004
Posts: 7469
Location: Arzareth
bracket-P-bracket-dash-bracket-a-bracket-dash-bracket-b-bracket-dash-bracket-l-bracket-dash-bracket-o-bracket wrote:
When will the video be put on the site?
When someone has time and energy to encode and publish it.
OmnipotentEntity wrote:
If there were a ASCII jaw drop emote I would use it here.
I think there is. At least if we ignore that none of the following chars are actually ASCII. °д°
Joined: 10/25/2004
Posts: 6
LOL!!!!!!! I never knew my name was so long.
Former player
Joined: 3/19/2004
Posts: 710
Location: USA
He has a capital B in his name, not lower case. >_>
Player (36)
Joined: 9/11/2004
Posts: 2631
I'm willing to bet $10 that [P]-[a]-[B]-[l]-[o] has it set so he signs in automatically. ^_^
Build a man a fire, warm him for a day, Set a man on fire, warm him for the rest of his life.
Post subject: --=Faxanadu speedrun comment=--
Joined: 11/1/2004
Posts: 12
I love Faxanadu and I agree with the author of the recently released speedrun that it is highly underestimated. Being extremely familiar with it, let me point out this small time-saver that was absent from said video. In Conflate, there's a screen where you can go right or left that contains 2 of those slug-like monsters that give you bread when you kill them and a bottle of poison on the right-hand side. It may seem hard, but you can jump over this bottle without being damaged. Wouldn't save you much time, but every millisecond you can shave off is worth it, I guess.
Former player
Joined: 4/16/2004
Posts: 1276
Location: Uppsala, Sweden
Didn't know that. After like 50 tries on that I just thought it was impossible. Thanks anyways.
/Walker Boh
Joined: 11/1/2004
Posts: 12
If you do a second version, try it. It works, I promise. I've been successful in doing it several times. Keep up the good work; very entertaining stuff.
Player (36)
Joined: 9/11/2004
Posts: 2631
For that matter, that place where you grabbed the Wing Boots to fly that short part, that's doable without the boots as well. 2nd dungeon, would it save time if you went for the elixer and the wing boots first? Use what's left of the 1st Wing Boots to skip the first part of the climb. After the mist city at 16:00, would it be faster to stay on top of the blocks there? At 16:36 is there a particular reason you used Deluge? At 17:08 would it be faster to skip those two enemies? At 19:36, would it be faster to hit the squid twice instead of waiting on it? At 22:21 would it be faster to stay on top? At 22:41 would it be faster to be hit by the squid? At 23:25 would it be faster to jump over the clapper? At 27:14 where does that hole go anyway? At 31:05 would it be faster to just hit that guy twice, or does it not push him back enough? At 34:28 Why does he have two hand daggers?
Build a man a fire, warm him for a day, Set a man on fire, warm him for the rest of his life.
Emulator Coder
Joined: 10/9/2004
Posts: 453
Location: Norway
About the elixir in the 2nd dungeon, no, he has to give his first elixir to the guy watching the fountain of trunk, the reason he gets it later is because it saves time later in the game and is an excellent way to totally rejuvenate himself. 16:00, would not save time, also he is killing those yellow enemies on purpose to get gold for later. So killing them saves time later, and thus staying up would not save him time. 16:36 Deluge was used because if he had hit with sword, he'd be stuck midair, magic does not stop you, that means he can continue and not fall down. 17:08 Money again, killing those 2 is faster than killing that yellow guy once when you come from below and need to go high, and gives more money. 19:36 Actually that one is a possible one, but considering killing the squid gives him health (food), which he needs later on, taking more damage would put him in a worse situation, also note that you pause for a while when you get hit, and that those squids hurt quite a lot. 22:21 It would have been faster on that screen, but next screen you'd get hit by and/or taken damage by that yellow guy. Also those yellow guys are good money. 22:41 Health. Getting hit by that squid could have given him health issues later. 23:25 No, the clapper had stopped, jumping there would have given him an headache, also the clappers damage over the entire screen, so if he had run past him, he would take damage and be stunned for a small while. 27:15 Why don't you try where it goes :P As far as I remember it leads back to beyond the door he just came in, which of course is not desireable.
Player (36)
Joined: 9/11/2004
Posts: 2631
19:36 Actually that one is a possible one, but considering killing the squid gives him health (food), which he needs later on, taking more damage would put him in a worse situation, also note that you pause for a while when you get hit, and that those squids hurt quite a lot.
No, not getting hit by him, hitting him, if you watch it he runs ahead of the squid, pauses, waits for the squid to go past then jumps up and finishes him off, would it be faster to jump up and hit him, then continue up and kill him on the top platform. Unless I'm recalling something incorrectly and the squid turns around everytime when he gets hit instead of just when you hit him in the front, (which if you hit him at the very last second might net you some time as well, just no meat)
23:25 No, the clapper had stopped, jumping there would have given him an headache, also the clappers damage over the entire screen, so if he had run past him, he would take damage and be stunned for a small while.
I was pretty sure he has a good second or so before the screen flash.
27:15 Why don't you try where it goes :P As far as I remember it leads back to beyond the door he just came in, which of course is not desireable.
Then would it be faster to use that at 28:52 as he's coming back?
Build a man a fire, warm him for a day, Set a man on fire, warm him for the rest of his life.
Emulator Coder
Joined: 10/9/2004
Posts: 453
Location: Norway
As said earlier, if you hit someone mid air, you fall straight down and lose all velocity. so if he had jumped up that way, he would just fall below. Most likely anyway. 23:25 That second is used up a few frames after he's past him. They flash pretty fast unless you kill them immediately.
Emulator Coder
Joined: 10/9/2004
Posts: 453
Location: Norway
28:52 Probably not, as he would have to go around quite a lot.
Former player
Joined: 4/16/2004
Posts: 1276
Location: Uppsala, Sweden
That was quite a long list. Thanks TNSe for filling in for me. I will try to answer most questions again though.
OmnipotentEntity wrote:
For that matter, that place where you grabbed the Wing Boots to fly that short part, that's doable without the boots as well.
If it is Im kinda ashamed. I tried this jump more then twice and when I didn't succeded after like 50 tries I redid a part to get the wing boots instead.
OmnipotentEntity wrote:
2nd dungeon, would it save time if you went for the elixer and the wing boots first? Use what's left of the 1st Wing Boots to skip the first part of the climb.
No, this would not be faster. Not only would I have to go up there again to get another elixir but I would also have to backtrack again. Seems very unlogical.
OmnipotentEntity wrote:
After the mist city at 16:00, would it be faster to stay on top of the blocks there?
I don't see that as faster. And also, I needed the money. Those dwarfs gives me kinda much money.
OmnipotentEntity wrote:
At 16:36 is there a particular reason you used Deluge?
Uhm. Yes. Else I would have stopped in mid air as TNSe explained. I think I included that in my submission text aswell...
OmnipotentEntity wrote:
At 17:08 would it be faster to skip those two enemies?
Maybe, but I still need the money at that point and if I hadn't killed those I would have been forced to kill the dwarf atleast 1 extra time.
OmnipotentEntity wrote:
At 19:36, would it be faster to hit the squid twice instead of waiting on it?
Maybe. But still have to swing my sword 3 times at him.
OmnipotentEntity wrote:
At 22:21 would it be faster to stay on top?
Why would that be faster?
OmnipotentEntity wrote:
At 22:41 would it be faster to be hit by the squid?
Of course. I just wasn't sure about my energy at that point and also I took damage while falling down to the next screen.
OmnipotentEntity wrote:
At 23:25 would it be faster to jump over the clapper?
Possible. But that guy uses magic and that's why I killed the first one earlier.
OmnipotentEntity wrote:
At 27:14 where does that hole go anyway?
Sorry man but that's a stupid question ;) Atleast in the context.
OmnipotentEntity wrote:
At 31:05 would it be faster to just hit that guy twice, or does it not push him back enough?
He would have pushed me backwards and also he takes pretty much energy so no, I doubt it would be much faster.
OmnipotentEntity wrote:
At 34:28 Why does he have two hand daggers?
Because it looks cool. Actually I have no idea. Ok. I will redo this run some day (after next wednesday) and Im glad you liked it. Thanks for some useful suggestions.
/Walker Boh
Joined: 11/1/2004
Posts: 12
Don't have negative thoughts, Walker Boh. Remember your mantra. ;-) This is a tough game to speed through considering all factors. The speedrun is impressive, and I think I speak for all of us when I say we're looking forward to version 2.
Former player
Joined: 4/16/2004
Posts: 1276
Location: Uppsala, Sweden
Thanks SlyBeast. I apologize if I was rude or something. Anyways, v2 will come up in the next week hopefully. So if you find any more of those possible time savers (big or not) please tell me right away. And btw, that hole you asked about Omni, it takes me to a small area under my current route and from here it's possible to enter the brown area again. But it's not a short cut so I didn't take that route.
/Walker Boh
Player (36)
Joined: 9/11/2004
Posts: 2631
Walker Boh wrote:
That was quite a long list. Thanks TNSe for filling in for me. I will try to answer most questions again though.
OmnipotentEntity wrote:
For that matter, that place where you grabbed the Wing Boots to fly that short part, that's doable without the boots as well.
If it is Im kinda ashamed. I tried this jump more then twice and when I didn't succeded after like 50 tries I redid a part to get the wing boots instead.
Take this as a "iirc", it's been a while. Though the poison that SlyBeast mentioned I'm certain about. You might have to use the squid though.
Walker Boh wrote:
OmnipotentEntity wrote:
At 22:21 would it be faster to stay on top?
Why would that be faster?
You stay out of the enemies' way. Then again those guy are worth about 250 apiece so it might be a money thing.
Walker Boh wrote:
OmnipotentEntity wrote:
At 27:14 where does that hole go anyway?
Sorry man but that's a stupid question ;) Atleast in the context.
I know, I remembered it going somewhere, but I didn't remember where. Figured it'd give a chuckle maybe. ^^;;
Build a man a fire, warm him for a day, Set a man on fire, warm him for the rest of his life.
Joined: 11/3/2004
Posts: 3
Nice! I enjoyed your superplay quite a bit :) I didn't notice that much that could use improvement, but then again I was just happy you completed it :) I saw you didn't use death as a shortcut back to town. I'm not sure if it would save time, but there are two places it could have a use. 1: The trip back from the black onyx.. You could go from from the last town you visited, and (if you have the wing boots -maybe if you got the ones that you did on the way back on the way there instead) you can get to the next section quite fast. 2: After getting the battle suit, it would save you a key as well as time getting back to town (maybe). However, I guess money seemed to be the problem (especially for tilte :/ ), so maybe it was necessary to go the long way back for those two times. I'm not sure if its faster not to buy tilte, since I've made it through the game without it. Those last bosses sure did die fast with it though :) Who knows though.. maybe the time saved from killing all those enemies and buying less food would make it faster... I guess thats all I have to note. Thanks for making the time attack :) Shimaknight P.S. It was pretty impressive without death :) I dont know if it really is better to throw it in there :P