Submission Text Full Submission Page
  • FCEU
  • Uses no passwords
  • Aims for fastest time
  • Takes damage to save time
  • Play at hardest level
  • Manipulates Luck
  • THE STORY
 Jones: We have located 7 hideouts of the huge drug syndicate in south America. 
        Your mission is to destroy them.
        You must find one of our commandos who was hurt and captured in one of the 7 hideouts.
        Get the grenades from him.
 Smith: Yes,commander Jones.
 Jones: GOOD BYE,Mr.Smith.
Then the adventure of our hero begins.What't waiting for him,a trial?a dangerous mission?
or just a trap!
  • ABOUT GAME
This game was adapted from a movie with tha same name.
The movie was also named "Dead Fox:The Human Weapon" or "Ningen heiki - Dead fox "(Japan).
  • How To Save Time
Fire while jumping. It's better than fire while standing on the ground.
Jumping has the same speed as walking,but it'll cause a small lag.
So I tried to have fewer jumps,especially the vertical jump.
If I do have to jump,I try to make them continuously. It help to save several frames' time.
There's a lag when walking to the door at the end of each mission.I always jump to avoid it.
  • Indefinite Facters
In this game,a jump can lead to some changes.
Some enemies won't appear at certen places.
Sometimes you can see a jump without firing,it's not meaningless.
  • The Bomb Man.
Every mission except the last stage I have to find a man to get a bomb.
I was very lucky to have all of them appear at most save time places.
  • COMPARISION
It's the USA version of Ningen Heiki - Dead Fox.They are the same except the language.
I improved it by 4 seconds.Maybe I should cancel my movie of the Japanese version.
I ended this game a little earlier to be easily compared.
To watch the end of the movie you need to press the "A" button after game stopping.

Bisqwit: Submission file updated. Quote from author: I'm sorry,the movie I submitted "Code Name:Viper"needs some minor changes. According to the editer Truncated's opinion, I should end the movie a little later to get the end demo.

adelikat: The response to this movie has not been good and it is a rather "borderline" game in terms of TASing. The technical quality is good but the game choice is not. I am rejecting this movie. Better luck next time :)

turska: Unrejecting.

adelikat: Rejecting for not matching known records(at the time of this judgement)


Former player
Joined: 2/10/2007
Posts: 60
Location: China
Dromiceius wrote:
We're nearly at the 1500th submission, and the viewers have grown more sophisticated over the years.
It's true that our viewers are more sophisticated.Please see some of the replies for Rolling Thunder: "Wow!! And may I say it again? WOW! This was WHOLLY impressive! I've never seen the final stages be navigated so fast... and the final fight with 1 bullet regenning... TOO COOL!" "This really is a crappy port of the arcade game, so you're right about that. Capcom made a quite blatant ripoff of this game called Code Name: Viper, that's a better game than this port and would be a pretty good run as well... " Viper was also mentioned. I believe that it is possible that if some games were submitted now, it would be rejected.But if an new improved version of these games was submitted now,say,10 seconds faster than the published movie two years ago,what will happen.Is there some possibility that it will be rejected?
Just Run
Joined: 10/3/2005
Posts: 1332
Hmm... You have to consider that Bisqwit has never (to my knowledge) un-published a movie, even though the movie is no longer up to modern standards. To reject an improvement upon such a movie would be illogical.
Former player
Joined: 2/10/2007
Posts: 60
Location: China
Yeah,I hope so,or else the authur will be full of misgivings to make a faster new movie.
Just Run
Joined: 4/14/2010
Posts: 146
Location: France
TASVideosGrue
They/Them
Joined: 10/1/2008
Posts: 2792
Location: The dark corners of the TASVideos server
om, nom, nom... blech, stale!
Player (127)
Joined: 3/23/2012
Posts: 296
Location: In X position=50 y position=20
I think someone does 11:03
Jungon wrote:
if I was to have a Tool-Assisted real life ... I'd.. I could abuse death, just to see if it saves time ..
Skilled player (1178)
Joined: 5/11/2011
Posts: 427
Location: China
This run has been improved by J.Y(Mzscla),and 992 frames faster. http://bbs.tasvg.com/thread-1682-1-1.html So I think no need to rejudge.
adelikat
He/Him
Emulator Coder, Site Developer, Site Owner, Expert player (3576)
Joined: 11/3/2004
Posts: 4754
Location: Tennessee
mtvf1 wrote:
This run has been improved by J.Y(Mzscla),and 992 frames faster. http://bbs.tasvg.com/thread-1682-1-1.html So I think no need to rejudge.
I don't suppose this person would be willing to submit their movie?
It's hard to look this good. My TAS projects