Now when this idea popped up, I decided to make topic for it ^^
Original thread
Yes, I know that it will be one more dead project, but still, let's dream about it a bit ^^
zefiris's dream starts here
I can see it as series of video files with screen recordings uring tasing with all needed commentaries at some stop-frames. It would be useful not only to new people around, but and for some of us who are only used to one or two emulators.
Planned table of contents:
Basic Things:
- Game selection (are you picking popular game, fast paced game, or game that's already published? = good to go)
- Review your completed run (Anything improvable might be spotted - Yeah I know I have bad habit!)
- Be aware of your game (play it normally, look up guide on beating game, 100% game, hidden stuff, find your own glitch, L+R, U+D, all that)
Basic TASing skills:
- Slowdown (how and why, with movies for different emulators by people who are used to it)
- Frame advance (same here and on)
- Rerecording
- Rewinding
- Autohold and autofire
- 2 player tasing
Advanced TASing skills
- Finding routes (with examples~)
- Abusing glitches (When it's good, when it's too much)
- Menu browsing (we still see improvements because of advanced menu, huh?)
- Optimizing way (with some good examples of bad (normal-play), good (normal-speedrun-play) and best (TAS) ways. I can think of some already)
- Choosing objectives for your run
- What to do if I have to wait?.. (Don't stand still... unless you are locked in a 5x5px room)
- Effective usage of savestate slots ^^
Even more advanced skills:
- Hex editing and other external editing
- Watching memory
- Subpixel positioning
- Using debugger/disassembler to understand some things
I can do some of those using snagit for recording and vegas for montage... I'll see what it will result into... I hope I will do it ^^