I thought it was great. It's amazing how much you have to have memorized. I'm sure most people who watch won't even realize the amount of money, bomb, and key management.
- Yeah, it's mainly about bomb management after you have all your items. You will also notice - I screwed up on Manhandla. Had I not, I would have had 8 bombs...and would have been in excellent condtion. This run proves to me I can get bombs fairly easily if I kill enemies at certain "drop" spots along routes - just for back up purposes.
You had many unneeded item changes. Reducing those could probably save some time. Also, setting the bomb further from the wall.
- I had some mess ups, and yes, some aren't necessary, but since I just knew I can do this run easily, I did what I had to. Think of this run as the same as a newbie playing - Whereas I had to change items a bunch, they have to get the Red Ring and potion to survive. Not necessary, but they gaurantee success (almost).
I had this idea that touching the triforce piece with many hearts missing was a bad thing because it takes longer to refill. From what I observed in your video, however, the time doesn't change. There's a little song that needs to play, and the hearts are filled before that song is over. I think after you defeated the Manhandla you got a fairy thinking it would save time, but it doesn't.
- Partially true. Time how long it takes for Link to appear outside with hearts filled, then with only 1 half heart (and losts of HCs, though). It's a second or two difference usually.
I believe you once told me that you only use bombs in Level 6. In this video, it was quite the contrary. You also didn't use many bombs on the blue darknuts. Why is this? In one fight with the blue darknuts, you switched from bombs to the boomerang, which I thought was silly. Keep the bombs, just in case you get lucky and they all get close together.
- Again, this was a safety run. No serious gambles of any sort. In a record run, I would use bombs on: Vires in Level 4, Blue Darknuts in Level 5, No need on Wizzrobes in 6 as fighting with sword is fast and not worth the possibility of no replenishment, and Level 9.
And you did get the boomerang. I see why... Freezing baddies and walking through them. Do you think this is a necessary time saver though? You probably lose more time switching to it than you save by having it.
- You don't need it. You can just "stab" enemies with your sword and run through them.
You killed a poor keese in level 9 with a diagonal boomerang throw. How heartless of you you cruel sick bastard. He wasn't even near the stairs. HE WASN'T EVEN NEAR THE STAIRS.
- Instinct...I had precog he would come after me.
After you purchased everything that was necessary, it still seemed that you went out of your way to collect rupee drops. Is that just a bad habit, or did you have a reason. I saw that you used the arrows more than required, but not enough to warrant that kind of rupee collection. I think you had like 7 rupees after you bought the bait, which is more than enough to complete the game. When you beat the game though, you had forty-some rupees. Also, you spent a lot of time walking across the screen to get a heart and walk back. I understand the necessity for hearts in getting the third sword, but after that, they're only for convenience. You had several remaining hearts when you finished. Is life a worry for you, particularly in dealing with the final patras and Ganon?
- The rupee thing...I want at least 30 rupees for Level 9 in terms of arrows. I think I might try just beating the red moldorms with the lazer shot technique (double hit trick). If that's so, I need 8 shots for the final room before the last Patra, but it's not so easy to hit everything on first shot, so I'd prefer 15. As for the hearts - it's mainly for Patras and Ganon. I mean, now that I am back in the habbit of Ganon's pattern, I think I can beat him without getting hit now. But Patras are unstable and random. They take off 2 hearts per hit, and it is quick.
Lastly, Ganon. You were the one who told me about the techique to kill Ganon quickly for the emulator run. When I played through Zelda 1 a few days ago, I noticed it didn't work for me. So I wanted to see your video to see how you do it. And you didn't do it. Is it hard to pull off, or what?
- The potion trick. Yeah, that's banned around the books, so if you do get it to work, it will be scorned at. But I'll try to make a video of doing it again so you can see it.
I like your route choice. I liked this video. There was a certain thrill of watching a real video as opposed to the emulated one. For me, the planning that went into our 27 minute video was the real accomplishment. But in a real video, I get to see your fighting techniques, and split second decisions. And it made me feel that maybe I could play the game.
- Well, the last alternation is the 50 rupee gamble, and making Level 2 after 5, and putting item collection spots in closer proxomity to levels. That should save at least 1 minute. Couple that with risking better tactics, and I think I at least will savea nother minute. That will put me below 34 mins. Now if I have a super run, I could get low 33.