Post subject: ZSNES 1.51 out (lots of movie fixes)
Joined: 12/19/2005
Posts: 9
http://www.zsnes.com/index.php?page=news I can't wait to see TAS videos done in ZSNES, since I really prefer it over SNES9x. Is there any chance that there'll be a SMV to ZMV converter?
Post subject: Re: ZSNES 1.51 out (lots of movie fixes)
Emulator Coder, Site Developer, Former player
Joined: 11/6/2004
Posts: 833
ssjkakaroto wrote:
Is there any chance that there'll be a SMV to ZMV converter?
Sorry, that's going to be impossible.
Emulator Coder, Former player
Joined: 10/2/2005
Posts: 563
Location: Toronto, Ontario
w00t, i got props ... for reporting what is quite possibly the easiest bug to fix ever :P way to go Nach, will try this out tomorrow most likely
Emulator Coder
Joined: 3/9/2004
Posts: 4588
Location: In his lab studying psychology to find new ways to torture TASers and forumers
Actually the bug shouldn't have happened, but a bit of the logic in the code was off. If you hadn't reported it, I probably would've not noticed it so quickly. The broken logic also threw off some other minor things.
Warning: Opinions expressed by Nach or others in this post do not necessarily reflect the views, opinions, or position of Nach himself on the matter(s) being discussed therein.
Post subject: Re: ZSNES 1.51 out (lots of movie fixes)
upthorn
He/Him
Emulator Coder, Active player (392)
Joined: 3/24/2006
Posts: 1802
DeHackEd wrote:
ssjkakaroto wrote:
Is there any chance that there'll be a SMV to ZMV converter?
Sorry, that's going to be impossible.
For what reason? Edit: Oh, all ZMV movies have savestates, most SMVs don't.
How fleeting are all human passions compared with the massive continuity of ducks.
Emulator Coder, Former player
Joined: 10/2/2005
Posts: 563
Location: Toronto, Ontario
Nach wrote:
Actually the bug shouldn't have happened, but a bit of the logic in the code was off. If you hadn't reported it, I probably would've not noticed it so quickly. The broken logic also threw off some other minor things.
Glad to be of service. Btw, took a look at the new rls. Looks good, though there's still some stuff i'd like to see fixed (created an accound on the zsnes boards to report it ... figured that's the way to go)
ventuz
He/Him
Player (126)
Joined: 10/4/2004
Posts: 940
Sound good update except I can't find link to download it.
Emulator Coder
Joined: 3/9/2004
Posts: 4588
Location: In his lab studying psychology to find new ways to torture TASers and forumers
Warning: Opinions expressed by Nach or others in this post do not necessarily reflect the views, opinions, or position of Nach himself on the matter(s) being discussed therein.
Post subject: Re: ZSNES 1.51 out (lots of movie fixes)
JXQ
Experienced player (761)
Joined: 5/6/2005
Posts: 3132
ssjkakaroto wrote:
Is there any chance that there'll be a SMV to ZMV converter?
I'm sure a literal converter could be designed, but the chances of it syncing in both emulators is pretty much zero.
<Swordless> Go hug a tree, you vegetarian (I bet you really are one)
Player (36)
Joined: 9/11/2004
Posts: 2631
Does this fix the Metroid Redesign glitch?
Build a man a fire, warm him for a day, Set a man on fire, warm him for the rest of his life.
Joined: 12/19/2005
Posts: 9
DeHackEd: Not even a patch to Snes9x that would create a zmv by playing back a smv?
Editor, Active player (297)
Joined: 3/8/2004
Posts: 7469
Location: Arzareth
ssjkakaroto wrote:
DeHackEd: Not even a patch to Snes9x that would create a zmv by playing back a smv?
Converting the formats is not a problem. The problem is that both formats only contain a sequence of button presses. The games react a bit differently, in different emulators, to the same button presses. The changes are very minimal, but enough to cause drastic desyncs. And no, this is not a keyboard layout question. This is a question of emulation technology.
Banned User
Joined: 12/23/2004
Posts: 1850
(Standard "when will netplay be in" question here) Any idea when ZMV movies will be acceptable for publishing here? I'm just curious as that NTSC filter is looking damn fine.
Perma-banned
Editor, Active player (297)
Joined: 3/8/2004
Posts: 7469
Location: Arzareth
http://tasvideos.org/Rules.html#for_super_nes_ wrote:
ZSNES
However, as for NTSC filter, it requires using a 512xsomething resolution? We have traditionally published SNES movies as 256xsomething... Also, I'd like to see a PAL filter :) NTSC is alien to me.
Banned User
Joined: 12/23/2004
Posts: 1850
When I tried it, it required I used 800x600. 512x??? didn't have the NTSC option.
Perma-banned
Joined: 9/27/2006
Posts: 16
Location: Bristol, UK
Xkeeper wrote:
Any idea when ZMV movies will be acceptable for publishing here?
I think a more interesting question is possibly "Why has no-one done so yet?"
Player (36)
Joined: 9/11/2004
Posts: 2631
OmnipotentEntity wrote:
Does this fix the Metroid Redesign glitch?
Also, is frame advance supported?
Build a man a fire, warm him for a day, Set a man on fire, warm him for the rest of his life.
Emulator Coder, Former player
Joined: 10/2/2005
Posts: 563
Location: Toronto, Ontario
OmnipotentEntity wrote:
OmnipotentEntity wrote:
Does this fix the Metroid Redesign glitch?
Also, is frame advance supported?
I think this is what you're looking for
Player (36)
Joined: 9/11/2004
Posts: 2631
Oh! Awesome!
Build a man a fire, warm him for a day, Set a man on fire, warm him for the rest of his life.
Active player (315)
Joined: 2/28/2006
Posts: 2275
Location: Milky Way -> Earth -> Brazil
Well, I tried frame advance, but... it sorta worked... not like it should, but it did. Anyway why aren't the pause and the frame advance button the same? why would I pause with the P ? And I couldn't find the toasting menu.
"Genuine self-esteem, however, consists not of causeless feelings, but of certain knowledge about yourself. It rests on the conviction that you — by your choices, effort and actions — have made yourself into the kind of person able to deal with reality. It is the conviction — based on the evidence of your own volitional functioning — that you are fundamentally able to succeed in life and, therefore, are deserving of that success." - Onkar Ghate
Bisqwit wrote:
Drama, too long, didn't read, lol.