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Editor, Expert player (2073)
Joined: 6/15/2005
Posts: 3282
How about lower Marshtomp's health until it is less than 1/3 health, then use Water Gun? You have Quick Claw and Mud-Slap, so none of the others should knock you out.
Player (36)
Joined: 10/8/2006
Posts: 284
I forgot about lowering Marshtop's health. I'll try that right now.
Player (36)
Joined: 10/8/2006
Posts: 284
Okay, after some progress I have became stuck on the sixth Gym. The last pokemon is Flying (which means that it can't be hit by Mud Slap) and Dragon (which makes it resistant to Surf). I can't kill it in one hit, and it does almost as much damage as my potion heals. Anyone have any ideas on how to get past this?
Joined: 9/7/2005
Posts: 144
Location: Las Vegas, Nevada, USA
Flyers are weak to electric. Do you have an electric type that can take the gym?
This guy are sick.
Joined: 11/16/2006
Posts: 75
Location: Michigan
Daniel, Lord Bahamut wrote:
Flyers are weak to electric. Do you have an electric type that can take the gym?
Dragon is resistant to Electric though, so he'll just end up with normal damage. If you get an Ice type then you will get 4x damage due to double weakness.
Signature under contruction, still.
Editor, Expert player (2073)
Joined: 6/15/2005
Posts: 3282
Do you still have Rock Tomb? Almost all flying is weak to Rock. Skarmory is a big exception.
Joined: 10/16/2006
Posts: 174
Macman wrote:
Daniel, Lord Bahamut wrote:
Flyers are weak to electric. Do you have an electric type that can take the gym?
Dragon is resistant to Electric though, so he'll just end up with normal damage. If you get an Ice type then you will get 4x damage due to double weakness.
Off the top of my head, I don't think he gets any Ice moves until after this Gym. I think. :/
Player (36)
Joined: 10/8/2006
Posts: 284
1. Rock Tomb cannot one hit KO it, but I'll try that too. 2. The first ice move comes right after this gym, which I hate. The only possible thing is to get it to use only Dragon Dance for the whole battle, but I'm not sure if the game is that stupid.
Editor, Expert player (2073)
Joined: 6/15/2005
Posts: 3282
From your description, it seems that you are low on health. What caused this lack of health? Because if you are able to survive one hit, you can Rock Tomb it twice.
Twisted_Eye
He/Him
Active player (398)
Joined: 10/17/2005
Posts: 632
Location: Seattle, WA
I really like the run so far, though it seems your paths aren't perfect from time to time when you're running around. An extra step or two here or there. It's possible that there're just trainers that I'm missing, but it happened so much that I doubt it. Also, how hard would it be to just manipulate the enemy to miss? Two Rock Tombs should be fine if you can do that, I hope.
Joined: 7/30/2006
Posts: 43
Location: New York
Twisted Eye wrote:
Also, how hard would it be to just manipulate the enemy to miss? Two Rock Tombs should be fine if you can do that, I hope.
Only problem is in this game, unlike Red and Blue, every move doesn't have a possibility to miss. There are a lot of moves that simply don't miss.
Joined: 7/31/2005
Posts: 128
Location: Virginia
zefiris wrote:
Game works fine. I finished it long ago. Movie does not start somewhy. Game runs, and on some reason I can control it while movie is loaded and frame counter shows 0/(total frames, around 168k, i don't remember number).
Bit of an old reply, but I came across this issue in FF5A and was stumped for quite a long time. It turned out that I had to set the default controller to Controller 1. *shrugs* As for the Winona battle, do you have any X items? Pelipper uses Protect, so you could use them then. Well, I suppose you could do it during Swellow's Double Team (pretty sure it has it) since you can manipulate your hits anyway, though you wouldn't have to with the former case.
Working on a mod of an old favorite in my spare time. PM for updates!
Player (36)
Joined: 10/8/2006
Posts: 284
I have 9 out of 97 health, due to Pelipper using Water Gun on me. Using a potion at the start of the battle would raise my HP far enough so that I don't get the water attack boost for having less than 1/3 of my HP. Using a potion during the battle where I die doesn't help, because Altaria does about 35 damage, and the potion refills 50. This just stalls the battle, unless I waste 2 or 3 turns in a row using potions.
Editor, Expert player (2073)
Joined: 6/15/2005
Posts: 3282
Which attacks do the Pokemon tend to attack you with when you are at full health? Which Pokemon are faster than yours? I'm asking about the speed because I am thinking of King's Rock (though if they're all faster, then it's pointless). Also remember that if a Pokemon can finish you off, it will always use an attack that will finish you off.
Player (36)
Joined: 10/8/2006
Posts: 284
They are all faster then me (maybe with the exception of Peliepper). Maybe I'll try a while longer and hope that I get lucky.
Joined: 4/17/2004
Posts: 275
How's the run coming along, kirbymuncher?
Player (36)
Joined: 10/8/2006
Posts: 284
In fact, I've become very discouaged, but I'm not going to give up yet. Unfortunately, I have a lot of homework, and therefore won't get much time to try. Do you think it would be feasible to get the Ice Beam TM from the ruined ship?
Joined: 4/29/2005
Posts: 1212
I think getting Ice Beam may be worth it. Since you will be underpowered, you can always proc a Freeze on the enemy so they won't be able to attack, thus causing fights to be a little shorter due to less text from enemy attacks. I have not seen a freezing proc in any of the TASes yet.
Player (36)
Joined: 10/8/2006
Posts: 284
Now that's an idea I hadn't thought of. Not only will it really help with this gym, it's super effective against the next one too. Since it's a double battle, I can just freeze them both and attack unharmed. Thanks for that suggestion, it will be tried as soon as I can.
Joined: 4/29/2005
Posts: 1212
Keep in mind however that the Ice Beam will only attack one enemy at a time. So you may still take some damage unless you make the attacks miss.
Skilled player (1605)
Joined: 6/11/2006
Posts: 818
Location: Arboga, Sweden
I haven't played this part of the Pokémon-series, but one question: Is there some kind of animation when an enemy attack which won't get animated due to the fact that they are frozen and won't move/animate a movement? If that's the case, I'd say that it can be worth it. Then again, my Pokémon-wiz days are long since gone :(
Warp wrote:
omg lol this is so fake!!!1 the nes cant produce music like this!
Editor, Expert player (2073)
Joined: 6/15/2005
Posts: 3282
kirbymuncher wrote:
... it's super effective against the next one too.
Technically not. Ice is not super effective against Rock. It is super effective against Xatu and Claydol, but you're playing Sapphire, not Emerald.
Player (36)
Joined: 10/8/2006
Posts: 284
I turned battle animations off, otherwise would you said would apply. I beat the flying gym, although with a strange strategy. I let Marshtop die, and then brought out the Castform that the guy at the weather research place gave me and killed the last pokemon. After that, I went to the next city to heal, buy some TMs, and that's where I am now. Blizzard (One of the TMs I got) hits both pokemon in a double battle. Could I freeze 2 at the same time, do you think? (The next gym is a double battle. Movie here. Edit: I was so sure that Rock was weak to Ice. Has this been changed since the first games, or was it always like this?
Joined: 4/29/2005
Posts: 1212
Well, seeing as how Blizzard deals damage to all enemies. I say freezing both enemies is quite possible. By the way, what rom version are you using? ;3
Editor, Expert player (2073)
Joined: 6/15/2005
Posts: 3282
It was always like this. Rock/Ground Pokemon are weak to Ice because of the Ground part, not the Rock part. In the next Gym, you can use Surf, since Rock is weak to Water. For anyone who is watching the run, there is no desync. At the point where it appears to desync (Mt. Pyre), kirbymuncher was playing real-time on turbo.
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